Flaming_Maniac
prince of insufficient light
+2,490|6973|67.222.138.85
I'm sure everyone knows the water on wake is only about a meter deep, but that's all that's needed to hinder land vehicles and infantry from invading the beaches. Do you think Wake would be more balanced if all the water was removed, and USMC had additional Tanks/APC/DPVa added instead of boats?
Jello.01
Member
+46|6875|DFW, Texas
I would find it interesting, and pretty fun. Making it more desert-like would be cool.
cowami
OY, BITCHTITS!
+1,106|6556|Noo Yawk, Noo Yawk

Instead of spawning RIBs in the Essex, there should be LAV-25s. Also, add the Linebacker and make it able to go in water. This way, the Marines have a fighting chance at landing on the beach.

No water? That sounds like 2142.

Last edited by cowami (2007-05-19 17:27:33)

https://i.imgur.com/PfIpcdn.gif
Smithereener
Member
+138|6582|California
I think it would. I mean, from Carrier to Island, probably not since the J10 can still as easily rape tanks and DPVs driving that huge distance.

But from Arty Island to the actual island, it would somewhat balance it out more. The ATs on shore will probably have a harder time ATing DPVs and the US tanks have a chance to take out the camping tanks on shore.
aj0404
It'll just be our little secret
+298|6616|Iowa...
making it a land-based map would definately be more balanced and make it easier to cap flags with the USMC.it depends on the landscape and where the flag positions are but it would be interesting.i like Wake the way it is though.
Special_ops_3
Dolphin Diver
+37|6775|The Sky
Ya but from the carrier to about arty island is pretty deep.
Havok
Nymphomaniac Treatment Specialist
+302|6941|Florida, United States

Special_ops_3 wrote:

Ya but from the carrier to about arty island is pretty deep.
There'd be no carrier without water, so it could just be like a trench out there.

Last edited by Havok (2007-05-19 17:35:09)

R0lyP0ly
Member
+161|6920|USA
a mini-Aegis or a floating linebacker would very much balance wake. im game. Wake without water wouldn't be as pretty, though
Special_ops_3
Dolphin Diver
+37|6775|The Sky

Havok wrote:

Special_ops_3 wrote:

Ya but from the carrier to about arty island is pretty deep.
There'd be no carrier without water, so it could just be like a trench out there.
Yes a big ass trench. That you wouldn't be able to get up.

Last edited by Special_ops_3 (2007-05-19 17:41:01)

-|TS|-owNzu7
Member
+6|6686
Wake Island is probably one of the most beautiful maps in the game and a good US team can take the island as long as they coordinate stuff. Without water it would look dumb, feel dumb and keep in mind, wake island is a real place....

I think it would be cool if the water in the curve of the island that is shallow should be good for hummers, DPV/FAV and armor to drive across.
killer21
Because f*ck you that's why.
+400|6857|Reisterstown, MD

That is a lot like saying the MECSF on Iron Gator should have a better way of getting on the US S.E.A.L.S. ship.  Ok, it is easier than on Wake Island but still, it is the same type of setup.
djphetal
Go Ducks.
+346|6602|Oregon
oh MODDERS...?

anyone wanna take up this challenge? (is it even possible)?
WinterWayfarer
Combat Medic
+21|6518|Spacetime

cowami wrote:

Instead of spawning RIBs in the Essex, there should be LAV-25s. Also, add the Linebacker and make it able to go in water. This way, the Marines have a fighting chance at landing on the beach.

No water? That sounds like 2142.
Bf2 needs mods!
Yellowman03
Once Again, We Meet at Last
+108|6501|Texas
it might even up the map so that chinese dont rape every round

however, if it was just a barren wasteland...i would oppose cuz it'll be too vulnerable
hills and terrain ftw

[RSW]
globefish23
sophisticated slacker
+334|6590|Graz, Austria
The solution to your water-crossing problem:

https://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
Fenix14
scout rush kekeke ^___^
+116|6823|Brisbane, Aus

If the water was at the level where you can drive over & boats can pass over easy, that'd work.

But I'd only do it around certain sections, because it'd become horribly unbalanced (more people would land their planes and repair with engineer if  the whole center of the map was usable)

An APC could quickly get 5 or so people almost straight to airfield if they were lucky, I'd think boats would still be needed.

Still a Low tide Wake island would be different, I'd like to see it.
cowami
OY, BITCHTITS!
+1,106|6556|Noo Yawk, Noo Yawk

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
And promptly have it simultaneously bombed, Eryxed, tank shelled, 50 cal-ed, and TVed into oblivion by the Chinese.
https://i.imgur.com/PfIpcdn.gif
Fallschirmjager10
Member
+36|6727
Add 2 carriers on each side of the island. There's even bunkers on the sides facing toward nothing, so with 2 carriers at different locations they would be used. And to balance it out the second carrier would only have transports.

Edit: Wake would be cool without water but only at certain areas, like the center and more on the north and south areas that stretch toward the arty island.

Last edited by Fallschirmjager10 (2007-05-19 18:14:48)

Ryan
Member
+1,230|7109|Alberta, Canada

It wouldn't be an island then, would it?
It's only 3 meters deep in the shallow areas near the land. The ocean is deeper.

If you removed the water, it would look like a desert with a few hills and palm trees.
It could be on a minimod called:

Battlefield 2: Desert Days

Last edited by Ryan (2007-05-19 18:17:48)

Special_ops_3
Dolphin Diver
+37|6775|The Sky
Or you could have it with no water, but have random ass buildings and crashed things littered alllllllllllll over the place were the water was. For cover for infantry as they rush the beaches of wake.
globefish23
sophisticated slacker
+334|6590|Graz, Austria

cowami wrote:

And promptly have it simultaneously bombed, Eryxed, tank shelled, 50 cal-ed, and TVed into oblivion by the Chinese.
Well, vehicles driving through the shallow water would get bombed, eryxed, tank shelled, 50 cal-ed and TVed too.

Besides, with the marines having a fast hovercraft the whole map concept of landing on an island would be maintained.

Also, with shallow water, what would the Chinese stop from invading and baseraping the Essex then? Even now they move their vehicles as close towards the arty island as possible.
You would get stupid tank battles knee-deep in the water.
Tjasso
the "Commander"
+102|6790|the Netherlands
cool idea ... i would like to add ... put Essex in the middle near the fisherboat wreck
462nd NSP653
Devout Moderate, Empty Head.
+57|6950

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
For those that don't know...this image is actually stored in your game files on your HDD. So there was, at one time, intent to spawn this vehicle...or maybe in a future patch.

One thing I like about 2142 that I dislike about BF2 is that Air Power does not rape/own in 2142, in fact, only the good pilots own with it. I'd like to see better anti-air in BF2. Two guys in vodniks/hummers can take a helo down pretty quick but planes, even flown by a novice pilot like myself, seem to be subject only to other planes. Even then, you'll kill 5-10 ground troops before another plane shoots you down. Pretty good ratio in my book.  But then, I fly like crap so of course I'm bitter.

Last edited by 462nd NSP653 (2007-05-19 18:53:46)

MasterNorris
Member
+0|6455
It would be a truly awesome alternative.
agent146
Member
+127|6653|Jesus Land aka Canada
its would be like....a desert map then... with alot of cat and mouse play .....with the jeeps and buggies....MAD MAX!!

Board footer

Privacy Policy - © 2025 Jeff Minard