Here is how I think ea and dice should of done with the classes(note I added some bf2sf stuff in it too):
Grenedier: knife, pistol, assault rifle, GL, grenades,Tear Gas
Anti Tank: knife, pistol, smg/shotgun, at weapon, at mines, grenades
Sniper: knife, pistol, sniper, flashbang, claymore, (maybe?)Grappling hook
Engineer: knife, pistol, shotgun/smg, grenades, c4, wrench
Scout: knife, pistol, battle rifle/assault carbine/smg, grenades, binoculars(for spotting troops and picking targets for artillery), smoke grenades
The support and medic classes would be the same as in bf2.
Please tell of your opinions.
Grenedier: knife, pistol, assault rifle, GL, grenades,Tear Gas
Anti Tank: knife, pistol, smg/shotgun, at weapon, at mines, grenades
Sniper: knife, pistol, sniper, flashbang, claymore, (maybe?)Grappling hook
Engineer: knife, pistol, shotgun/smg, grenades, c4, wrench
Scout: knife, pistol, battle rifle/assault carbine/smg, grenades, binoculars(for spotting troops and picking targets for artillery), smoke grenades
The support and medic classes would be the same as in bf2.
Please tell of your opinions.
Last edited by War Man (2007-06-12 17:33:02)
The irony of guns, is that they can save lives.