Zefar
Member
+116|7094|Sweden

Mafia47 wrote:

IDK if anyone posted this but why do you get 1 k points for gold, 500 for silver, 50 for bronze badges, some for pins and ribbons and you get NOTHING for medals...you would think gold,silver,bronze star would get a little amout of points...or what about the medals that are really hard to get (lots of hours for 1 thing) Oh well i guess that doens't matter cause most people have lots of points
Well been wondering that to but I noticed that once you get the medals you are the highest level possible and you only need to get the points from those Badges before you gotten to the top rank.

I think it would be to much points.
TheOneAndOnlyX
Banned
+36|6819|Florida, USA
This is an awful thread. My suggestion is to make titan anti air machine guns with a over heat effect and make it possible on the attack helicopter to move the anti missle box around before you shoot and increase protection on  the transport helicopter. Also increase knife hitting!!!

Last edited by TheOneAndOnlyX (2007-01-02 15:36:57)

Bernadictus
Moderator
+1,055|7182

DerGraueWolf wrote:

- more ranks and / or larger gaps (becoming a general is way to easy, just 200 hrs for an avg. player like me)

- platin badges (or gold with juwels for a better visual determination, 2000 CP)

- a Titan attack pin (just to be fair)

- a 20 kill streak pin (15 CP)

- CP for medals (either CP for everything or for nothing at all)

- a going "remember the (last) class adjustments" system
QFT
HUNDaemon
Exploit/Glitch "Tester"
+49|6820|Inside the AR Rockets.
Kill the hell out of the support kit. Way too cheap with the guns.
Sgt.Davi
Touches Himself At Night.
+300|7088|England
Need better Titan AA or less air vehicle armor. Seriously, those guns are weak, take ages to kill infantary, let alone a gunship with the AD up.
power9787
Member
+10|7027
make the pistol more accurate and longer range
make ganz do 34dmg, and the lmg do 22dmg
make baur 25bullets and do 40dmg
and make the aa saaw also anti tank and aa
make the gunhsip more powerful and more armor
have the smg have semi auto, with 30bullets, and do more dmg at longer range
make the voss have 28to30dmg per shot
make the tank driver seat have mg with it
make tv missile better
have jets in bf2142
make sniper rifle rapid semiauto and have 8to 10 rounds for pac and eu sniper
and 6 rounds for zeller

in fact make everything weapons more powerful by at least 5or 6 dmg
Zukabazuka
Member
+23|7130

NZDeathBoy wrote:

1.) A jeep drop, they had it in bf2, why not 2142?

2.) You should be able to spot enemy mines and sentry guns. So people in your team that aren't in your sqaud can see what you can see.

3.) Imporve teh grenades. they are sooo slow, slower then bf2. This is the future, they should be jsut as good as bf2.

4.) Tanks what the hell??? In the past (bf2) the main gunner had both shells and a chain gun, in the future (2142) only shells. So what the guy at the top is covered now, tanks are still easy to take down, just give teh gunner fight against inf.

5.) When you start a kick or mutiny vote, you have to give a reason, also, when you die the vote should come up when you are dead so you are more likly to read the reason.

6.) An option where as you can choose not to be revived, ie a DNR

7.) You get titain drop points in a transport, why can't you get points for droping people off at base's or silos??

8.) When near a titain, you can pod very high from apcs... but when you are miles away you can't... You can either pod very high, or low, not both. Make it so you can pod high to get buildings or what ever. Add a new level of fighting.
Plus in conquest modes, airships and apcs shoudl be spawn points as well, as they are in titian....

9.) If you destroy all the titian guns you get a pin, and 2 points for destroying, change it so you get 2 points for repiaring and get a pin for repairing all of them. It makes it fair doesn't it???

10.) You get a titian defence pin for geting 7 kills while defending the titian, So why not the same when attacking the titian.

11.)Points awarded to engineer who disarms explosive ordinance inside of squad range.

12.) Being able to put a becon inside the titian and actually spawn in it, instead of landing on the top again. Its a pain in the arse

13.) There are boats

14.) Active Countermeasures kill anything they touch (just like the titan shield). This would be a good defence against those infantry trying to place RDX or shooting the vents on a Walker.
1. DICE said they wouldn't add this to the game, I don't know for what reason.

2. Would be good but then I see them as food if they don't get that its lethal to go against them.

3. I don't know, though a little bit more bounce on it would be good but I don't want a grenade thrown 500m

4. The reason was because most people in BF2 just took the tank and drived of leaving the gunner potition free. So if tank wanna survive against lots of infantry he needs a good gunner.

5. Most time the vote doesn't goes through is because people have turned it of.

6. You can always commit sucide.

7. That would be a bit too easy points.

8. In the Beta people just used them to get to silos and by FAV or tank. The Titan is also a good place to spawn to take the pods from Titan to a closer silo

9. As I said before easy points and not fair because you can't be killed in there.

10. Agree on this one, most noobs just feel like defending and when I mean by that Almost entire team defend.

11. Yes its dangerous to do that, half a point or something.

12. This was used to spawn insides boxes in Titan so you couldn't be killed unless you did the same

13. There are no watermaps really, boats in BF2 sucked to upset on that huge watermap.

14. That would be a little bit of overkill.
GR34
Member
+215|6990|ALBERTA> CANADA
all i want is more radio cammands like stop sceicefire  flank left and flank right and take cover is that so much to ask for
ghostgr
177th Field Artillery
+39|7186|In your head
*WHINE WHINE WHINE! Jeez the game is fine don't nerf anything just fix the bugs and let it be played as is. If they nerf stuff on 2142 it is going to end up like bf2 a complete pile of shit. Half the time on bf2 you cant kill anyone with anything everything was nerfed so bad. If they wanted it to be like you suggest dont you think they would have done so in the first place. The whole point of a game is to have fun, be with friends, be challenging, and it teaches you to adapt. I don't see how many of you get through life if you can't even adapt to a simple game.

Or if you don't like it the way it is instead of ruining it for the people that do then stop playing, no one is forcing you to play it.

Jesus,Joseph, and doggystyle Mary guys just play as it is let them fix bugs and ADAPT!
seymorebutts443
Ready for combat
+211|7040|Belchertown Massachusetts, USA

tefI0n wrote:

That's called "balance," it prevents there being one weapon of mass pwnage. I bet you were one of the chaps that cried a river when they realized tank drivers could no longer fire the machine gun, too. Suck it up, learn2play, and cry more, n00b.
Excuse me douchenozzle, but im not one of those asshole tankwhore karkand players. when i played karkand it was IO. my best vehicle was the helo. also you fail for the following reasons. its the fucking future why the fuck dont missiles KILL infantry. they are rockets with explosives attached to them. ROCKETS WITH FUCKING EXPLOSIVES ATTACHED TO THEM! i can't fucking stress that enough. they do good damage to armor but they do shit to infantry, there that makes no sense too me. if a rocket is powerfull enought to penetrate an armored vehicle's armor, why the hell cant it kill infantry in more than say 4-5 indirect hits.

Oh, and portaining to your last bit on me being one of those dicks who cried about no secondary MG on the tanks. WHEN THE FUCK DID I MENTION A GODDAMN TANK! congradulations moron YOU FAIL.
xsm
Member
+0|6856
Game is still really choppy/laggy even with my monster computer....isn't this the same exact engine as BF2? Plenty of bugs EA can look into and fix, some of the shit is really annoying.

Motion Mines need to be nerfed a lot, they even penetrate shields.....those are some really fucking magical motion mines. Is there anyway to defuse them? I haven't found any other unlock item that can do it, just one that defuses demo packs, maybe I am missing something....I have at least 80% of the unlocks.

I still feel the Walker is overpowered, anyone can go on a 30 kill streak just by using the shield properly. But hey, the magical motion mines do plenty of damage to it.

More ranks.....
seymorebutts443
Ready for combat
+211|7040|Belchertown Massachusetts, USA

xsm wrote:

Game is still really choppy/laggy even with my monster computer....isn't this the same exact engine as BF2? Plenty of bugs EA can look into and fix, some of the shit is really annoying.

Motion Mines need to be nerfed a lot, they even penetrate shields.....those are some really fucking magical motion mines. Is there anyway to defuse them? I haven't found any other unlock item that can do it, just one that defuses demo packs, maybe I am missing something....I have at least 80% of the unlocks.

I still feel the Walker is overpowered, anyone can go on a 30 kill streak just by using the shield properly. But hey, the magical motion mines do plenty of damage to it.

More ranks.....
no problem with the walkers or motion mines. the walker seems powerfull, but lay down some motion mines and there will be no walker.
NZDeathBoy
Member
+20|7145|Chch, New Zealand

Zukabazuka wrote:

3. I don't know, though a little bit more bounce on it would be good but I don't want a grenade thrown 500m
Honnestly, in the time it takes to fire one nade in 2142 i proberly could have 2 from b2 throwen. It just takes too long

Zukabazuka wrote:

5. Most time the vote doesn't goes through is because people have turned it of.
What is the point of the vote system if people have it turned off. If Its turned off, then they should be removed from the numbers needed for something sucessfull. IE if you have 20 on your team, for a muntiy. And 5 have vote turned off. Then you should only need to get 12 Votes to get rid of them. Not 18

Zukabazuka wrote:

6. You can always commit sucide.
And lose 2 points??? Are you mad?? I hate medics who revieve you without taking out the threat. If you want to change kit after you die from an enemy gun, you should be able to have a DNR so you can then spawn where you want.

Once you are revieved again then killed almost instantly you have to wait another friggin 15secs. And in that time you could lose the flag or where ever you want to spawn at.

Zukabazuka wrote:

7. That would be a bit too easy points.
Yeah spose you have a point.


Zukabazuka wrote:

9. As I said before easy points and not fair because you can't be killed in there.
Ok casue they can't be killed. 1 Point for repair but still get a pin. As its just too many points for them to take the guns out with AA or the gunship

Zukabazuka wrote:

12. This was used to spawn insides boxes in Titan so you couldn't be killed unless you did the same
Well surely if you put its not hard to make the walls inpentable. Or make them solid. Of that if you get insomewhere your not surposed to you jsut die...

Zukabazuka wrote:

14. That would be a little bit of overkill.
How?? The titain is like that. And the sheild it a countermessure to the titian against the missiles isn't it? As the  shield doesn't stay up for that long. And it takes a while to reload, I think its a fair idea. You need somehow to defend the underside of you...


xsm wrote:

Motion Mines need to be nerfed a lot, they even penetrate shields.....those are some really fucking magical motion mines. Is there anyway to defuse them? I haven't found any other unlock item that can do it, just one that defuses demo packs, maybe I am missing something....I have at least 80% of the unlocks.
There is a tool in the engi kit that can remove EVERYTHING explosive. 9Can't find its naem) Its great.
And yes i argree mines can get though the shield. but rockets cant.... Strange. I don't think they should be nerfed too much, Just enough so that cant' get through shields. Other than that they are fine.
tefI0n
Temporary Messiah
+14|6842|Kalamazoo, MI

seymorebutts443 wrote:

tefI0n wrote:

That's called "balance," it prevents there being one weapon of mass pwnage. I bet you were one of the chaps that cried a river when they realized tank drivers could no longer fire the machine gun, too. Suck it up, learn2play, and cry more, n00b.
Excuse me douchenozzle, but im not one of those asshole tankwhore karkand players.
Read your status. Then holler back.

You make it so easy, kid. So damn easy.
Zukabazuka
Member
+23|7130
With walkers getting super shield, No the walker is already good and it has a fair amount of HP and if you let the infantry get under you, you clearly stayed still for a long time. Keep running with the walker and they will never catch you. Those with cloak is a problem but hey not many have that combo.

The Titan is HUGE and slow to move so of course it has that shield.
seymorebutts443
Ready for combat
+211|7040|Belchertown Massachusetts, USA

tefI0n wrote:

seymorebutts443 wrote:

tefI0n wrote:

That's called "balance," it prevents there being one weapon of mass pwnage. I bet you were one of the chaps that cried a river when they realized tank drivers could no longer fire the machine gun, too. Suck it up, learn2play, and cry more, n00b.
Excuse me douchenozzle, but im not one of those asshole tankwhore karkand players.
Read your status. Then holler back.

You make it so easy, kid. So damn easy.
read the rest of my post dumbass.
Sydney
2λчиэλ
+783|7288|Reykjavík, Iceland.
After thinking my initial post over, reading the comments, I agree with some of the critics on my post I have come to the conclusion that the only thing that needs to be done is to beef up gunship and make the SAAW-86 lock on to every transport, not just some.

I can live with everything else, just keep the AA like it is then.
DoctorFruitloop
Level 13 Wrongdoer
+515|6991|Doncaster, UK
The one thing I'd like added is a radio command for Recon to tell people to get the hell out of the way when RDX has been placed. I'm sick of the idiots who watch you place RDX on the titan consoles and then just stand in front of it shooting it. It'd be even better if once you'd broadcast this command that for a limited time if you TK someone refusing to move you don't lose the points but I realise this would either be difficult to code or just get abused by retards.
pedigreeuk
I'm English, not British!
+113|7216|Rotherham, England
Nerf, nerf and nerf for fucks sake. All you moaning people forced EA to change things round in BF2 and then moaned that they'd done it all wrong because you all then got killed by something else and wanted that to be nerfed too.

I mean what is it you all want? If EA nerfed everything and made rifles which fired rubber bullets so you didn't die you just got momentarily incapacitated would that make you happy? Or do you just want a bucket full of water and some sponges to throw? (You could dip them in the bucket for extra damage!)

Just leave things as they are for the time being and let them work out the bugs instead.

/rant

Fucking nerfing things, really pisses me off!

/rant again
Sambuccashake
Member
+126|7055|Sweden
Bugs and whatnot aside, I think the game is fine as it is.

I really enjoy the fact that the classes, weapons, vehicles and maps are surprisingly balanced.

Leave it alone I say.
zeidmaan
Member
+234|6860|Vienna

ghostgr wrote:

*WHINE WHINE WHINE! Jeez the game is fine don't nerf anything just fix the bugs and let it be played as is. If they nerf stuff on 2142 it is going to end up like bf2 a complete pile of shit. Half the time on bf2 you cant kill anyone with anything everything was nerfed so bad. If they wanted it to be like you suggest dont you think they would have done so in the first place. The whole point of a game is to have fun, be with friends, be challenging, and it teaches you to adapt. I don't see how many of you get through life if you can't even adapt to a simple game.

Or if you don't like it the way it is instead of ruining it for the people that do then stop playing, no one is forcing you to play it.

Jesus,Joseph, and doggystyle Mary guys just play as it is let them fix bugs and ADAPT!
Actually "TO NERF" something means to make it weaker. To nerf the Tanks shell would mean to reduce its splash  radious or damage. But almost all the sugestions here are to improve things, change them slightly or to add new features. Very little "nerfing" comments here so take it easy all you "stop nerfing things, adapt etc" people.

How is adding additional radio commands a nerf

How bout this. A option for a sniper to switch to "electronic TAG bullets" (something like that) that tag a vehicle and make it visible on the mini map to all squad members !!WOOT!!
Zukabazuka
Member
+23|7130
So you guys who said we complained about, bunny jump, invicible jets, shitty AA towers made the game worse? Not to talk about those people who used the GL to jump around a lot, then C4 tossing. Fact is Dice said it was because you guys abused it so much so they changed it.
DaBombadier
Member
+8|6852|Sooooo coooold....Canada....
I think they should make the Ganz's accuracy a little better
pedigreeuk
I'm English, not British!
+113|7216|Rotherham, England

Sambuccashake wrote:

Bugs and whatnot aside, I think the game is fine as it is.

I really enjoy the fact that the classes, weapons, vehicles and maps are surprisingly balanced.

Leave it alone I say.
I like what you said with that, almost mirrors my own post but without the annoyance
madmurre
I suspect something is amiss
+117|7155|Sweden

zeidmaan wrote:

How bout this. A option for a sniper to switch to "electronic TAG bullets" (something like that) that tag a vehicle and make it visible on the mini map to all squad members !!WOOT!!
I like that then we can bash the snipers weven more :p

The 2 big things i want fixed is:

- SLSB ctd, i won´t even bother using it at all anymore

- Alt Tab it´s a must



Edit: fixed some really messed up grammar

Last edited by madmurre (2007-01-03 16:30:54)

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