Mason4Assassin444
retired
+552|7087|USA
Oil Fields, I and a squad have captured the Canister CP. Upon exit I hear one of my troops get blasted behind me. I turn, walk around the slender cannisters that surround the flag and find myself right behind an unsuspecting Chinese soldier. I pull out my DAO-12 er whatever....bad arse shotgun I call it, pump one shot into him, and arrty from his commander takes me out. He stayed alived and captured the CP. Now, he had a full shell in him and the we are litterally inches apart.


Hmmm...
notorious
Nay vee, bay bee.
+1,396|7171|The United Center
i've had that happen before.

there's been a couple times i've revived people when i'm pretty much standing on top of them, only to get hit by arty.  either i die and he lives, or he dies and i live.  ...or we both die.

either way, its not all that unusual.
Ayanith
Member
+0|7086
I've danced around in enough artillery to know that it's buggy. I've literally had artillery fall within an inch of me, jump just before it hits, and live through it.

Know what's even odder? A guy dolphin dives over my exploding C4 and shives me before I can react.

All explosions are bugged when the target is jumping.
Chillay-14
Member
+21|7103
pants
*ToRRo*cT|
Spanish Sniper-Wh0re
+199|7168|Malaga, EspaƱa
lol, sometimes its a little buggy, like a nade explodes under a guys feet and he doesnt die...well...it can happen no game can be 100% perfect.

also noticed sometime you throw a nade, and the nade just disapear? and you throw antoher one and it doesnt explode but just disapears! so i threw another one and i,m standing on it to make sure its a bug...and yep it justs dissapeared.

and then about 1 total nade refill (ammo bag) or respawn ur nades are working again...kinda weird.
_j5689_
Dreads & Bergers
+364|7141|Riva, MD
It takes like two shots from a DAO-12 to kill someone even at point blank.

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