Tickets don't usually run out if there's only one guy alive...LT.Victim wrote:
Ah.. I love those rounds...legionair wrote:
and quite often if bf2s EU squad is on USMC side... many times we had a situation where round was nearly to end and then we outcapped all chineese flags in a several minutes and round ended like 5-0 or 17-0 those are the moments to remember. teamwork!Samtheman53 wrote:
USMC do win sometimes.
But what about when you cap out all the flags like you just said, and you cant find the last guy before the tickets run out and china still wins.. All that work for nothing.
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- I figured out why the USMC never win (on Wake)
Umm.. They designed this map in BF1942.David.Podedworny wrote:
/agree Whoever designed wake was biased towards chinese winning all the time. But 3 hawks is too much i've seen plenty of times where the usmc won because one hawk managed to land and cap a base, Maybe 2 but not 3. What they should really do is fix the f35's hitbox.
EDIT: Forgot to say maybe they should increase the capacity of all choppers to 8 because thats the max allowed.
In that game the carrier moves, there's a destroyer, each of those empty bunker was a cannon against boats, the prop planes fly slow, and on and on I can go...
The US had plenty of advantages on the BF1942 game. The destroyer that one could drive around could provide a constant artillery strike on any target. There was no such thing as a J-10. AA actually worked against the weak props, and there were no choppers. Everything was by a boat.
The developers only copied and pasted the map, inserted BF2 vehicles and assets, and presto... BF2142's favorite map in BF2.
Don't say that they didn't design it correct. They did. It's just designed for WWII weaponry instead of modern weaponry.
Last edited by Drexel (2007-06-26 08:30:10)
LOL watching n00bs crash into the taller buildings and raining debris all over you that would be would be fun /sarcasmARCHANGEL1941 wrote:
Off the subject of Wake, but how the game could be better, is adding Little Birds to Karkand.
That would be awesome.
That would be kinda kewl if you could move the carrier as commander. Within reason of course, beaching it behind the airfield although funny wouldn't accomplish much but if you could run circles at a certain distance away... it would change the way wake would be played that's for sureTjasso wrote:
ESSEX you can Move any where around Wake ,2 littlebirds , 1 blackhawk ,1 cobra , 2 F35 ... 2 APC in well deck + RIB's
people play wake so they can place c4 under your feet, stab you, shoot you out the planes, be complete retards so they get their way. Wake </3jord wrote:
I'll say it again for those of you who haven't read my last post.
People play Wake to have fun in vehicles, not to run around capping flags.
that wouild give all engies to much repair points whole team repairing essex while beached on wake airfield heheKid350 wrote:
That would be kinda kewl if you could move the carrier as commander. Within reason of course, beaching it behind the airfield although funny wouldn't accomplish much but if you could run circles at a certain distance away... it would change the way wake would be played that's for sureTjasso wrote:
ESSEX you can Move any where around Wake ,2 littlebirds , 1 blackhawk ,1 cobra , 2 F35 ... 2 APC in well deck + RIB's
yes,they do win bcuz they eventually cap all fags with ground units and not with air support.And that happens 15% of the timeSamtheman53 wrote:
USMC do win sometimes.
Even when there are no flags for chinese,usmc-chinas tickets are like 150-200 which means usmc where getting fucking PWNED
one thing i'd with they would do is add TOW's to Wake Island, i mean come one, there are what, 3-4 tanks on the map? and usually your team doesn't realize that AT missiles actually damage them, so you're left on your own to take out the tank...
it would be easier w/a TOW, not to mention helpful
it would be easier w/a TOW, not to mention helpful
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- I figured out why the USMC never win (on Wake)