GeoEnvi
Member
+22|7129|Philadelphia, PA
Anyone know if the SLPU prioritizes respawning for your squad regardless if you use the beacon or not?  It looks like the SLSB, so I just assumed it required the use of it.  I'm usually a SL, so I've not run into it on the "other side".

Anyone know how the "Ghost" recon device works?  I can't seem to figure out what the effect is....
Megalomatthew
Member
+6|6852
Not sure about the SLPU, but the "Ghost" puts a false sniper location on the enemy's radar.  You can use it to lure people hunting for the imaginary sniper.
Superior Mind
(not macbeth)
+1,755|7135
The beacons make ur squad spawn at 10 seconds instead of 15.

Last edited by Superior Mind (2007-02-25 20:39:09)

jkohlc
2142th Whore
+214|6968|Singapore

Megalomatthew wrote:

Not sure about the SLPU, but the "Ghost" puts a false sniper location on the enemy's radar.  You can use it to lure people hunting for the imaginary sniper.
do you mean that the sniper icon is permanently on the enemy's map or when the commander spots it?
PhaxeNor
:D
+119|6858|Norway | Unkown

jkohlc wrote:

Megalomatthew wrote:

Not sure about the SLPU, but the "Ghost" puts a false sniper location on the enemy's radar.  You can use it to lure people hunting for the imaginary sniper.
do you mean that the sniper icon is permanently on the enemy's map or when the commander spots it?
Maybe..

the SLPU is an upgrade for the SLSB btw (Like the player ability) (I think soo)

Last edited by PhaxeNor (2007-02-26 02:17:13)

Bernadictus
Moderator
+1,055|7179

GeoEnvi wrote:

Anyone know if the SLPU prioritizes respawning for your squad regardless if you use the beacon or not?  It looks like the SLSB, so I just assumed it required the use of it.  I'm usually a SL, so I've not run into it on the "other side".

Anyone know how the "Ghost" recon device works?  I can't seem to figure out what the effect is....
SSLB-PU reduces the spawn time of your squad members.
Sniper Decoy, puts a false dot on the enemy UAV/SAT SCAN.
jkohlc
2142th Whore
+214|6968|Singapore

Bernadictus wrote:

GeoEnvi wrote:

Anyone know if the SLPU prioritizes respawning for your squad regardless if you use the beacon or not?  It looks like the SLSB, so I just assumed it required the use of it.  I'm usually a SL, so I've not run into it on the "other side".

Anyone know how the "Ghost" recon device works?  I can't seem to figure out what the effect is....
SSLB-PU reduces the spawn time of your squad members.
Sniper Decoy, puts a false dot on the enemy UAV/SAT SCAN.
but i think its kinda obvious for people to know that its a fake cuz the "sniper" aint moving around....
Bernadictus
Moderator
+1,055|7179

jkohlc wrote:

Bernadictus wrote:

Sniper Decoy, puts a false dot on the enemy UAV/SAT SCAN.
but i think its kinda obvious for people to know that its a fake cuz the "sniper" aint moving around....
You'd be suprised by the numbers that do fall for the trap.
thebestshooter
Banned
+12|6757
heres an idea..

take that damn frisbee decoy for the sniper, put some c7 rdx around it or one charge near it, when someone comes to investigate, blow it up
SmilingBuddha
You laughin' at me, bitch?
+44|7091|Hong Kong
I'm gonna get the decoy. Tried it the other day, and found that it really worked. Pity I didn't bobby-trap the perimeter.

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