Why doesn't the "assault" soldier not have any grenades ? Just smoke grenades ? Why do they last only 5 seconds ? Even old school ET's (enemy territory) smoke lasts 30 seconds . What gives ? Smoke is worthless at it's current stage . Gimmi nades . I wanna trade them out please .
Why does the "assault" soldier start off with a noob toob ? Shouldn't the unlock BE the noob toob ?
Why doesn't everyone carry grenades ?
Why does the fastest vehicle have the best brakes and the slowest the worst ? Give all the breaks the same power next time around please .
Why does it take so long to reload everything ? These guys are special forces and all right ? Hell even I can re-load a real SVD in 3 seconds . If , at best , use up all the animation on making it look like all the time is spent grabbing a new magazine out of the ammo vest . Then have quick mag input and SPORTS , or recharging of weapons . Nothing kills the excitement of combat in this game then seeing slow hands move and opperate a gun . It's simply just too lacadaisical and feels like some noob who bearly knows this weapon he just graduated basic training with lol .
Why does Artillery fall all at once ? I know it's a game but in RL first a shot is called in and then adjustments are made from there . Last transaction should be " fire for effect " . And I think arty should fall in this manner . One shell drops and 2-3 second delay then the rest drops . Give the troops a few seconds to GTF out of there . Arty as it is is kinda "cheap" IMHO . Specially when you are getting bas raped or can't even get off the ship and you have to put up with arty on top of spawn killing jets and helicopters .
Why does the "assault" soldier start off with a noob toob ? Shouldn't the unlock BE the noob toob ?
Why doesn't everyone carry grenades ?
Why does the fastest vehicle have the best brakes and the slowest the worst ? Give all the breaks the same power next time around please .
Why does it take so long to reload everything ? These guys are special forces and all right ? Hell even I can re-load a real SVD in 3 seconds . If , at best , use up all the animation on making it look like all the time is spent grabbing a new magazine out of the ammo vest . Then have quick mag input and SPORTS , or recharging of weapons . Nothing kills the excitement of combat in this game then seeing slow hands move and opperate a gun . It's simply just too lacadaisical and feels like some noob who bearly knows this weapon he just graduated basic training with lol .
Why does Artillery fall all at once ? I know it's a game but in RL first a shot is called in and then adjustments are made from there . Last transaction should be " fire for effect " . And I think arty should fall in this manner . One shell drops and 2-3 second delay then the rest drops . Give the troops a few seconds to GTF out of there . Arty as it is is kinda "cheap" IMHO . Specially when you are getting bas raped or can't even get off the ship and you have to put up with arty on top of spawn killing jets and helicopters .