A medal, what's your mailing address?gene_pool wrote:
this thread wreaks of fail.
box = repairs
runway = ammo
Some airfields give moar ammo because they are
A) Longer
B) Are actually two runways on each other. eg. MEC kubra airfield has two jets, and the runway actually counts as two runways.
WHAT DO I FUCKING WIN?
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not true: the carrier is a single runway (?) but will give you both bombs if you fly through at full speed cleanly. the PLA runway on wake island and the USMC runways on Kubra Dam force you to slow down to get two bombs. In fact, the Wake/PLA airfield does it slower than the Kubra/USMC one. So there must be some kind of setting behind it.
I know the box spawns the ammo, they are claiming the runway does. Which is plain WRONG! Yet they keep saying im wrong, when im the only one with a clue.SargeV1.4 wrote:
you are sad, vilhalm. very sad. You know just as well as all these people that you only get repaired very close to the box, but you get ammo over the entire runway - Even if from a game editors point of view, the box spawns that ammo. don't be such a moron.
THE RUNWAY DOES NOT GIVE YOU AMMO! FOR THE LAST TIME! THE RUNWAY IS JUST A ROAD! NOT AN OBJECT! IT HAS NO SCRIPTS, IT DOES NOTHING!gene_pool wrote:
this thread wreaks of fail.
box = repairs
runway = ammo
Some airfields give moar ammo because they are
A) Longer
B) Are actually two runways on each other. eg. MEC kubra airfield has two jets, and the runway actually counts as two runways.
WHAT DO I FUCKING WIN?
Last edited by Vilham (2007-08-03 18:06:13)
You're so wrong you make hitler look right.
This conversation has been going on all day, why haven't you made a local server and flown over the runway already?
This conversation has been going on all day, why haven't you made a local server and flown over the runway already?
Why havent you loaded up the bloody editor and made about 5 maps already.
I am the only one here that actually KNOWs how the roads and object spawners work. When you have made a map, comeback and you can tell me im right...
The object spawner for the air tower has two properties, a repair radius and a ammo radius. NOT HARD TO UNDERSTAND!
You guys just fail so bad its not true. I know think all of you are morons. Grats to you. Your respect in my eyes is now zero.
I am the only one here that actually KNOWs how the roads and object spawners work. When you have made a map, comeback and you can tell me im right...
The object spawner for the air tower has two properties, a repair radius and a ammo radius. NOT HARD TO UNDERSTAND!
You guys just fail so bad its not true. I know think all of you are morons. Grats to you. Your respect in my eyes is now zero.
You are a retard, why is it that I can get ammo on runways and go nowhere near the box? Yet I can't get repairs without going really close to the box...Vilham wrote:
Why havent you loaded up the bloody editor and made about 5 maps already.
I am the only one here that actually KNOWs how the roads and object spawners work. When you have made a map, comeback and you can tell me im right...
The object spawner for the air tower has two properties, a repair radius and a ammo radius. NOT HARD TO UNDERSTAND!
You guys just fail so bad its not true. I know think all of you are morons. Grats to you. Your respect in my eyes is now zero.
Maybe you are using the wrong programs because you are so wrong it's not even funny. Idiot.
refer to point A.SargeV1.4 wrote:
not true: the carrier is a single runway (?) but will give you both bombs if you fly through at full speed cleanly..
I fly over an airfield. I get repaired and I get ammo. Why in the hell would people be arguing about this?
But then I remember that most of this forum is made up of pre-puberty kids who think they know it all. Then it all makes sense again and I can go back to enjoying my Sierra Nevada.
But then I remember that most of this forum is made up of pre-puberty kids who think they know it all. Then it all makes sense again and I can go back to enjoying my Sierra Nevada.
You sound like such a cocksucker, seriously. "I'm the only one that knows." "I do this" "I make that" Fuck off. How many people have to tell you that you are wrong before you put your pussy between your legs and leave the thread?
End of discussion.
End of discussion.
Wtf is the "box"?? Scan trailer?
Last edited by assau1t (2007-08-03 19:02:31)
The UAV looking building thingy on most runways.assau1t wrote:
Wtf is the "box"??
Watch Cablecopulate's video and the box looking thing in the middle of the two hangars is what they're referring to.
That thing with rotating plate - scan trailer(which commanders using for scan)?Smithereener wrote:
The UAV looking building thingy on most runways.assau1t wrote:
Wtf is the "box"??
Watch Cablecopulate's video and the box looking thing in the middle of the two hangars is what they're referring to.
If this is the case, I do not need to fly over the airfield lengthwise to get the same effect. As long as I fly over the "Box", I will recieve the same repairs and ammo!?!?Vilham wrote:
Why havent you loaded up the bloody editor and made about 5 maps already.
I am the only one here that actually KNOWs how the roads and object spawners work. When you have made a map, comeback and you can tell me im right...
The object spawner for the air tower has two properties, a repair radius and a ammo radius. NOT HARD TO UNDERSTAND!
You guys just fail so bad its not true. I know think all of you are morons. Grats to you. Your respect in my eyes is now zero.
Edit: And this would also mean that I could get the best result from doing a turn over the Box with the apex of said turn being above or slightly beyond the Box, thusly increasing the length of time exposed to said radii.
Last edited by LividBovine (2007-08-03 19:11:14)
"The President does not have power under the Constitution to unilaterally authorize a military attack in a situation that does not involve stopping an actual or imminent threat to the nation" - Barack Obama (a freshman senator from Illinios)
He means the green trailer that's on every runway.
Ok. Now im really confused :S. There is green trailer on the carrier too?
Anyways, i gotta check myself.
Anyways, i gotta check myself.
Ty. Now i got it. So, is this thing presents on every airfield?Smithereener wrote:
http://img169.imageshack.us/img169/5135/boxfo3.png
Last edited by assau1t (2007-08-03 19:15:09)
Hmm, I don't think there are any of them on the carrier, but there is one on every airstrip for sure. The carrier is speshul (I think).assau1t wrote:
Ok. Now im really confused :S. There is green trailer on the carrier too?
Anyways, i gotta check myself.
RUN WAYS ARE ROADS! THEY DO NOTHING! For gods sake. Stop arguing against the games code. You are wrong, accept it. The aircontrol runs a script that means anything that comes into a certain area around it, in this case a rectangle of what ever length and the same width as the run ways. Its not even hard to program, you guys realy have no clue, so please stop pretending you do.
lol, you answering the questions that i'm just going to ask in my editsSmithereener wrote:
Hmm, I don't think there are any of them on the carrier, but there is one on every airstrip for sure. The carrier is speshul (I think).assau1t wrote:
Ok. Now im really confused :S. There is green trailer on the carrier too?
Anyways, i gotta check myself.
No the carrier is an object that runs the same script....Smithereener wrote:
Hmm, I don't think there are any of them on the carrier, but there is one on every airstrip for sure. The carrier is speshul (I think).assau1t wrote:
Ok. Now im really confused :S. There is green trailer on the carrier too?
Anyways, i gotta check myself.
Well until someone else who has looked at the coding of the object, as many as you like, as you have no clue.cablecopulate wrote:
You sound like such a cocksucker, seriously. "I'm the only one that knows." "I do this" "I make that" Fuck off. How many people have to tell you that you are wrong before you put your pussy between your legs and leave the thread?
End of discussion.
...except give ammo.Vilham wrote:
RUN WAYS ARE ROADS! THEY DO NOTHING!
Does it really matter what actually dispenses the ammo (the runway itself or an entity that is roughly the same shape as the runway)? When you fly length-ways along a runway you get more ammo compared to flying perpendicular to the runway's length. That's all that matters.
When I want ammo, I fly the length of the runway.
When I want repairs, I go slowly across the repair shed. If there's two runways and two repair sheds, I come in perpendicular to the runway and fly over both sheds. You can repair from the red to full health in one pass if you do this properly.
When I want ammo, I fly the length of the runway.
When I want repairs, I go slowly across the repair shed. If there's two runways and two repair sheds, I come in perpendicular to the runway and fly over both sheds. You can repair from the red to full health in one pass if you do this properly.
The run way does not give ammo. You know nothing. The aircontrol object spawner gives ammo and it give repair.cablecopulate wrote:
...except give ammo.Vilham wrote:
RUN WAYS ARE ROADS! THEY DO NOTHING!
No, dude, you just have to look harder, the "green thing" must be there for sure!! lol, im just kidding.Vilham wrote:
No the carrier is an object that runs the same script....
But interesting theory. All hours i've been flying, never noticed that a container somehow is responsible for repairing !
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- Is it just me or do some airfields seem to give bombs faster?