Skorpy-chan wrote:
1. Bring up unlock weapons on the forum. Observe the flames. Then you'll know. 'pros dont use unlocks noob'
2. I've been sniped off buildings with the thing on burst mode, after shooting the owner with an M95.
3. Get SF. Seriously. Some of the guns are reeeally fun, and the maps are awesome.
4. Realism feh, it unloads a clip into someone in less than a second. BamBAMBAMBAMURKBAMBAM.
Right... It's still got working prototypes which presumably fire as quick as it does in-game. Granted, I've never seen one of those rare working prototypes in action (video or otherwise), but I wouldn't put it past them. Again, 'few working prototypes'. And a real shotgun would presumably maim in one shot anyway, so the whole concept of auto-shotty sounds way beyond overkill. I'm used to any semi-auto shotgun being enough.
Hm. Apparently it has a pretty damn rapid fire rate.
"Rate of fire: 240 rounds per minute" Which is 4 rounds a second. Yeah, that'd squeeze out a whole in-game clip in under 2 seconds, which sounds about right, actually.
... Also... "Capacity : 10 rounds in removable revolver-type drum magazine" ... I guess the 7-per-clip limit in-game is for balance purposes?
http://world.guns.ru/shotgun/sh10-e.htm
EDIT:
geNius wrote:
I think you shouldn't be allowed to give yourself ammo or meds, but instead collect it from others. That'd slow medic and 'nade whoring tremendously.
Since this isn't the case, med/nade/unlock/claymore spam FTW.
Wow, that'd actually be nice. Then somebody would actually get points every time an ammo or med is picked up, instead of selfish bastards essentially wasting them on themselves for no points whatsoever. You only get points as Support/Medic if someone besides yourself is resupplied/healed. That's technically the check and balance of the thing, but I
suppose it's not much...
Last edited by alexpaladinstorm (2007-12-12 09:06:21)