One of the big problems I've had with not just BF2 but nearly all FPS is that they don't have realistic damage. I know it would be very hard to implement but maybe ind BF3.
I hate where I'm in a fire fight with someone and i shoot them in the leg a cople of times and he just keeps dancing around or when I shoot a missle at a tank in the treads he just drives on like he was hit by a thrown stone.
I would love to be able to basicly disable vehicles by shooting there treads out and make them spin around in circles, or shoot there main gun and take away there abilty to shoot, or shoot the tires out of scouts and APC's, or shoot a jets wing and make the flight chariclteristic wobily and out of control, Or if you shoot the tail rotor of a helicoptor and it will spin wildy causing it to either land and repeair or bail out.
But my biggest request is on soldier. I think it is stupid how you can get shot several time and show no ill effects minus a smaller heath bar. It's basicly full heath or dead the way most FPS are and it bugs the shit out of me. I think it would be really nice to be able to shoot a guys arm and make his accuracy fall to nothing, or make him try to fire his weapons, if small enough, with one arm. Also the same thing goes for the legs, if you get shot in the leg you arn't going anywhere fast if at all, you should lose your abilty to stand if shot in the right place or shot enough.
I also think that solders take way to much damage altough I understand the reasoning behind it. It isn't very fun to get killed every 20 seconds by one shot 100 yards away. But I do think they should raise the damage of bullet, espectialy at close range. I espectialy hate how pistols in almost every FPS does about as much damage as peeing on them would, I remeber playing recenty and shoting a guy about 5-6 times from about 10 feet away and got slaughterd. Why is this, if I'm not mistaken pistols have the same calibur bullets in most machine gun. I'm probably wrong about that but I still think they should do a respectible amout of damage. Back to the start of this paragragh, I think explosives and stationary macine guns do enough damage most personal weapons do a relitivly small amount of damage and should be increased.
Well I think I've made my point clear, I think you shouldn't be able to sprint away with 3 bullets in your leg or be able to fire a SAW with a couple of bullets in your arm. And tanks shouldn't be able to move with out treads or fire with a huge dent in your main cannon.
Thanks for lisning, I look forward to your responces.
I hate where I'm in a fire fight with someone and i shoot them in the leg a cople of times and he just keeps dancing around or when I shoot a missle at a tank in the treads he just drives on like he was hit by a thrown stone.
I would love to be able to basicly disable vehicles by shooting there treads out and make them spin around in circles, or shoot there main gun and take away there abilty to shoot, or shoot the tires out of scouts and APC's, or shoot a jets wing and make the flight chariclteristic wobily and out of control, Or if you shoot the tail rotor of a helicoptor and it will spin wildy causing it to either land and repeair or bail out.
But my biggest request is on soldier. I think it is stupid how you can get shot several time and show no ill effects minus a smaller heath bar. It's basicly full heath or dead the way most FPS are and it bugs the shit out of me. I think it would be really nice to be able to shoot a guys arm and make his accuracy fall to nothing, or make him try to fire his weapons, if small enough, with one arm. Also the same thing goes for the legs, if you get shot in the leg you arn't going anywhere fast if at all, you should lose your abilty to stand if shot in the right place or shot enough.
I also think that solders take way to much damage altough I understand the reasoning behind it. It isn't very fun to get killed every 20 seconds by one shot 100 yards away. But I do think they should raise the damage of bullet, espectialy at close range. I espectialy hate how pistols in almost every FPS does about as much damage as peeing on them would, I remeber playing recenty and shoting a guy about 5-6 times from about 10 feet away and got slaughterd. Why is this, if I'm not mistaken pistols have the same calibur bullets in most machine gun. I'm probably wrong about that but I still think they should do a respectible amout of damage. Back to the start of this paragragh, I think explosives and stationary macine guns do enough damage most personal weapons do a relitivly small amount of damage and should be increased.
Well I think I've made my point clear, I think you shouldn't be able to sprint away with 3 bullets in your leg or be able to fire a SAW with a couple of bullets in your arm. And tanks shouldn't be able to move with out treads or fire with a huge dent in your main cannon.
Thanks for lisning, I look forward to your responces.
Last edited by Cubanpenguin (2006-01-14 21:04:20)