GotMex?
$623,493,674,868,715.98 in Debt
+193|7212

I just had a thought and was wondering about how feasible this would be. Say EA releases a patch that causes the game to crash at the end of a round. Pretty quickly, everyone determines that it is caused by the Titan exploding at the end of the round. How hard would it be for EA to implement an in-game 'mini-patching' utility, that could do small things like disabling the explosion of the titan at the end of the round, which could hold off the crashing until a full patch is released to fix the bug, and allow Titan explosions again.

I realize that they would probably have to make the titan explosion a "toggleable" event from the beginning, so this would probably be a big limiting factor, but wouldn't a system like this work?

I gotta admit they released 1.06 pretty fast, but i'm just curious about this.
Unclean009
Da Dirty Man!
+66|7101|Spokane, Washington

Possible, would probly take a long time to create, but knowing EA, Time=Money

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