S.J.N.P.0717 wrote:
What do you consider a high k:d and spm?
It doesn't matter what I consider 'high', on IO both SPM and KDR are artificially increased.
Most people who play IO have less than 2spm and less than 1:1 k:d. Do you think that's good?
That's absolutely terrible, and also unbelievable. SPM of 3-5 are not uncommon and KDR of 3-10 are common place.
The score can range from 400-200 to the top player to 10-40 to the lowest and both of them won't be alone in that area. That's just fucking stupid to say anyone can jump on an IO server and have major stats.
There will always be retards playing, but anyone can jump on IO and do a shit load better then normal maps. imagine those low scores if the people had to deal with vehicles as well...
Haha at least you didn't disagree but far from it, it takes time. I got my 15 death streak and purple heart there when I first started playing there. There is a clear gap at the end of the scores in the rounds.
I'm sorry you suck so much or had such a terrible team, but this is far from the norm. I would say at least 70% of my deaths are revived while playing IO, compared to fuck all on normal servers. It means I should end the round 40:20 but because of revives end with 40:6 (probably even better because I'm not dead as much).
What's your definition of good players?
Some one who can read the situation of a game and take counter measures to win. Someone who takes the responsibility to eliminate the enemies greatest treats and capture/defend the important flags. Someone who is good at all aspects of the game and in any given situation turn it around in favour of there team. A good player is NOT necessarily the person with the highest KDR, the highest SPM or the person with the highest score at the end of the match.
Close minded. Medic is best kit to help your team, support is second and agressive snipers are really useful. They can 1 shot him to where he's almost dead then 1 more shot from anything and he's dead. Or he's already damaged a little and then he's dead. That's why these classes when used right have good spm and k:d
You obviously don't get off of karkand/jalalabad much do you? Play a round of fushee, daquing, kubra, dalian, oman, zatara, dragon valley, operation clean sweep or Songhua with a team of just the 'best' kit, and see how long they last against a team of just AT. Not saying medics are not useful, but the impact is so greatly reduced. Same with sniper, support and assault (which is by far the most useless).
Medic is only so good in IO because there is nothing better to worry about, they have the best guns and can heal and revive people, in maps where guns and revives play second fiddle to vehicle strength, AT (or engy)is the best kit. But unlike IO, where medics still only have to deal with other infantry. In vehicle maps the 'best' unit (a plane) has to deal with AA, other planes, tanks, APCs, lucky SRAW shots etc. Armour has to deal with planes, choppers, Tows and other armor and infantry AT, spec ops and engy. Choppers have to be aware of almost everything and so does infantry, difference is, planes/choppers/armor target other planes/choppers/armor before infantry. (and don't bring up wake... its a terrible excuse for map and with out, no carrier rape rules by far the worst map in BF2)
Anyone can get on IO and go revive mad and get good scores, they can be crap and get revived over and over and get good KDR even tho they die more then they kill. Not everyone can get in plane/chopper and do well. Not everyone can get in a tank and do well... not even on karkand. Using a vehicle takes as much skill as infantry, and there 'great' advantage over infantry is absolute BULLSHIT.
AT/AA 28:49:18 1,355 1,637 0.8277 49.81%
C4 14:31:23 1,150 879 1.3083 0
AT Mine 03:49:36 325 265 1.2264 0
A large percentage of these kills are on vehicles, be it planes/choppers, armor or transports. But the KDR speak for themselves, Yes vehicles kill me more when I'm trying to kill them, But not by much. This great 'advantage' is a total myth put out by the stubborn people who refuse to do anything about it, and then whinge a bitch that a tank killed them while they where playing there precious medic/sniper kits.
You all bitch about planes, but never get in AA, or when flying never engage the other fighters but look for things to bomb, or you just can't fly and bitch about it because your not good enough.
AmbassadorofPain wrote:
The phrase I like most second only to the one just mentioned is "Infantry Only doesn't take any skill". Again, it usually comes from that kind of people who think there's anything 1337 about bombing men with boomsticks on the ground at 900 mph or doing a chopper-rape session on certain SF or vanilla maps, well knowing that the vast majority of pubbers will not coordinate efforts enough to place 2 vehicles with .50 Cal to shoot the chopper down or, if that happened, some other guy will for sure hop in the drivers seat and drive away.
Vehicles are not that good... there are plenty of counter measures for every vehicle (wake excluded). And its the first rule of using vehicles never ever give them up to the enemy EVER!!! If you can follow this one rule, you should have a relatively even playing field where planes fight planes, choppers fight choppers and tanks/infantry fight each other. As infantry you can also aid your team by using AA or going AT, or getting in transports and using the 50 cal against things. If vehicles are not doing there 'job' on your team then its the fault of your team mates not the strength of the vehicles in question. Akin to people just running off to kill an AFK in IO when your in the middle of a fight against 3+ enemies and need some help.
S.J.N.P.0717 wrote:
"Reviving also = massive KDR."
You have to be good to use this. You have to move fast and know where the enemies are to not get killed. One grenade where the dead body is and your dead a lot of people die from trying to revive their teammate. No noob can just revive any teammate he wants without dying. Once again it takes skill.
Reviving takes skill... Umm HOW??? 'a dead body that doesn't move' zap... 2 points for doing nothing.
Also it doesn't matter who is revived, every time someone is, it increases someones KDR, either the person being revived doesn't get a death, or the person who kills him and then kills him again gets 2 kills. Every revive increases someones KDR, as there are hundreds of revives on every IO server in every game. That's 100s of extra kills, or 100s of less deaths which means extra KDR.
Last edited by DrunkFace (2007-05-11 23:04:19)