Todd_Angelo wrote:
Marinejuana wrote:
no, you just dont understand the balance of bf2 yet.
Wrong, as I said: you're making an unfounded generalisation. You're basing you comments on
your experiences in the game, which are not the same as everyone's for obvious reasons... when you play (now, at your fully-developed level) you make an inordinate contribution to the outcome of the game.
It doesn't matter if you are a good player or not. You will help your teammates more and they will like you more if you have a medic kit AND USE IT. The only way a medic can fail against snipers is by making a mistake. On the other hand you can play sniper perfectly and two medics can still rape you b/c its impossible for you to headshot 2 people at once.
Marinejuana wrote:
Todd_Angelo wrote:
Yeah, medics have the most direct impact on the average game (infantry-wise) in terms of winning, but that doesn't mean on some game a support guy that smokes the enemy team in huge numbers isn't going to make the difference for that round.
the point you are missing is that the support guy can only smoke the enemy if they fail to use medic kits correctly.
Todd_Angelo wrote:
And you're missing the point that very few teams in the game use the medic kit/teamwork as well as they could. Didn't that ever occur to you? If everyone did this then there wouldn't be that many deaths in a round for the winning team, which is very much not the case as a rule. Even on a team with 5 good medics you'll still get lots of unrevived deaths.
Um. Todd. If my point is that the medic kit has more potential, then why does it matter if in practice, most people fail to use it correctly? Does it seem possible that I would be posting this helpful information here so that people interested in winning at BF2 can begin using a powerful strategy? I've said it god-knows-how-many times now, that you can get away with kills and pick up flag defend points with ANY kit. But unless you are so good at sniping that you can kill all enemies before they can kill your teammates, then you are always contributing less to your teammates playing sniper than medic. Even the worst player could contribute to the team a little bit more by going medic and following a group around. Bear in mind that a medic with 20 kills and 20 revives wins forty tickets. Its easy to double your contribution to any round by reviving WHILE you kill. The fact that you have played hundreds of hours and still use the selfish sniper kit all the time is sad. Its a good thing you have these forums because people like you rarely make any friends in game.
Todd_Angelo wrote:
Marinejuana wrote:
...and for that matter, all the times u managed to get flag defends with a sniper rifle or claymore aren't cases where the sniper kit demonstrates its proficiency, once again they are times where the other team failed to use medic kits effectively.
Wrong on the first count. Right on the second; I've definitely watched squads doing the right thing and at the end of the day the flag got converted and they maybe lost one ticket in the process.
Oh, Todd says I'm wrong again? Care to explain how? Care to explain why it isn't mind numbingly easy to cancel out any of your sniper rifle kills? I know you have fun getting them, but don't even pretend like they are half as useful as a medic in a squad killing somebody over a flag. A sniper rifle has a very similar contribution to the match as claymores, while addmittedly taking more skill.
Todd_Angelo wrote:
Marinejuana wrote:
BF2 IO is like rock paper scissors where medics win no matter what.
Again, you're basing your comments on the games you're in. That is not the experience of everyone, trust me. There are plenty of sucky players out there who aren't very smart. Combine those two together and fill a team with 'em and you get a fairly average example of pub server play.
Medics always have more potential than any other kit, its just an objective fact. One kit has infinite health the other doesn't.
I never said that its impossible to be useful as a sniper. But it is a fact that anybody playing sniper could make a larger contribution to their team if they went medic. Please to do not bring up the possibility of said player sucking, because its irrelevent to the potential of the kit. People can suck at any kit, but it doesn't change the kits inherent value.
You have absolutely no way of disputing my arguments. You prove this by simply saying that my points somehow only apply to me. If there was any truth to the value of other kits, then you wouldnt find 90% of players using only medic kit in CAL.
Afterall, its a video game, you don't need to go to bat with pseudologic trying to prove me wrong with your opinions. Nobody is saying you have to play one way or another. But the OP wants to know what he should be proud of, and I'm just telling him, a pretty sniper score is good, but it isn't very helpful to the team when you could have made a teammate happy 10-30 times IAR, captured flags all round even in large battles, and killed about as many people as you could hiding away from the action with a sniper rifle.
Jemme101 wrote:
Its funny and sad at the same time to see comments of people like Marinejuana and comet241. You belong to the group of whiners that keep pushing the Medic agenda while you never venture out of the city. Did it ever occur to you that for each situation a different combination of Kits is needed? Because that is what this game is all about. There is no Super-Kit in this game. Get over it.
If you look back through my original posts on this topic, I establish the medic's dominance
in IO mode. Obviously all the kits can be useful at different moments in a vehicle match (the least of all, sniper). Super-Kit? Yes. It has more than twice the influence on tickets (you are the most dense person in the world if you can't see how I am able to objectively state that fact--I've explained it in this thread, and even this post, almost 10 times).
Pushing the medic agenda? wtf? There is no agenda, I gave every kit a fair chance in this game and discovered like anybody else with half a brain that you can help everybody much more by playing medic than any other kit in io. I didn't come into BF2 thinking medic is so cool and everybody should play it because I love medics. While that might be the reason you play sniper in BF2, realize that I give my advice based on knowledge of the game's balance (or lack thereof).
TheEternalPessimist wrote:
Man this thread is really pulling out some of the tards.
Oh and actually on topic, I'd go with the 17-0 or whatever you said, anyone playing for points needs a life.
isnt it just as dumb to play for a KD ratio when you could still get a decent one, and improve your teammates precious scores???
TheEternalPessimist wrote:
who cares what you think about snipers? Oh noes they kill you and you cant retaliate... tell me whats stopping you from picking up a sniper rifle and shooting back? the fact you can't use it? Yeah thought so. if a tank kills me I go AT and kill it and go back to sniping, if a sniper kills you why not go sniper, kill the guy and go back to throwing baggies around?
Bro my whole point is that anybody that picks a medic kit and runs with a medic can completly cancel out a snipers ability to do anything. why not go sniper? Because if you decide to go sniper to go after one distant enemy, then when the other team makes a real attack with medics, you have to be lucky and hope that they are just goofing around.
Ok, so marine=right, sniper kids=wrong. Go watch enemy at the gates or something. Or better yet, go snipe in an IO server so I can show up and get numerous kills and revives while taking advantage of your inherently flawed kit.
should u go 17-0, make yourself seem decent, yet make a superficial contribution? or should u use a kit that can own from any spot on the map including the flags?