.Sup wrote:
Stimey wrote:
Once they start making games for 8 cores I'm sure performance will improve.
I don't even think most games are optmized for 4 cores.
Yep, they are exaggerating with the number of cores.
One word: scalability.
And if there's one thing multi-core/multi-threaded code is, it's scalable - this means take your code that runs real sweet on a dual-core, via the magic of multi-threading, and go run it on a quad-core - it will be doubly as sweet.
Likewise for 8, 16, 32, hell, any number of cores.
(by the way, there are limitations - and in some specific situations a given chunk of code may run better on dual-core than quad, for example, but the above statement holds as a general rule of thumb)