Mitch
16 more years
+877|6787|South Florida
Well. This idea just crossed my mind.

PB scans your BF2 files and looks for code that shouldnt be there, right?

And since you can install BF2 in whatever directory you want, that means PB must check with your installation of BF2 to see where the BF2 program files are located. Follow me so far?

So if you could take your valid unmodded bf2 files, and let PB scan that, but then make the BF2 program use your modified files (which would be in a different folder somewhere), that way, you have PB saying your files are fine, BUT you have the modified code being displayed in BF2.

Plausible?

Last edited by Mitch (2007-12-09 20:40:13)

15 more years! 15 more years!
pirana6
Go Cougs!
+692|6553|Washington St.
Doesn't PB check whichever files you are currently using (the modded BF2 files)? Not which ever ones you told it to.
Havok
Nymphomaniac Treatment Specialist
+302|6937|Florida, United States

I think PB scans the directory that BF2 is being run from, not necessarily originally installed to.  I think you basically suggested that you have two BF2 folders: one for normal content and one for hax.  Obviously, you'd have to run the hax folder if you wanted to use it, and I think PB would scan that folder and not the original BF2 folder.

Another flaw is that PB now scans your entire computer for hacks, even if they're for a different game.  So this plan is:
https://www.plowsunlimited.com/images/mythbusters/bustedplacard.jpg
Mitch
16 more years
+877|6787|South Florida

Havok wrote:

I think PB scans the directory that BF2 is being run from, not necessarily originally installed to.  I think you basically suggested that you have two BF2 folders: one for normal content and one for hax.  Obviously, you'd have to run the hax folder if you wanted to use it, and I think PB would scan that folder and not the original BF2 folder.

Another flaw is that PB now scans your entire computer for hacks, even if they're for a different game.  So this plan is:
http://www.plowsunlimited.com/images/my … lacard.jpg
I like the use of the mythbusters sign, funny.
And yes, thats exactly what i suggested.

but, what exactly does PB look for that triggers it to see a 'hack'.


It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
15 more years! 15 more years!
xBlackPantherx
Grow up, or die
+142|6605|California

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
Tehremos
Parcel of ol' Crams
+128|6670|Somersetshire

xBlackPantherx wrote:

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
lol, so imagine what would happen if pb actually checked the localisation files
pretty much everyone here has them modified lol
Mitch
16 more years
+877|6787|South Florida

xBlackPantherx wrote:

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
Aha!
Thats what i was thinking!
I couldn't really put it into words though.

But heres the thing, theres 10000 hack programs out there now that do it.

Im willing to bet it isn't that hard, once you know what to do, and once you fully understand HOW PB works.

and to tehremos, i tried inserting the code into some localization files, it doesnt seem to work
15 more years! 15 more years!
David.P
Banned
+649|6536
Are'nt there programs now to stop pb from scanning some files?
Mitch
16 more years
+877|6787|South Florida

David.P wrote:

Are'nt there programs now to stop pb from scanning some files?
hmmm

pm if you find something...
15 more years! 15 more years!
san4
The Mas
+311|6950|NYC, a place to live

xBlackPantherx wrote:

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
The harder problem for PB is to stop hacks that don't involve modifying the BF2 files. Like hack programs that are separate from the BF2 files and run while BF2 is running.
Mitch
16 more years
+877|6787|South Florida

san4 wrote:

xBlackPantherx wrote:

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
The harder problem for PB is to stop hacks that don't involve modifying the BF2 files. Like hack programs that are separate from the BF2 files and run while BF2 is running.
exactly, so how does a program modify your game without modifying the games files?
it cant, right?
15 more years! 15 more years!
xBlackPantherx
Grow up, or die
+142|6605|California

san4 wrote:

xBlackPantherx wrote:

Mitch wrote:

It honestly cant know what code is hack and what code is just plain code.
So it must know by either file size, or your file matching the servers file??

hmmm
Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
The harder problem for PB is to stop hacks that don't involve modifying the BF2 files. Like hack programs that are separate from the BF2 files and run while BF2 is running.
And thats why some people can get away with hacking.

Mitch wrote:

exactly, so how does a program modify your game without modifying the games files?
it cant, right?
They can, it's just very hard and therefor the code-writers will be selling their hacks for a decent $30-$50 but not everyone is gonna pay that much to get a big e-penis on a game.

Last edited by xBlackPantherx (2007-12-09 21:34:00)

tkoi
Utahraptor!
+148|6409|Texas

Mitch wrote:

san4 wrote:

xBlackPantherx wrote:


Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
The harder problem for PB is to stop hacks that don't involve modifying the BF2 files. Like hack programs that are separate from the BF2 files and run while BF2 is running.
exactly, so how does a program modify your game without modifying the games files?
it cant, right?
Wrong. It's called a hook, or a DLL injector.
CombatRsq
Member
+5|6989|California
That's also why admins who are streaming to PB Bans & Punksbusted review screen shots.  Some of the cross hair hacks are stand alone program, but a PB Screen shot will show it.
san4
The Mas
+311|6950|NYC, a place to live

Mitch wrote:

san4 wrote:

xBlackPantherx wrote:

Yes it can. It can EASILY do something that Microsoft Word 2007 does. It could have a copy of EA's official code (like a txt doc.) and compare it to the code BF2 is using. ANY changes would signify a hack or modification.
The harder problem for PB is to stop hacks that don't involve modifying the BF2 files. Like hack programs that are separate from the BF2 files and run while BF2 is running.
exactly, so how does a program modify your game without modifying the games files?
it cant, right?
When BF2 is running it is in the computer's memory (the RAM). A program might be able to modify the BF2 program in memory when Punkbuster isn't looking at it (which is probably most of the time). It could also modify the information BF2 stores in the computer's memory (e.g., all the data it loads from the disk at the start of a round). It could also capture and edit the information BF2 sends out over the internet. It can probably avoid PBSS by watching the internet traffic for a signal to the program to send a screenshot. Last but not least, it could just generate artificial mouse/keyboard input to BF2 after examining what is on the screen. Stopping hacks is a nightmare because there are so many ways to screw with the game.
kajukenbo_kid
Member
+36|6678|...
punkbuster is trash anyway

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