notorious
Nay vee, bay bee.
+1,396|7017|The United Center

VicktorVauhn wrote:

Des.Kmal wrote:

Smoke grenades... how should they be integrated into the team points system. We have teh flashbang idea, but what about smoke nades... I cant think of any.
Smoke nades need to goto the medic
Eh, I think spec ops would be better with smoke nades.

Throw one at a tank, run up, C4, run away.
venom6
Since day One.
+247|6829|Hungary
1. They should ahve 3 smoke nades with a bigger smoke (what takes longer and dont disappears so quickly)
2. A better chest armour or something for a better protection (maybe a claymore would only -50%)
3. If capping a flag you would get +3 instead of 2
4. Longer sprinting abilities its useful to rush onto an enemy
5. A few more clips for both guns
Fearmesnipers
Member
+41|6716|Wales

bigp66 wrote:

why does everyone not like the assualt kit?  It is the best kit in the game...why because when every one spawns they are infantry....assualt kit may not be able to c4 or revive or give health or ammo or shoot tanks but it is an infantry killing machine it has the best weapons and is some serious walking firepower.  you would not win a round if you did not have some people playing assault.

          INFANTRY vs.        INFANTRY

Assault       vs.    Medic     = Assault
Assault       vs.    Anti Tank =  Assault
Assault       vs.    Assault       = Assault ( no brainer)
Assault       vs.      Sniper     =  Assault
Assault       vs.     engineer  =  Assault
Assault      vs.       support    =in most cases Assault if you use flashbangs or smoke to screen and flank.

all of these outcomes are based on a fair incounter
Kit means fuck all. If i play assualt i kill you, if i play medic i kill you. If i play sniper i kill you, if i play anti tank.. i probably kill myself.. but seriously... its all about the player. and the way they play. no kit is better than another.
genius_man16
Platinum Star whore
+365|6948|Middle of nowhere
really the only thing i want for assault is for more/better smoke nades

like, have 3 with bigger smoke radius, and the smoke lasts longer

that would be SOOO awesome
Flaming_Maniac
prince of insufficient light
+2,490|6977|67.222.138.85
Assault is fine, they have kick-ass assault rifles. The problem is the medic, who was a kick-ass assault rifle and nades/medpack.
im_in_heaven
Member
+27|6858
why bring a thread back from june?
wah1188
You orrible caaaaaaan't
+321|6730|UK
Wouldn't it be hard to integrate and code into the game?
ShoopDaWhoop
Banned
+53|6603

xintegrityx wrote:

bigp66 wrote:

Assault       vs.    Medic     = Assault
Not if the Medic has a G36E...

All the others, Assault has a decent chance of winning.
G3 > G36E
BanG89
as good as me you never will be
+9|7022|Nederland
assault owns all. and for that assault is my most-played kit
Stumanbmx
S!l3nt But D3adly
+86|6874|Pickle Village

carzoom wrote:

I think if you flash someone and then one of your team mates kills them then you should get the team point.
Longbow
Member
+163|6917|Odessa, Ukraine

ShoopDaWhoop wrote:

G3 > G36E
AK's > both G
I.M.I Militant
We Are Not Alone In Here
+297|6989|Melbourne, Australia

bigp66 wrote:

xintegrityx wrote:

bigp66 wrote:

Assault       vs.    Medic     = Assault
Not if the Medic has a G36E...

All the others, Assault has a decent chance of winning.
unless you you have the fn2000 ... well yea your right.....well the fn2000 would be a hell of a fight.
wat the fuk are u on about f2000 is a hunk of shit.. ak101 with the gp30 is all you need

Last edited by I.M.I Militant (2007-02-23 18:59:01)

csl
Member
+3|6546

Sin-nisterMinister wrote:

\ Assault is supposed to be frontline.  Being in front means you're the first to reach a flag.  There's your team points.
Well a good argument for increasing Assault kit sprint to medic/specops etc levels is that a big part of getting flag points is to be FIRST on the flag, and you always lose the foot race to these other, faster kits.

Sprinting parity would double the flag points for an Assault from the 2 assists to 4 points, addressing all these issues.

As for anti-tank, I always thought they should get a strategic objective point for taking down armour/helis/planes - as an incentive because it's a niche kit that hurts your score overall and is more of a team-based choice picked only when you're getting vehicle raped somewhere on the map.
gene_pool
Banned
+519|6891|Gold coast, Aus.

diglow~Flow wrote:

you know how easy it would be to get points all you need to do is throw flashes...
you know how easy it is to get points all you need to do is throw down ammo bags....

you know how easy it is to get points all you need to do is click at friendly dead bodies with defibs

you know how easy it is to get points all you need to do is throw med kits down....


ect, ect. It would be more balanced imo

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