Dersmikner wrote:
I kinda like the thought that I went an entire round, start to finish, and nobody got me. Never even had to be revived. I consider it my best round ever, even though I didn't get 1/3 of the points I've gotten in other rounds.
I went through a phase of the exact same thinking and even enjoyed the sniper kit enough to put in the time for a shiny gold badge. I have screenshots of going like 40 and 0 and stuff. I agree that its fun to do, and kind of addicting as you begin to get the hang of it. It also takes a lot less skill to get a good ratio as a sniper, so people get into sniping because its their first fix of what looks like an impressive score.
You may look at your score and be struck by the fact that nobody else has 0 deaths, but it doesn't mean you've been that helpful or that you've played better than a lot of the people there. Most likely you have taken far fewer risks. So its not your skill that kept you from ever being killed, but the fact that you were able to avoid conflict enough (this translates to being a bitch, im sorry to say). Additionally, you get your good kill to death ratio as a sniper, knowing that most of the people get revived or were of no threat to your flags to begin with. You can essentially know that u had minimal impact on the round.
On the other hand, you could play medic, constantly rushing flags and reflex gunning, get far more kills, a similar ratio (especially if you can inspire a couple other people to put in the same effort as medics), 50+ team points, a gold medal, and win the round for your team.
So with that in mind, consider a different way of assessing your playing. Do you know how awesome it is when a crappy round is turned around by a few people going medic and concentrating on teamwork? Two or three dedicated medics can be almost impossible clear from flags. You should get satisfaction from actually winning the round for your team.
And at the very least get satisfaction from helping your teammates and literally making the round fun for them. BF2 can be so frustrating when you have a team of lonewolfs all wandering the map watching each other get naded and claymored. Youre actually just sitting there being a helpful, friendly person while playing medic, rather than being a selfish little bitch thats hiding somewhere like a sniper.
be a good medic and people will love you. you'll have people asking you to join their team left and right and chances are u will meet interesting people. this guy quoted above, ssonrats, belongs to maybe the only sniper team in existence. on the other hand, any of the 300+ 5v5 teams you will see out there are pretty much medic only. So you pick, sniper=selfish loner, medic=well adjusted human being. coincidentally, the same thing is pretty much true in real life as well.
Todd_Angelo wrote:
Marinejuana wrote:
[I know there are some folks around here that think sniping is neat, but regardless of how much you like it, you can admit it does almost nothing for the team. Especially when compared to medics... Arguably the only useful kit in IO.
You're making an unfounded generalisation there.
no, you just dont understand the balance of bf2 yet.
Todd_Angelo wrote:
Yeah, medics have the most direct impact on the average game (infantry-wise) in terms of winning, but that doesn't mean on some game a support guy that smokes the enemy team in huge numbers isn't going to make the difference for that round.
the point you are missing is that the support guy can only smoke the enemy if they fail to use medic kits correctly. and for that matter, all the times u managed to get flag defends with a sniper rifle or claymore aren't cases where the sniper kit demonstrates its proficiency, once again they are times where the other team failed to use medic kits effectively. BF2 IO is like rock paper scissors where medics win no matter what. -----TIP---- You need ammo? Knife the guy next to you and revive him within two seconds. a brand new kit will appear with full ammo on the ground any time a person is revived within 2 seconds of dying. its a well loved BF2 glitch. One or two support players per team should more than do the trick but you don't actually need any. Is there a sniper shooting at you way out of range? Spot him and let the medic squad gun him out. He might kill somebody that you will revive, but bottom line, he is definitely getting killed, or is running out of view into useless obscurity. theres almost no scenario that calls for other kits except maybe specop if u know u are spawning in alone on a flag being captured by 4+ enemies. end of debate.
Last edited by Marinejuana (2007-04-16 06:53:07)