Since the NDA's been lifted now. I can give a mini-review.
First thing that'll hit you is that engineer, support and medic no longer exist.
There's "heavy assault", that replaces support but doesn't give ammo.
If you select to have infantry tech, you'll always have a repair tool no matter what kit you pick (even sniper).
You have a similar health system to COD2, so no need for medics.
The whole premise is to capture the "frontline". No back-capping. You do so until you capture the enemy base or the time runs out.
It uses a ticket system similar to BF2, so it'll feel familiar.
As for vehicles, the maps currently there have no jets, only one helicopter per side which is highly manoueverable but can be shot down by infantry with the "anti-vehicle" class.
It's smaller than BF2's biggest maps though or at least the maps currently in the beta. I'll add more detail later along with some screenshots.
First thing that'll hit you is that engineer, support and medic no longer exist.
There's "heavy assault", that replaces support but doesn't give ammo.
If you select to have infantry tech, you'll always have a repair tool no matter what kit you pick (even sniper).
You have a similar health system to COD2, so no need for medics.
The whole premise is to capture the "frontline". No back-capping. You do so until you capture the enemy base or the time runs out.
It uses a ticket system similar to BF2, so it'll feel familiar.
As for vehicles, the maps currently there have no jets, only one helicopter per side which is highly manoueverable but can be shot down by infantry with the "anti-vehicle" class.
It's smaller than BF2's biggest maps though or at least the maps currently in the beta. I'll add more detail later along with some screenshots.