I think its time for some serious proposals.
6 items each:
Special forces #2 - for urban and close combat:
Main weapon - SMG: MP5 (needs to be more deadly for this kit..) maybe even have a red-dot scope or laser or some shit.. if its for SF it could have a flashligt - cool way to blind night vision users.
Items - Explosives: C4 and claymores - for both anti hardware and personal useage..
Grenades: frag, smoke and flash.
Armor: well BF2 have only two kinds of personal armor: none and heavy.. so I propose introducing either light or medium for this kit..
overall: fast, effective against close range targets, versitile.
note, since this kit has no pistol (the 6 slots are used), the MP5 could be scilenced. or he could have a pistol but only 1 claymore and 2-3 C4's..
Marksman/Scout/Recon - for effective medium anti-personal warfare..
Main weapon - Assault rifle: with small scope.. not much to discuss here.
Sidearm Well, every kit pretty much have a pistol, which is fine. Like before I'd like to have a SMG here, because its a rarely used weapon class in BF2 (EA has made it too weak for the mainstream to use - they should be tweaked to out gun a assault rifle way up close). But for this kit its fine with the smg's BF2 has to offer so it dosent get too overpowered.
Items Smoke granades, binoculars, use one slot for extra ammo for both weapons, knife..
Armor either light or medium like the other kit.