First up - I thought about putting this bf2s->etc, but I'd like it to be a slightly more widely-ranging discusion than just how it applies to bf2s, so D&ST it is...
OK, I think we can all probably agree that BF2s is, by any reasonable measure, a 'successfull' 'community based' website, but just what is it that makes it 'work' so well?
All: Is it the people (us)? The Karma system? Other specific function(s)/feature(s)? Or just that's there's so many bf2 players? Something else?
Mods: (if chuy doesn't mind you discussing this) Are there specific function(s)/feature(s) of the mod tools that help to make your role easier and the site work better?
Chuy: (if you're reading this and would like to contribute) I'd would really like to hear you point of view on this - what do you think makes it work so well?
What about other successfull 'community' sites? Obviously, the myspaces and the like have particular USPs that are a big factor, but are there any general aspects that make these sites either work or fail?
Discuss...
OK, I think we can all probably agree that BF2s is, by any reasonable measure, a 'successfull' 'community based' website, but just what is it that makes it 'work' so well?
All: Is it the people (us)? The Karma system? Other specific function(s)/feature(s)? Or just that's there's so many bf2 players? Something else?
Mods: (if chuy doesn't mind you discussing this) Are there specific function(s)/feature(s) of the mod tools that help to make your role easier and the site work better?
Chuy: (if you're reading this and would like to contribute) I'd would really like to hear you point of view on this - what do you think makes it work so well?
What about other successfull 'community' sites? Obviously, the myspaces and the like have particular USPs that are a big factor, but are there any general aspects that make these sites either work or fail?
Discuss...