Superior Mind
(not macbeth)
+1,755|7128
Besides the added game mechanics and content that good be achieved with a new engine, the class system could be set up like BF2142. Here is my idea:

Take the assault class for example, this is how it would work:
___________________________________________________________
US ARMY:
M1 Garand, Colt M1911, knife/bayonette, medical pack

US ARMY unlocks for assault class:

tree 1 (heavy assault)

BAR 1918
Rifle grenade
Smoke grenade

tree 2 (medic)

Thompson SMG
enhanced med pack
morphine injections
___________________________________________________________

German ARMY:
K-98k, Walther P-38, knife/bayonette, medical pack

German unlocks for assault class:

tree 1 (heavy assault)

Stg.44
Rifle grenade
Smoke grenade

tree 2 (medic)

MP-40
enhanced med pack
morphine injections
___________________________________________________________
US ARMY: recon
M1903 Springfield (no scope), Colt M1911, knife/bayonette

US ARMY unlocks for recon class:

tree 1 (sniper)

M1903 Springfield (scoped)
bipod
gulie suit

tree 2 (spec ops)

M1 Carbine
grappling hook
dynamite
__________________________
German ARMY: recon
K98 (no scope), Walther P-38, knife/bayonette

German ARMY unlocks for recon class:

tree 1 (sniper)

K98 (scoped)
bipod
gulie suit

tree 2 (spec ops)

G43
grappling hook
dynamite
_____________________________________________
US ARMY: support
Browning .30cal, Colt M1911, knife/bayonette, ammo packs

US ARMY unlocks for support class:

tree 1 (heavy support)

Browning .50cal
sand bags
wire cutters (to get past barbed wire)

tree 2 (light support)

Flame thrower
enhanced ammo packs
poison gas grenades
___________________________________
German ARMY: support
MG42, Walterh P-38, knife/bayonette, ammo packs

German ARMY unlocks for support class:

tree 1 (heavy support)

any German .50cal (dont know the name)
sand bags
wire cutters (to get past barbed wire)

tree 2 (light support)

Flame thrower
enhanced ammo packs
poison gas grenades
___________________________________
US ARMY: eingeneer
M3 grease gun, Bazooka, knife/bayonette, wrench

US ARMY unlocks for engy class:

tree 1 (Anti-Vehicle)

.55in Boys Anti Tank Rifle
mine defuser
M1A1 Bangalore

tree 2 (miner/pilot)

M97 shotgun
torch (for faster repairing and destroying enemy vehicles)
AT Mine
___________________________________
German ARMY: eingeneer
Mauser C96, Panzerfaust, knife/bayonette, wrench

German ARMY unlocks for engy class:

tree 1 (Anti-Vehicle)

Pz.B.38 Anti Tank Rifle
mine defuser
German equivlent to M1A1 Bangalore

tree 2 (miner/pilot)

I don't even know if the Germans used shotties in WWII...
torch (for faster repairing and destroying enemy vehicles)
AT Mine
___________________________________

what do u all think of this style?

Last edited by Superior Mind (2006-12-14 12:05:20)

PspRpg-7
-
+961|7133

Sorry for hijack.

Last edited by PspRpg-7 (2006-12-14 12:23:23)

Superior Mind
(not macbeth)
+1,755|7128
I'll make those in a sec
Agent_Dung_Bomb
Member
+302|7171|Salt Lake City

I think a remake of BF1942 would be fun, as long as they didn't use any of the current BF engines to do it.  Use a real engine, like the HL2 or D3 engine.  Just anything but another bug ridden BF engine based game.
PspRpg-7
-
+961|7133

I like my kits better.
autopilot
banned
+115|6783

To be honest I wouldn't mind it. Not at all. Just generally more like war, with focus being on realism, not balance.
BlaZin'Feenix
I'm just that good
+156|7054|Cork, Ireland
They should use the Unreal 3 engine
Superior Mind
(not macbeth)
+1,755|7128

PspRpg-7 wrote:

I like my kits better.
but ur kits have no MGs or carbines . Mine will
PspRpg-7
-
+961|7133

Superior Mind wrote:

PspRpg-7 wrote:

I like my kits better.
but ur kits have no MGs or carbines . Mine will
So? Mine are still better.
Superior Mind
(not macbeth)
+1,755|7128

PspRpg-7 wrote:

Superior Mind wrote:

PspRpg-7 wrote:

I like my kits better.
but ur kits have no MGs or carbines . Mine will
So? Mine are still better.
trust me, mine will be the secks.
PspRpg-7
-
+961|7133

Superior Mind wrote:

PspRpg-7 wrote:

Superior Mind wrote:


but ur kits have no MGs or carbines . Mine will
So? Mine are still better.
trust me, mine will be the secks.
Updated.
CaptainMike
It's just a flesh wound
+45|7080|Canada
Some good ideas, but a WWII remake would have quite a bit of competition with other mods like Forgotten Hope and many other WWII mods, but a new engine would be nice.

Though, there are problems with some of the weapon choices. To make the game an accurate WWII shooter you shouldn't be able to use the MP44 in early maps. Also it would also just be unrealistic to have MP40/MP44 toting armies, when really 90% of the germans should have K98s and the same thing with the americans, with most of them having the M1 Garand.

Superior Mind
I'd change the BAR *assualt unlock* to a basic support class gun, as it was a light machine gun. Keep the thompson though, and you could go with an M3 grease.
For the US recon, there weren't many springfields left by the end of the war, so you could even change that to the M1 garand, or the carbine. You could then upgrade to the M1903 Springfield (bolt action) and then maybe the M1-C or M1-D Garand sniper rifle for those who prefer semi-auto. THe M1903 or the K98 didn't have bipods, and gilie suits weren't really popular either.
As I said for support, I'd change it to the BAR isntead of the .30 cal, and the .50 cal wouldn't really work. The .50 required a team because of the weight of the gun. The germans had no .50 cal, their heavy machinge gun was the MG42, so I would make that an unlock, and have the MG34 as a light machinge gun.



  US ~
Assault ~ Knife, Colt 1911, BAR 1911, Grenades, smoke.
Medic ~ Knife, Colt, Thompson, med pack, field surgery kit (I guess like defibs...Shit I dunno.)
[Anti-Tank ~ Knife, colt, Lee Enfield, Bazooka, AT mines.
Engineer ~ Knife, Colt, M97 shotgun, satchel charges(Like C4), wrench
Support ~ Knife, Colt, Browning .50cal (bipod), grenades, ammo packs.
Sniper ~ Knife, colt, Springfield '03, grenades.
 
Some errors in here. I'd change the BAR to an M1
Anti-tank: US didn't use the Lee enfield, it is British. the Bazooka was pretty heavy so it could be a stand alone, or give it an M1 carbine
Support: I'd give it a default of a BAR, .50 was to heavy.
Sniper: Springfield or a M1 Garand sniper rifle would work.

  Unlocks:
M14 Carbine (Engineer)
M1 garand. (Assault)
Bren LMG (Support)
Extended clip for Thompson (Medic, durr)
Boyes Anti Tank Rifle (Anti tank)
Lee-Enfield scoped (Sniper)
Working on second tree

Umm, M14 was a post war, but I think you mean the M1 Carbine.
M1  Garand was a basic weapon, so I'd put it as default.
Bren was again British, I'd change it to a .30 cal.
Extended clip could work (a 20 round default to a 30 round or even a 50 round drum)
Boys Rifle was again British and wasn't used late war.
Lee Enfield sniper is again British and I'd put an M1C or M1D garand maybe.

  German ~
Assault ~ Knife, Luger, StG-44 (Or MP-44), grenades, smoke.
Medic ~ Knife, Luger, Mp-40, med pack, field surgery kit.
Anti-Tank ~ Knife, Luger, Kar98k, Panzerfaust, AT mines.
Engineer ~ Knife, Luger, Mp-40, satchel charges, wrench.
Support ~ Knife, Luger, MG42(bipod), grenades, ammo packs.
Sniper ~ Knife, Luger, Kar98 Scoped, grenades.

Assault: K98 as a default
Anti-tank, panzerfaust would work, maybe have upgrade from a Panzerfaust 30 then to a 60, then to a 100, then a Panzerschrek
Engineer could have a G43 or something similar
SUpport could have an Mg34, then have the MG42 as a unlock.
Sniper could have a G43 sniper rifle unlock.

That's just my opinions and ideas.

Last edited by CaptainMike (2006-12-14 12:03:26)

Superior Mind
(not macbeth)
+1,755|7128
M14 was not used untill Vietnam i think.
the US army didn't use the Lee Enfield No.4, the UK and Canada did.
US used the M1 garand as the main infantry rifle, the BAR was used less, more for support really.
My original ideas were to make it work more like 2142 and BFV not BF2.

Last edited by Superior Mind (2006-12-14 12:11:39)

PspRpg-7
-
+961|7133

CaptainMike wrote:

...
My knowledge on German weapons in WW2 is very limited...And yes I did mean M1 carbine, my mistake.
I chose panzerfaust because I was trying to get away from some of the Bf1942 weapons, but I guess ain't broke, don't fix it, right?
G43... As in gewehr?
Never heard of the MG34, but I'll work it in.
Also: I kinda wanted a shotgun or smg for engineer instead of the rifles...I guess I'm still trying to break away from Bf1942
Double double also: I was going for more of an "Allied" team instead of a "US" team.
thanks for your imput.

Annnd as for the 50 cal thing, maybe a Vickers? Or is that outdated by then?

Last edited by PspRpg-7 (2006-12-14 12:12:52)

Superior Mind
(not macbeth)
+1,755|7128

PspRpg-7 wrote:

CaptainMike wrote:

Some good ideas, but a WWII remake would have quite a bit of competition with other mods like Forgotten Hope and many other WWII mods, but a new engine would be nice.

Though, there are problems with some of the weapon choices. To make the game an accurate WWII shooter you shouldn't be able to use the MP44 in early maps. Also it would also just be unrealistic to have MP40/MP44 toting armies, when really 90% of the germans should have K98s and the same thing with the americans, with most of them having the M1 Garand.

Superior Mind
I'd change the BAR *assualt unlock* to a basic support class gun, as it was a light machine gun. Keep the thompson though, and you could go with an M3 grease.
For the US recon, there weren't many springfields left by the end of the war, so you could even change that to the M1 garand, or the carbine. You could then upgrade to the M1903 Springfield (bolt action) and then maybe the M1-C or M1-D Garand sniper rifle for those who prefer semi-auto. THe M1903 or the K98 didn't have bipods, and gilie suits weren't really popular either.
As I said for support, I'd change it to the BAR isntead of the .30 cal, and the .50 cal wouldn't really work. The .50 required a team because of the weight of the gun. The germans had no .50 cal, their heavy machinge gun was the MG42, so I would make that an unlock, and have the MG34 as a light machinge gun.



  US ~
Assault ~ Knife, Colt 1911, BAR 1911, Grenades, smoke.
Medic ~ Knife, Colt, Thompson, med pack, field surgery kit (I guess like defibs...Shit I dunno.)
[Anti-Tank ~ Knife, colt, Lee Enfield, Bazooka, AT mines.
Engineer ~ Knife, Colt, M97 shotgun, satchel charges(Like C4), wrench
Support ~ Knife, Colt, Browning .50cal (bipod), grenades, ammo packs.
Sniper ~ Knife, colt, Springfield '03, grenades.
 
Some errors in here. I'd change the BAR to an M1
Anti-tank: US didn't use the Lee enfield, it is British. the Bazooka was pretty heavy so it could be a stand alone, or give it an M1 carbine
Support: I'd give it a default of a BAR, .50 was to heavy.
Sniper: Springfield or a M1 Garand sniper rifle would work.

  Unlocks:
M14 Carbine (Engineer)
M1 garand. (Assault)
Bren LMG (Support)
Extended clip for Thompson (Medic, durr)
Boyes Anti Tank Rifle (Anti tank)
Lee-Enfield scoped (Sniper)
Working on second tree

Umm, M14 was a post war, but I think you mean the M1 Carbine.
M1  Garand was a basic weapon, so I'd put it as default.
Bren was again British, I'd change it to a .30 cal.
Extended clip could work (a 20 round default to a 30 round or even a 50 round drum)
Boys Rifle was again British and wasn't used late war.
Lee Enfield sniper is again British and I'd put an M1C or M1D garand maybe.

  German ~
Assault ~ Knife, Luger, StG-44 (Or MP-44), grenades, smoke.
Medic ~ Knife, Luger, Mp-40, med pack, field surgery kit.
Anti-Tank ~ Knife, Luger, Kar98k, Panzerfaust, AT mines.
Engineer ~ Knife, Luger, Mp-40, satchel charges, wrench.
Support ~ Knife, Luger, MG42(bipod), grenades, ammo packs.
Sniper ~ Knife, Luger, Kar98 Scoped, grenades.

Assault: K98 as a default
Anti-tank, panzerfaust would work, maybe have upgrade from a Panzerfaust 30 then to a 60, then to a 100, then a Panzerschrek
Engineer could have a G43 or something similar
SUpport could have an Mg34, then have the MG42 as a unlock.
Sniper could have a G43 sniper rifle unlock.

That's just my opinions and ideas.
My knowledge on German weapons in WW2 is very limited...And yes I did mean M1 carbine, my mistake.
I chose panzerfaust because I was trying to get away from some of the Bf1942 weapons, but I guess ain't broke, don't fix it, right?
G43... As in gewehr?
Never heard of the MG34, but I'll work it in.
Also: I kinda wanted a shotgun or smg for engineer instead of the rifles...I guess I'm still trying to break away from Bf1942
Double double also: I was going for more of an "Allied" team instead of a "US" team.
thanks for your imput.
there was no Aliied army though, there were, however, many armies that were allied.
PspRpg-7
-
+961|7133

Gonna make my own thread, sorry for hijacking yours
Superior Mind
(not macbeth)
+1,755|7128

PspRpg-7 wrote:

Gonna make my own thread, sorry for hijacking yours
ok lol
[KS]RECON
Member
+35|6997|E 2/351 Camp Anaconda
Agreed with the remake, BUT only if everyone gets free morphine .... morphine makes you smile, morphine makes you run funny, only one and only morphineeeeeeee, muahaaa haaaaaa [/LOL]
Entertayner
Member
+826|7006

I think it would be the perfect time to go back to WW2 from 2142, they've gone up to the top why not restart it with some new graphics, new game mechanics and who knows what kind of awesome game we could get.

I think most of the BF community would love to see it as well.
seymorebutts443
Ready for combat
+211|7030|Belchertown Massachusetts, USA
you cant use a M2 as a bipod weapon, use the M1919 .30 cal LMG and the M1917 .30 cal HMG. for the germans have the MG34 as base and the MG42 as a heavy.  and you completely missed the MP40 smg.
R3v4n
We shall beat to quarters!
+433|6921|Melbourne

Check out the FH2 content page, match that at least.
~ Do you not know that in the service … one must always choose the lesser of two weevils?
sfarrar33
Halogenoalkane
+57|7053|InGerLand
BF1942 was fairly good as it was gameplay wise, the wide variety of levels and gameplay styles (battle of britain to wake island) was awesome, a few level tweaks like distance from one flag to another along with engine, graphics, all kinds of stuff. It would be awesome.

One thing i would love to see is random weapons. Realistic ones but with just brilliant effects (the gas in BF2:SF, or the active camo in BF2142). Not sure what alternatives were around in 1942 but BF1942:SWWII was definatly on the right lines.

sidenote: you have to include the win screens for it to be a proper remake. The whole minor victory major victory, minor loss major loss thing with the ways the war played out following them. They were a small touch but don't you just miss them so much.

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