MajorHoulahan_MASH
Member
+31|7164
Reasons you could complain about Infantry Only (IO):

1. How do you obtain an Aerial service ribbon in IO  ?
2. How do you obtain an Helicopter service ribbon in IO ?
3. How do you obtain an Air-defense ribbon in IO ?
4. How do you obtain an Parachute ribbon in IO ?
5. How do you obtain an Armored Service ribbon in IO ?
6. How do you obtain an Crew Service ribbon in IO ?

7. How do you obtain an aviator badge in IO ?
8. How do you obtain an helicopter badge in IO ?
9. How do you obtain an transport badge in IO ?
10. How do you obtain an engineer (repairs) badge in IO ?

11. How do you obtain an air combat medal in IO ?
12. How do you obtain an helicopter combat medal in IO ?
13. How do you obtain an Meritorius medal (repairs)  in IO ?
14. How do you obtain an Armored Combat Medal in IO ?

and so on...

Obviously this applies to new players who just started BF2 , having heard there were cool vehicles and badges and ribbons and stuff, to find almost all servers running IO-mode.

Sidenote: i have UNchecked the "no vehicles" in the search filter for multiplay servers; guess what ?
75 %  of the servers that get listed/show are INFANTRY ONLY. Should I check " no vehicles" now to get a list of servers with (!) VEHICLES ?

Last edited by MajorHoulahan_MASH (2006-11-23 13:40:13)

Gamematt
Stocking ur medpacks
+135|7104|Groningen, The Netherlands
engineer can still repair commander assets (or supply boxes )

BUT NERF THE PKM, stupid sniper machine
[Hive]-Twist
Member
+13|6807

Flaming_Maniac wrote:

[Hive]-Twist wrote:

']['error wrote:

stop whining about IO, it sucks and we all know it...

http://www.lolcats.com/images/u/06/45/w … 597118.jpg
With most of your kills in jet and tank, we can understand you hate IO.
With your shitty infantry K/d I can see that you like IO because you can't handle vehicles being on the same battlefield.
Because I was a noob...Look at my history
Snake
Missing, Presumed Dead
+1,046|7007|England

PlaneWhore wrote:

I don't like IO for the following reasons:

1) It's completely against the spirit of what made the Battlefield series what it is. The interaction between vehicles and infantry or vital to the balance and strategy found in this game. New players to Battlefield 2 will get a very warped impression of what this series is about.
Totally agree. I came to BF2 from CSS for a bigger, more varied game featuring more than 1 dimensional gameplay. And I certainly found it alright when I started in 1.2.
BF2 is the best FPS on the PC Ive ever played.

PlaneWhore wrote:

2) It's hurt the overall server listing for players like me. Ranked servers are expensive and server owners don't want to lay down 250 bucks a month only to have an empty useless server. So more and more ranked server owners are switching to lame ass settings like "24/7 Karkand IO FF=OFF" simply to get the server full. All the while my list of viable servers to play on shrinks and shrinks. Not to mention the pro-vehicle players are now in much higher concentration on the non-IO servers and so the competition to get your vehicle of choice is much higher (and all of the negative elements that go with that such as having half a team of useless players sitting at the vehicle spawns).
Hmmm, I play a lot of SF so I havent really noticed this. Although it does make sense.

PlaneWhore wrote:

3) People don't play IO for fun, they play it for points. It's pretty simple that if you play on IO you're SPM will almost double (in the case of some players, triple), your KDR will rise quickly and all other infantry related statistics will improve. This point motivation  was very clear during the 1.4 beta patch. People could play IO right then and there but you know what? Every single 1.4 IO beta server was empty because they weren't recording points. I saw countless threads asking people if the 1.4 beta IO servers were recording points - so needless to say the vast majority of IO players intentions were more than obvious.
Some people play it for fun, most dont. You have a very good point with the 1.4 beta IO servers were empty, I remember seeing that all the time and was glad that I didnt download the beta.

PlaneWhore wrote:

4) It screws up the Battlefield 2 statistics system. No I'm not a stat whore. But you know what, I enjoy measuring my own personal progress and comparing it with other players. But in IO you can get a much higher SPM (I do about 9SPM in the short time I spent testing IO). So it's really no fair for players who compete in a RANKED system to have to switch over and play IO n00b mode simply to compete on an equal footing.
Seeing as most people on these forums will go "I dont care about stats" (well, hmmm, what brought you here to a stats site in the first place huh?) - that is another bi-product of this easy mode.
Not only does it affect the SPM's/KDR's, etc...but kit choices as well. AT and Engineer have no place in IO, so theres 2 wasted kits. They are only being used at about 50% capacity in IO since AT rockets are "wasted on troops" (they do much more damage to an enemy team vs tanks) and an engineer with his AT mines as well....apart from they are for vehicles only, no troop killing at all.

PlaneWhore wrote:

5) DICE wasted time creating IO. The aircraft still have horrible balance, countless bugs still plague the game, nasty server crashes, griefing other players is still far too easy. Having any one of the aforementioned fix would've made the game much more enjoyable for me but DICE just -had- to spend time on this crappy alternate gameplay mode that nobody asked for (initially at least).
Thats the cherry on the cake. Although DICE's ability to fix bugs is kind of limited, they could have at least had a stab at it, successful or not. Im sure some of the bugs in this game are such a simple fix.

Best post in this topic. +1
Deadmonkiefart
Floccinaucinihilipilificator
+177|7148

=W=GeneralSherman wrote:

notice how vehichle whores complain about IO yet IO playerts dont complain about vehichles....hmmmmmmm....
I don't like IO servers and I am not a vehicle whore.
golgoj4
Member
+51|7216|North Hollywood
So basically,

1. Vehicle whore get but hurt because they have to hit their target, not NEAR their target
2. Stat freaks are mad because suddenly all their vehicle whoring  to maintain that sweet KDR means nothing.

Get over your your stats...please..and stop complaining. If you dont like it, dont play it. Kinda like me and 2142.
wah1188
You orrible caaaaaaan't
+321|6902|UK
I do like IO but gets boring after a bit and sometimes its just mindless nade spamming.
killer21
Because f*ck you that's why.
+400|7032|Reisterstown, MD

PlaneWhore wrote:

I don't like IO for the following reasons:
1) It's completely against the spirit of what made the Battlefield series what it is. The interaction between vehicles and infantry or vital to the balance and strategy found in this game. New players to Battlefield 2 will get a very warped impression of what this series is about.
I am new to the BF series as I didn't play BF1942 and its subsequent add-ons/expansions.  I could play either vehicle or IO servers.  I choose to play in IO servers because it is a lot more fun to me in those servers.  I think new players will get what they want to get out of it.

PlaneWhore wrote:

2) It's hurt the overall server listing for players like me. Ranked servers are expensive and server owners don't want to lay down 250 bucks a month only to have an empty useless server. So more and more ranked server owners are switching to lame ass settings like "24/7 Karkand IO FF=OFF" simply to get the server full. All the while my list of viable servers to play on shrinks and shrinks. Not to mention the pro-vehicle players are now in much higher concentration on the non-IO servers and so the competition to get your vehicle of choice is much higher (and all of the negative elements that go with that such as having half a team of useless players sitting at the vehicle spawns).
I see a lot more Karkand IO servers.  I agree with you on that pt.  I would much rather play Jalalabad than Karkand.  However, I find myself in Karkand servers because that is pretty much the only servers that are heavily populated.  I stay away from 64 player IO servers because all it is is people launching hand grenades which is pretty lame to me.

PlaneWhore wrote:

3) People don't play IO for fun, they play it for points. It's pretty simple that if you play on IO you're SPM will almost double (in the case of some players, triple), your KDR will rise quickly and all other infantry related statistics will improve. This point motivation  was very clear during the 1.4 beta patch. People could play IO right then and there but you know what? Every single 1.4 IO beta server was empty because they weren't recording points. I saw countless threads asking people if the 1.4 beta IO servers were recording points - so needless to say the vast majority of IO players intentions were more than obvious.
That may be true for some players but not everyone plays IO for pts.  I play it because it is fun to go one on one with some one on foot instead of worrying about a tank that might come up around the corner while you are engaged with this player.  I didn't play the beta for 1.4 but from what my squadmates tell me, the beta sucked huge monkey balls.  I think they did a good job with this IO patch aside from the occasional CTD when you pick up a kit on the battleground.

PlaneWhore wrote:

4) It screws up the Battlefield 2 statistics system. No I'm not a stat whore. But you know what, I enjoy measuring my own personal progress and comparing it with other players. But in IO you can get a much higher SPM (I do about 9SPM in the short time I spent testing IO). So it's really no fair for players who compete in a RANKED system to have to switch over and play IO n00b mode simply to compete on an equal footing.
95 percent of the people with high SPM's are medics who play city maps.  I used to be a medic for but got bored of it and started switching kits.  Karkand is by far the easiest map to get a high SPM as a medic.  SPM can be misrepresented particularly for fulltime medics. 

PlaneWhore wrote:

5) DICE wasted time creating IO. The aircraft still have horrible balance, countless bugs still plague the game, nasty server crashes, griefing other players is still far too easy. Having any one of the aforementioned fix would've made the game much more enjoyable for me but DICE just -had- to spend time on this crappy alternate gameplay mode that nobody asked for (initially at least).
That is totally your opinion.  I think DICE did a wonderful job with the IO mode and I know a vast majority of players would agree.  Infantry Only brings something else to the table instead of the redundant tank/heli/jet gameplay.  I think if people don't like IO then they should just stick to vehicle maps.  There are plenty of servers that have vehicles maps. 
Herackles
Member
+33|7068

=W=GeneralSherman wrote:

notice how vehichle whores complain about IO yet IO playerts dont complain about vehichles....hmmmmmmm....
Ummm....I hate to point out the obvious, but here goes...


[Hive]-Twist wrote:

Sure, some servers are fun, but I really don't like having to deal with jets bombing everyone, or tanks raping everyone or artillery falling on everyone...
It's one of the first lines for crying out loud!  I agree with Twist on one matter though.  To each their own.  If you have fun playing on infantry only servers, go for it.  Although, I still feel that if you're a good enough infantry player, and more importantly a smart enough player, you should be able to handle yourself in a vehicle/infantry map.  Granted...It does get a bit tiring sometimes, especially when the J10's or F35's are blowing your ass up all the way to heaven everytime you spawn, but that's part of the whole game.  Sometimes you just have to lick your wounds and move on.  I think the problem is...A lot of people just cannot handle loosing, thus, they look for something that's more suited to their particular likes and or dislikes.  Personally.  I think editing a game (adding a game mode) to suite one's needs, is a bit like making the game adapt to your skill set, when it should be the other way around.  But I digress.  It's just a damn video game.  It's supposed to be for fun.  It's not like you're changing the "Bill of Rights."  Play on people.

Cheers.
RiceKrispie
Member
+27|6829|Ottawa, ON

PlaneWhore wrote:

I don't like IO for the following reasons:

1) It's completely against the spirit of what made the Battlefield series what it is. The interaction between vehicles and infantry or vital to the balance and strategy found in this game. New players to Battlefield 2 will get a very warped impression of what this series is about.
Things don't always work out the way they were intended to. There are a lot of people who enjoy the infantry aspect of BF2 more than they do the vehicles. Obviously not what the BF series was planned around, but since  so many people expressed their interest about it we ended up getting a significant change (IO mode) to the way the game works.

PlaneWhore wrote:

2) It's hurt the overall server listing for players like me. Ranked servers are expensive and server owners don't want to lay down 250 bucks a month only to have an empty useless server. So more and more ranked server owners are switching to lame ass settings like "24/7 Karkand IO FF=OFF" simply to get the server full. All the while my list of viable servers to play on shrinks and shrinks. Not to mention the pro-vehicle players are now in much higher concentration on the non-IO servers and so the competition to get your vehicle of choice is much higher (and all of the negative elements that go with that such as having half a team of useless players sitting at the vehicle spawns).
Perhaps a lot of the hardcore infantry players wouldn't mind playing 'normal' servers occasionally if they were more balanced. As it is though, you basically get TK'd by the true vehicles whores if you even start moving towards the vehicle that they want. 2 jets, 1 chopper, 1-2 tanks, 2-3 APCs is about what the selection maxes out at per team on a 64 player vehicle heavy map. That leaves a hell of a lot of players in the server that spend most of their time just running around trying to avoid being killed. Vehicle TK'ers are a plague. They TK without even a second thought because they think they can get their points back quickly, and sadly, they are right. Now, if something is so overpowered that you can willing kill your teammates and lose points, just so that you can use it to gain even more points quickly... don't you think that's a problem? Wake Island, for example, is basically a 4 player map (if even that). 2 PLA pilots and 2 USMC pilots (if they can get off the carrier). Please do explain. Are the rest of the players in the game supposed to be having fun, because that doesn't really seem like the ideal situation to be in to me.

People enjoy IO mode because it's a balanced playing field. It's infantry vs infantry. Skill determines the outcome. Jet vs infantry, fair? Chopper vs infantry? Tank? APC? A retard in a tank can kill someone on foot, because unless they are playing either AT or Spec Ops, they can't fight back. How does that make sense? Typical vehicle whore response is to 'get a squad of players with good teamwork to play a mix of classes so that their AT guys can easily take out the tank'. Familar? I seem to remember you posting some garbage like that before on the sR forums. Yeah, great idea. First, find 6 capable pubbers... then basically devote them entirely to killing a tank that will respawn and appear back in battle within a minute of it's destruction. Waste. Here's a novel idea: more vehicles on the vehicle maps. Why force the majority of the players to play on foot when only a few are given real vehicles. It's like if they only gave padding and skates to 2 players on each team in hockey. How many of the other guys do you think would want to play then?

PlaneWhore wrote:

3) People don't play IO for fun, they play it for points. It's pretty simple that if you play on IO you're SPM will almost double (in the case of some players, triple), your KDR will rise quickly and all other infantry related statistics will improve. This point motivation  was very clear during the 1.4 beta patch. People could play IO right then and there but you know what? Every single 1.4 IO beta server was empty because they weren't recording points. I saw countless threads asking people if the 1.4 beta IO servers were recording points - so needless to say the vast majority of IO players intentions were more than obvious.
Wow, good call. You're obviously 100% correct there. Defintely not making any generalizations or anything huh? Of course KDR and SPM went up genius. People actually get a chance to kill other players when they aren't being base raped by a J10 or spawn camped by someone 150m away in an APC. More time alive is more time to actually do something. So yeah, newbs got a bit of a stat boost because they get more of a chance to run around and kill each other. For good infantry players, makes little difference. Any infantry player with a clue learned how to almost completely avoid the vehicle whores long ago. IO mode is a break to get away from shit like artillery on spawns and all the usual vehicle whoring that goes on.

PlaneWhore wrote:

4) It screws up the Battlefield 2 statistics system. No I'm not a stat whore. But you know what, I enjoy measuring my own personal progress and comparing it with other players. But in IO you can get a much higher SPM (I do about 9SPM in the short time I spent testing IO). So it's really no fair for players who compete in a RANKED system to have to switch over and play IO n00b mode simply to compete on an equal footing.
Pretty funny comment coming from the self-proclaimed best BF2 player. You don't care about your stats. But apparently you care enough to compare yours to everyone elses', and think that IO players ruin the ranked system by playing in a fair environment. Yeah, you've got me there. Damn those people that compete on equal level footing. It sure does make it unfair for everyone else! Did you even read what you wrote? Sadly, you're probably so caught up in imagining yourself as the greatest BF2 player ever that you don't realize the the people like you who whore vehicles are infact ruining the rank system for all of the people that don't. And there are a hell of a lot more people without vehicles then there are with. See how that works yet? Probably not.

PlaneWhore wrote:

5) DICE wasted time creating IO. ..... but DICE just -had- to spend time on this crappy alternate gameplay mode that nobody asked for (initially at least).
You didn't, but a lot of other people did, and many more welcome it.
Delphy
Member
+45|7027|Bristol, UK

RiceKrispie wrote:

Here's a novel idea: more vehicles on the vehicle maps. Why force the majority of the players to play on foot when only a few are given real vehicles. It's like if they only gave padding and skates to 2 players on each team in hockey. How many of the other guys do you think would want to play then?
You can't really add more vehicles, because there would still not be enough for everyone and it would be even worse for the guys who have to go on foot that round. Just accept that some rounds you won't get a vehicle, and you have to tool around in a jeep and on foot.

And the vehicles are not overpowered; armour can be taken out by like 2 AT guys who know how to use cover. Jets and helos are strong offensively, but weak as shit defensively, get a linebacker or a stinger/.50 cal and you can take them out most of the time.

Last edited by Delphy (2006-11-24 03:18:56)

I.M.I Militant
We Are Not Alone In Here
+297|7161|Melbourne, Australia

']['error wrote:

stop whining about IO, it sucks and we all know it...

http://www.lolcats.com/images/u/06/45/w … 597118.jpg
i love how he comes up in here and says it sucks and doesent even give a reason


the first few times i played it THERE WAS A MASSIVE NADE SPAM but now its realy fun people have actully decided to use there guns its so fun to play on dalian and daqing
s()mtingWong
Member
+48|7134

PlaneWhore wrote:

It's pretty simple that if you play on IO you're SPM will almost double (in the case of some players, triple), your KDR will rise quickly and all other infantry related statistics will improve.
FAIL!
RiceKrispie
Member
+27|6829|Ottawa, ON

Delphy wrote:

You can't really add more vehicles, because there would still not be enough for everyone and it would be even worse for the guys who have to go on foot that round. Just accept that some rounds you won't get a vehicle, and you have to tool around in a jeep and on foot.
I'm not talking like... 50% more vehicles. I mean, load the maps up with enough so that everyone can get something useful so that it puts the game back at skill vs skill instead of vehicle vs no vehicle.

Delphy wrote:

And the vehicles are not overpowered; armour can be taken out by like 2 AT guys who know how to use cover. Jets and helos are strong offensively, but weak as shit defensively, get a linebacker or a stinger/.50 cal and you can take them out most of the time.
When was the last time you saw AT rockets take out anything in an engineered armor convoy? It happens occasionally if one of the armors strays off somewhere else into the middle of a fight, or if they are just plain retarded, but seriously... the majority of the time you've got 1-3 pieces of armor sitting beside a supply crate because they are too afraid to advance and lose their precious vehicle. A couple of guys with AT rockets don't accomplish much. They'll spend more time trying to get into a position of decent cover and firing at their target then it would even take for that armor to get back to the fight after being destroyed. Maybe if vehicle respawn was like 5 minutes then it would be worth playing AT. But it most definitely is not anywhere near that.
s()mtingWong
Member
+48|7134
This is sort of like bf2 to bf2142, soon everyone will be moving to the future and thats infantry only.
Delphy
Member
+45|7027|Bristol, UK

RiceKrispie wrote:

When was the last time you saw AT rockets take out anything in an engineered armor convoy? It happens occasionally if one of the armors strays off somewhere else into the middle of a fight, or if they are just plain retarded, but seriously... the majority of the time you've got 1-3 pieces of armor sitting beside a supply crate because they are too afraid to advance and lose their precious vehicle. A couple of guys with AT rockets don't accomplish much. They'll spend more time trying to get into a position of decent cover and firing at their target then it would even take for that armor to get back to the fight after being destroyed. Maybe if vehicle respawn was like 5 minutes then it would be worth playing AT. But it most definitely is not anywhere near that.
I think you need to play a map other than Karkand. The armour always bunches up there, cos there's only like 2 ways to go. Trust me, on a more open map you can do ok as AT. Pick a base, defend it, you'll take out the tanks, get free kills from jeeps, and a few DAO or P90 kills.
DrunkFace
Germans did 911
+427|7123|Disaster Free Zone

PlaneWhore wrote:

I don't like IO for the following reasons:

1) It's completely against the spirit of what made the Battlefield series what it is. The interaction between vehicles and infantry or vital to the balance and strategy found in this game. New players to Battlefield 2 will get a very warped impression of what this series is about.
The rest of what you said is very valid but that right there is the major reason for me. Out of the countless FPS games why would you buy BF2 if you didn't want to fight with infantry and vehicles. IO has wrecked what was a unique series of quality games (until 2142).

[Hive]-Twist wrote:

I really don't like having to deal with jets bombing everyone, or tanks raping everyone or artillery falling on everyone...
This isn't just a question for you, its for all the people that complain about jets. How many IO maps have you played that used to have jets/bombers in them? I'm willing to bet 70% haven't even tried any, and the other 30% played maybe a couple of Wake and Oman complained about the walking distance and went back to city maps(and complained about IO saying it now needs transports... NO shit!! the maps where designed for vehicles).

So then the real problem is tanks. The easiest armored vehicle to destroy but your all to freaking lazy and stubborn to make the effort to kill a tank because you wont get as many points, you all think its someone else's job or you don't want to give up your precious medic kit.

RiceKrispie wrote:

Delphy wrote:

And the vehicles are not overpowered; armour can be taken out by like 2 AT guys who know how to use cover. Jets and helos are strong offensively, but weak as shit defensively, get a linebacker or a stinger/.50 cal and you can take them out most of the time.
When was the last time you saw AT rockets take out anything in an engineered armor convoy? It happens occasionally if one of the armors strays off somewhere else into the middle of a fight, or if they are just plain retarded, but seriously... the majority of the time you've got 1-3 pieces of armor sitting beside a supply crate because they are too afraid to advance and lose their precious vehicle. A couple of guys with AT rockets don't accomplish much. They'll spend more time trying to get into a position of decent cover and firing at their target then it would even take for that armor to get back to the fight after being destroyed. Maybe if vehicle respawn was like 5 minutes then it would be worth playing AT. But it most definitely is not anywhere near that.
Its called teamwork. If everyone took it as a priority to destroy armor it wouldn't stand a chance, but most people are too busy whoring points. Even if you can't hurt the tank directly you can throw grenades at supply crates, distract the tank (lead it into an ambush or give someone else enough time shoot it) or just defend the AT soldiers from other infantry so they can concentrate just on the tanks. But thats all too hard for most people, they don't understand its a team game and wont do anything unless they are personally rewarded with points.

RiceKrispie wrote:

Wake Island, for example, is basically a 4 player map (if even that). 2 PLA pilots and 2 USMC pilots (if they can get off the carrier). Please do explain. Are the rest of the players in the game supposed to be having fun, because that doesn't really seem like the ideal situation to be in to me.
Thats not the vehicles fault its the fact that wake is the worst and most unbalanced of all the BF2 maps. Ohh and how many IO wake games have you played?

RiceKrispie wrote:

Jet vs infantry, fair? Chopper vs infantry? Tank? APC?
No. But they're vehicles for fucks sake, whats the point in a vehicle if it could only kill 1 infantry. They are balanced in game, an organised or even just more then 1 person taking responsibility for destroying vehicles makes them very hard to 'whore' effectively. The only way people can whore is against a mindless rabble that doesn't fire back.

RiceKrispie wrote:

Any infantry player with a clue learned how to almost completely avoid KILL the vehicle whores long ago.
There I fixed it for you.

Last edited by DrunkFace (2006-11-24 05:12:20)

Fredrik
i hate you all
+201|7090|Norway
So... I`m never gonna make general because i will never get armor badge, there arent any servers with vehicles to play on these days... Do i care? No... IO is fun. The stat system suck anyway, everyone xploit it anyway so.

If your worried about how other players get good stats because of IO you really need to get laid!


Edit:

Oh! Saw this post now:

MajorHoulahan_MASH wrote:

Reasons you could complain about Infantry Only (IO):

1. How do you obtain an Aerial service ribbon in IO  ?
2. How do you obtain an Helicopter service ribbon in IO ?
3. How do you obtain an Air-defense ribbon in IO ?
4. How do you obtain an Parachute ribbon in IO ?
5. How do you obtain an Armored Service ribbon in IO ?
6. How do you obtain an Crew Service ribbon in IO ?

7. How do you obtain an aviator badge in IO ?
8. How do you obtain an helicopter badge in IO ?
9. How do you obtain an transport badge in IO ?
10. How do you obtain an engineer (repairs) badge in IO ?

11. How do you obtain an air combat medal in IO ?
12. How do you obtain an helicopter combat medal in IO ?
13. How do you obtain an Meritorius medal (repairs)  in IO ?
14. How do you obtain an Armored Combat Medal in IO ?

and so on...

Obviously this applies to new players who just started BF2 , having heard there were cool vehicles and badges and ribbons and stuff, to find almost all servers running IO-mode.

Sidenote: i have UNchecked the "no vehicles" in the search filter for multiplay servers; guess what ?
75 %  of the servers that get listed/show are INFANTRY ONLY. Should I check " no vehicles" now to get a list of servers with (!) VEHICLES ?
U need to get laid dude, get over your self

Edit 2:

AND IF YOU WANT TO USE VEHICLES PLAY SOMETHING ELSE THAN KARKAND, SUCKERS!!!!!!
I have jet to see any Kubra Dam servers that run IO...

Last edited by Fredrik (2006-11-24 05:18:26)

Penetrator
Certified Twat
+296|6950|Bournemouth, South England
Don't see the issue here, I don't like IO, so I don't play IO. Its not rocket scienec.
Reject_Wolf
Former Karkand Addict
+32|7024
IO only would be cool if it wasn't full of nade whores.  Just don't brag about IO scores, with 20 medics around at all times you should never have a k/d ratio less than 1.
imdead
Death StatPadder
+228|7210|Human Meat Shield
Yes. If you dont like it, dont play it. I own all types of servers - IO, Wake, and 2142. Do I put the two to IO because of points? Because of popularity? Because I cant play IO? All answers are No. BEFORE IO came out I was only 12% in vehicles, not because I sucked, but because it was more work trying to get into one than to fight with one - and once you were in one it was cake - too easy. I find it more competitive on the ground before IO, I like taking out tanks and hear them complain about how Jihading isnt fair - what did I disrupt your spawnkilling?

No matter how you look at it, there are two sides, I like them both. People use vehicles more and more and if everyone had one like El Alamein did, then it'd be awesome - they tried with AF, it failed.  For me again it was hard to get into a jet or tank - so I made it a point to take them out; usually I get Tk'd or kicked if I even look at an aircraft, I cant remember the last time I actually got into one without some sort of team interference - Wake is my 3rd most played map, all on the ground, go figure - all you aircraft people love it when there are ground troops.

When in IO I dont go for points, all you whiners have it all wrong. Maybe its just me, but I dont care about anything but having fun whether its IO or not.
MajorHoulahan_MASH
Member
+31|7164

Fredrik wrote:

Edit:
Oh! Saw this post now:

MajorHoulahan_MASH wrote:

Reasons you could complain about Infantry Only (IO):

1. How do you obtain an Aerial service ribbon in IO  ?
.
.
.
14. How do you obtain an Armored Combat Medal in IO ?

and so on...
U need to get laid dude, get over your self
Thats funny, you found reason nr 15 to complain about IO:

15. How do you get laid in IO ? 
turkeybacon
Member
+50|6887|Dragon Valley

Poseidon wrote:

I don't like IO, personally. I like BF2 and BF2142 for the addition of vehicles, carriers, etc etc, not just weapons. If I wanted weapons only I'd play CSS, which I do.
Same here, except I dont play 2142. My new clan has 4 servers, and 1 of them is 24/7 karkand IO. I dont like that server, but if everyone is playing I'll join up. Ironically I get my best scores in I/O but I just dont like playing it. I like infantry, but part of the fun is evading vehicles, playing smart against artillery, hopping in a humvee with your squad, etc.

I dont bitch about I/O though, I just prefer normal Bf2. If people want to play I/O go ahead, but I think its stupid (why did you buy BF2 in the first place?)
Ur-Jack
Member
+4|6818|England
I'd say that given 3 or months down the road, the ratio of regular mode to IO mode servers will even out.  IO is still relatively new after-all, it will still be enjoying some novelty factor for a lot of folk.  When IO first appeared I was hardcore loving it because it was a change, but better yet, still the game that I enjoyed.  Now I am tending torwards the original again although i can safelly say I like both modes, depending on the mood I am in at the time.  Things will even themselves out over time though.
imdead
Death StatPadder
+228|7210|Human Meat Shield
You notice how all the complainers live and die in vehicles, some over 60% are in vehicles. Play your game how you want, stop comparing CSS and Flight Sims; thats just childish. We all bought the game and we can play it how we want, whether our stats get wiped or not. Its a game, have fun how you want.

If the servers are 75% IO then scroll down. Listen to KSE and be happy!

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