Hi! I've setup my brand new game server and I'm a bit disappointed by it's perfomance.
My server configuration is:
Intel Core 2 Duo
4 GB RAM
100 Mbit connection
It is brand new server, so there is no tasks other than bf2 running.
Problem is: I've too low fps even on completely free server.
Here is example:
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Battlefield II Dedicated Server v1.1.2963-795.0(x86_64)
"simHost BF2 Server" Average FPS: 26 [d:0, o:507]
IP: xxx.xxx.xxx.xxx Port: 16567 (LAN) Map: dalian_plant
Game mode: gpm_cq/16 Mod: bf2
Players: 0/48 (0 r) (0 connecting) Round: 1/2 Status: [playing]
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As you can see it get only 25-26 fps even when there is no players at all! Processor (both cores) load is 0% all the time.
Very strange thing - "o:"-number is constanly raising with no end! Sometimes it stops, and server show normal 34 fps, after 10-15 seconds "o:" number starts raising again,and fps drops back to 25 fps.
What does "o:" number mean? How to prevent it from continiously raising? Any advice will be very helpfull.
PS. My old bf2 server has Semptron64 2000+ CPU and 512mb ram, it works fine on 33 FPS even when 32 players are online. BF2 config is the same for new and old server (except server IP settings)
My server configuration is:
Intel Core 2 Duo
4 GB RAM
100 Mbit connection
It is brand new server, so there is no tasks other than bf2 running.
Problem is: I've too low fps even on completely free server.
Here is example:
================================================
Battlefield II Dedicated Server v1.1.2963-795.0(x86_64)
"simHost BF2 Server" Average FPS: 26 [d:0, o:507]
IP: xxx.xxx.xxx.xxx Port: 16567 (LAN) Map: dalian_plant
Game mode: gpm_cq/16 Mod: bf2
Players: 0/48 (0 r) (0 connecting) Round: 1/2 Status: [playing]
---------------------------------------------------------- ---------------------
================================================
As you can see it get only 25-26 fps even when there is no players at all! Processor (both cores) load is 0% all the time.
Very strange thing - "o:"-number is constanly raising with no end! Sometimes it stops, and server show normal 34 fps, after 10-15 seconds "o:" number starts raising again,and fps drops back to 25 fps.
What does "o:" number mean? How to prevent it from continiously raising? Any advice will be very helpfull.
PS. My old bf2 server has Semptron64 2000+ CPU and 512mb ram, it works fine on 33 FPS even when 32 players are online. BF2 config is the same for new and old server (except server IP settings)