RDMC_old
Member
+0|7165|Almere, Holland
Just read the new ROE and I am just wonderin.. WHY THE HECK ARE THERE SO MANY RULES AND SHIT ABOUT A GAME?!?!?!?!?!! I SAY AGAIN: A GAME!! Does anyone have a sensible answer?
eusgen
Nugget
+402|7221|Jupiter
Go play...
Kobrakai
Weirdo
+152|7217|England
Yes its just stupid isnt it.
RDMC_old
Member
+0|7165|Almere, Holland

Kobrakai wrote:

Yes its just stupid isnt it.
yeah read this: Commander flying or in a vehicle instead of commanding..what if the commander is in a chopper he hovers it takes a quick scan puts a uav at where it is needed and bombs the mobs and flies further..ridiculous
Trooper_Collider
Member
+25|7173
This is my interpretation for the ROE:

1.- Engineers repairing BH: yes, they should be able to do it IF they are under enemy fire, or damaged
     is a definite and direct consequence of enemy fire.
2.- C4 chunking from BH with the aid of a Support man, definitely constitutes a form of Stats Padding.
     The mission of the Spec Ops personnel is certainly not to throw explosives from a Helicopter.
3.- An attack to an uncappable flag can be done by Spec Ops personnel along with one Support man, IF,
     and only IF the mission is to destroy Enemy Commander's assets, and they cannot open fire against
     enemy combatants unless they are fired upon first.
4.- Sustained direct fire upon enemy troops at an uncappable flag and Spotting from an uncappable flag
     indefinitely, can be done ONLY by Scout Snipers personnel.
5.- Transport vehicles must be used for Transport and Support only. Blackhawks are equipped with guns
     in order to provide fire support, and not for Spawn killing purposes. Personnel on board of a BH
     above a CP must deploy immediately in the pursuit of taking that flag. However, Helicopters may be used
     as mobile Spawn Points if a Squad Leader is inside.
6.- Commander flying or in a vehicle instead of commanding, depends and was written from the
     beginning in the BF2 Official Game Guide (the Field Manual, let's call it) under the "Commander
     Tactics/ Chain of Command" Chapter, (and I quote): "While the commander will have to do some fighting
     in the 16-player games, in the larger games, use the commander for orders and support". Meaning, that
     if the map's small (16-players) commander definitely will have to fight AND command.
     If the map's medium (32-player), it's his decision if fighting AND commanding, or only command.
     In the larger maps (64-players) he must  most definitely command only. Therefore, flying an airplane or
     driving a vehicle will depend on the size of the map, commander's criteria and field needs.
7.- Finally, any form of Stats Padding is definitely not acceptable.

What do you think about this men? Tell me if I'm wrong, please.
Semper Fi!
usmarine
Banned
+2,785|7190

What the hell are you guys talking about?  Where do these rules come from?
tF-afrojap
Member
+124|7276|SF

RDMC wrote:

Just read the new ROE and I am just wonderin.. WHY THE HECK ARE THERE SO MANY RULES AND SHIT ABOUT A GAME?!?!?!?!?!! I SAY AGAIN: A GAME!! Does anyone have a sensible answer?
Because rules are needed for any competetive environment. Same for sports. Otherwise there would just be chaos. If you have a problem with the rules, simply go play on unranked servers. I don't see what the problem is here..

usmarine2005 wrote:

What the hell are you guys talking about?  Where do these rules come from?
look at the top sticky in chatter.
RDMC_old
Member
+0|7165|Almere, Holland

Trooper_Collider wrote:

This is my interpretation for the ROE:

1.- Engineers repairing BH: yes, they should be able to do it IF they are under enemy fire, or damaged
     is a definite and direct consequence of enemy fire.
2.- C4 chunking from BH with the aid of a Support man, definitely constitutes a form of Stats Padding.
     The mission of the Spec Ops personnel is certainly not to throw explosives from a Helicopter.
3.- An attack to an uncappable flag can be done by Spec Ops personnel along with one Support man, IF,
     and only IF the mission is to destroy Enemy Commander's assets, and they cannot open fire against
     enemy combatants unless they are fired upon first.
4.- Sustained direct fire upon enemy troops at an uncappable flag and Spotting from an uncappable flag
     indefinitely, can be done ONLY by Scout Snipers personnel.
5.- Transport vehicles must be used for Transport and Support only. Blackhawks are equipped with guns
     in order to provide fire support, and not for Spawn killing purposes. Personnel on board of a BH
     above a CP must deploy immediately in the pursuit of taking that flag. However, Helicopters may be used
     as mobile Spawn Points if a Squad Leader is inside.
6.- Commander flying or in a vehicle instead of commanding, depends and was written from the
     beginning in the BF2 Official Game Guide (the Field Manual, let's call it) under the "Commander
     Tactics/ Chain of Command" Chapter, (and I quote): "While the commander will have to do some fighting
     in the 16-player games, in the larger games, use the commander for orders and support". Meaning, that
     if the map's small (16-players) commander definitely will have to fight AND command.
     If the map's medium (32-player), it's his decision if fighting AND commanding, or only command.
     In the larger maps (64-players) he must  most definitely command only. Therefore, flying an airplane or
     driving a vehicle will depend on the size of the map, commander's criteria and field needs.
7.- Finally, any form of Stats Padding is definitely not acceptable.
Well I disagree with the fact that only Spec ops and support can go in unto Uncappable bases cause when ur on Karkand/ Wake and the USMC sucks.. you just have to wait and pick your nose till they finally get through.. C4 chuckin from the helo not real stats paddin its is annoying but I think the minigun is even more annyoing.. rest is ok
RDMC_old
Member
+0|7165|Almere, Holland

tF-afrojap wrote:

RDMC wrote:

Just read the new ROE and I am just wonderin.. WHY THE HECK ARE THERE SO MANY RULES AND SHIT ABOUT A GAME?!?!?!?!?!! I SAY AGAIN: A GAME!! Does anyone have a sensible answer?
Because rules are needed for any competetive environment. Same for sports. Otherwise there would just be chaos. If you have a problem with the rules, simply go play on unranked servers. I don't see what the problem is here..

usmarine2005 wrote:

What the hell are you guys talking about?  Where do these rules come from?
look at the top sticky in chatter.
Well in sports I can imagine u need rules.. but a game is a non realistic enviroment so why does it need rules? Like people getting all hyped about people cheatin.. dont give a damn about it its a game..
Kocrachon
Member
+0|7090
The commander in an aircraft instead of flying is a grey area. It means if all he does is fly and doesn't command at all. You can't instantly say "No Commanders in aircraft". As long as he commands he isn't violating the ROE. But if he sits in a jet the whole game and doesnt command thats when you kick him.

If he is taking over flags with a helicopter I don't see that as an issue, he is doing a favor for the team, but after that he needs to work on being a commander.
joker8baller
Member
+68|7095

Trooper_Collider wrote:

This is my interpretation for the ROE:

1.- Engineers repairing BH: yes, they should be able to do it IF they are under enemy fire, or damaged
     is a definite and direct consequence of enemy fire.
2.- C4 chunking from BH with the aid of a Support man, definitely constitutes a form of Stats Padding.
     The mission of the Spec Ops personnel is certainly not to throw explosives from a Helicopter.
3.- An attack to an uncappable flag can be done by Spec Ops personnel along with one Support man, IF,
     and only IF the mission is to destroy Enemy Commander's assets, and they cannot open fire against
     enemy combatants unless they are fired upon first.
4.- Sustained direct fire upon enemy troops at an uncappable flag and Spotting from an uncappable flag
     indefinitely, can be done ONLY by Scout Snipers personnel.
5.- Transport vehicles must be used for Transport and Support only. Blackhawks are equipped with guns
     in order to provide fire support, and not for Spawn killing purposes. Personnel on board of a BH
     above a CP must deploy immediately in the pursuit of taking that flag. However, Helicopters may be used
     as mobile Spawn Points if a Squad Leader is inside.
6.- Commander flying or in a vehicle instead of commanding, depends and was written from the
     beginning in the BF2 Official Game Guide (the Field Manual, let's call it) under the "Commander
     Tactics/ Chain of Command" Chapter, (and I quote): "While the commander will have to do some fighting
     in the 16-player games, in the larger games, use the commander for orders and support". Meaning, that
     if the map's small (16-players) commander definitely will have to fight AND command.
     If the map's medium (32-player), it's his decision if fighting AND commanding, or only command.
     In the larger maps (64-players) he must  most definitely command only. Therefore, flying an airplane or
     driving a vehicle will depend on the size of the map, commander's criteria and field needs.
7.- Finally, any form of Stats Padding is definitely not acceptable.

What do you think about this men? Tell me if I'm wrong, please.
Semper Fi!
1. Hell yes, repair, + helicopter's hitpoints going down
2, Nope, how is it stat padding? Throwing c4 out of the back can get you kills from infantry or tanks... Not stat padding. Like chucking nades, kills enemies
3. Base rape em. Why not? Especially if that's the only flag they have left
4. We have scout snipers? -.- m95 1 shot and your gone.
5. Blackhawks should be used for combat and transport... Especially on Mashtuur. People should leave and the blackhawk should hover to avoid getting shot down.
6. Commanders can fly and command. Not that hard...
7. Agreed
tF-afrojap
Member
+124|7276|SF

RDMC wrote:

tF-afrojap wrote:

RDMC wrote:

Just read the new ROE and I am just wonderin.. WHY THE HECK ARE THERE SO MANY RULES AND SHIT ABOUT A GAME?!?!?!?!?!! I SAY AGAIN: A GAME!! Does anyone have a sensible answer?
Because rules are needed for any competetive environment. Same for sports. Otherwise there would just be chaos. If you have a problem with the rules, simply go play on unranked servers. I don't see what the problem is here..

usmarine2005 wrote:

What the hell are you guys talking about?  Where do these rules come from?
look at the top sticky in chatter.
Well in sports I can imagine u need rules.. but a game is a non realistic enviroment so why does it need rules? Like people getting all hyped about people cheatin.. dont give a damn about it its a game..
Different people have different levels of involvement in the game. To the casual player, the value of just rules might not matter as much, that I can understand. But most people enjoy growing their stats and see themselves advance though the ranks, and it is important for DICE/EA to make sure the playfield is fair.
Why is a gold star or a medal so special? Because there are rules that say, only people who meet this criteria can obtain it. Rules give MEANING to stats. Without them, it's just a bunch of ones and zeros and a pretty picture.

There's no distinction between a virtual game and a game of basket ball. Why should there be? It's a competitive environment where players try to out perform the other team under a specific rule set.

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