Is it really true they tried to keep the FOV the same regardless of resolution??
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I think so yes. The argument is that people who can afford widescreen shouldn't get the FOV advantage you'd think would come with it. My argument is that widescreen is quickly getting cheaper, and if EA wants the Games for Windows certification on their games then the games must truly support widescreen rather than the half-assed job DICE did.ECH wrote:
Is it really true they tried to keep the FOV the same regardless of resolution??
I personally see very LITTLE difference, ok, yes, it's significant, but as far as sniping wise, I think it's better... Regardless, it's the simplest 1/1000th Degree step left or right to see the enemy... In which to some may be more significant to others... Me, I'm alright with it... I wonder what the difference is in 2142, if it's the same or not...
Last edited by ReDevilJR (2007-04-20 14:44:37)
What type of monitor do you have? What is it's native resolution?
I have 17in LCD with a native resolution of 1280x1024. I do notice a change in the field of view when I run something other than the native resolution.
I have 17in LCD with a native resolution of 1280x1024. I do notice a change in the field of view when I run something other than the native resolution.
24" Sammy with native resolution 1920x1200DSRTurtle wrote:
What type of monitor do you have? What is it's native resolution?
I have 17in LCD with a native resolution of 1280x1024. I do notice a change in the field of view when I run something other than the native resolution.
I'm a bit confused on this field of view. Explain? I am going to try this out later on my 42".
what is the best screen setting with refresh rate? I'm still trying to reduce the damn fog in the game I hate it lol
makes no difference really, although I do notice the increased framerate at 75 Hz instead of 60.davidonbf2 wrote:
what is the best screen setting with refresh rate? I'm still trying to reduce the damn fog in the game I hate it lol
I run BF2 on a 21" Viewsonic LCD @ 1680 x 1050 and it is perfect, if I use a setting in-games then things do go oblong but with the native setting of 1680x1050 in the start-up string, all is perfect, not sure about field of view or depth of view at other resolutions but BF2 runs perfect IMO at my LCD's native resolution.
1280x1024 -> 5:4 format or aspect ratio (it shows a full view)
1024x768, 800x600, 1280x960, 1600x1200 -> 4:3 aspect ratio, so all those resolutions should show exactly same thing..to get this aspect ratio you need to cut original 5:4 a bit on top and bottom.. and that's what screenies show..
1680 x 1050, 1920x1200 (widescreen) -> cut much more on bottom and top.. I just don't know why it's cut a bit on sides too
It seems 5:4 is the aspect ratio of BF2 game, probably programmers were creating BF2 at that resolution and it's the only aspect ratio fully supported by the game.
1024x768, 800x600, 1280x960, 1600x1200 -> 4:3 aspect ratio, so all those resolutions should show exactly same thing..to get this aspect ratio you need to cut original 5:4 a bit on top and bottom.. and that's what screenies show..
1680 x 1050, 1920x1200 (widescreen) -> cut much more on bottom and top.. I just don't know why it's cut a bit on sides too
It seems 5:4 is the aspect ratio of BF2 game, probably programmers were creating BF2 at that resolution and it's the only aspect ratio fully supported by the game.
Last edited by Drunk_Musketeer (2007-04-20 17:02:41)
You can fix that by going into your video options and setting Geometry to high and your view distance to 100%.Snake wrote:
Im on a low end machine and I get that ALL the time. Its so infuriating when my pilot says "why the fuck didnt you fire". Simple: I didnt see anything - yet he obviously did. I get that in both situations - where im the gunner or the pilot.Moggle wrote:
Well, I've got a fairly low end setup, and I know that I have had numerous occasions as the helo gunner on Wake where my pilot has had a much better view range than me. I had to tell them to call TV targets for me, I would fire it and then find my target as I got closer. That worked better than I would have thought.
This only really affects me in helicopters - jets paint the targets anyway and ground pounding, well, you see where the shell is coming from.
Seems to me that 5:4 is the only supported aspect ratio. When you change the aspect ratio the field of view becomes distorted in one form or fashion. It would make sense that they made this game based on aspect ratio more so then anything else. That would explain the field of view problems using anything other then 5:4 aspect ratio IMO.Drunk_Musketeer wrote:
1280x1024 -> 5:4 format or aspect ratio (it shows a full view)
1024x768, 800x600, 1280x960, 1600x1200 -> 4:3 aspect ratio, so all those resolutions should show exactly same thing..to get this aspect ratio you need to cut original 5:4 a bit on top and bottom.. and that's what screenies show..
1680 x 1050, 1920x1200 (widescreen) -> cut much more on bottom and top.. I just don't know why it's cut a bit on sides too
It seems 5:4 is the aspect ratio of BF2 game, probably programmers were creating BF2 at that resolution and it's the only aspect ratio fully supported by the game.
looks to me like the detail of the street in the 1920 by 1200 is way better than the 800 by 600 etc. but i think its supposed to be that way. also my friend says that the higher res the more farther you can see and it also looks like that
They made this for ME because I'm playing on this resolution!
No seriously, I think we need a poll how many people play with which resolution and I think we might get an answer there...
No seriously, I think we need a poll how many people play with which resolution and I think we might get an answer there...
I run 1600x1200 on a 20" lcd display and I'm pretty satisfied.
1280x1024 on LG Flatron L1960TR (2m response time, 3000:1 contrast ratio) at all settings HIGH and AAx4.. I cannot complain
I wonder why the FOV is no better at 1280x960? That is the original resolution for BF2. I would thought it would have the greatest FOV.
The original resolution is 5:4 not 4:3.ECH wrote:
I wonder why the FOV is no better at 1280x960? That is the original resolution for BF2. I would thought it would have the greatest FOV.
I seriously can't see any differance in them pictures.
I am not sure what you are looking at but the best way to see the difference is to take notice of the red car to the far left then scan through the photos in tab mode using FF or IE.jord wrote:
I seriously can't see any differance in them pictures.
Same exact monitor and res.Drunk_Musketeer wrote:
1280x1024 on LG Flatron L1960TR (2m response time, 3000:1 contrast ratio) at all settings HIGH and AAx4.. I cannot complain
1920x1200
Here is a pic of me sniping with the MG36 Karkand between Square aiming towards Suburbs.
Although not accurate, the combatants are very clear to see at 1920x1200
Objects are bigger then normal Making for nice targets.
Kinda hard to miss now that players are bigger then normal at this resolution.
Here is a pic of me sniping with the MG36 Karkand between Square aiming towards Suburbs.
Although not accurate, the combatants are very clear to see at 1920x1200
Objects are bigger then normal Making for nice targets.
Kinda hard to miss now that players are bigger then normal at this resolution.
Last edited by ECH (2007-04-24 14:07:15)
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