I pretty much have the same advice as the other guys who say drop flares immediately. If you get locked and flare as the missiles are en-route, you will probably get hit at least once. Always flare immediately and then either take out the AA, or get away from the lock by flying away from the firing line. I personally have rear view bound to my space bar, so if I don't see an AA missile flying around after I've flared, I switch to rear view and look for the source (you can usually see the missiles fly past you and figure out which point it is). Also, if someone gets in an AA site, it disappears from the map & minimap. When they get back out, it re-appears.
Anyway, lock-based AA takes zero skill (especially mobile AA) in terms of the firing action (point, lock, fire) so even a cabbage can kill you using mobile AA, or even static AA if it's being used from a point that you own, or if they hop on it when you're otherwise engaged. AA is all about positioning (in mobile AA) and timing (in static AA), so once you get used to flaring immediately, you need to think more about situations & positions. Once you become aware of all of the positions & lines of sight, you should be able to pre-emptively waste the suspect AA sites before you get locked by 'em (e.g. on sharqi you should be able to hit the hotel, surveillance and tv station AA from a variety of positions & heights).
I personally like to use .50 cals on choppers because I'm in charge of whether I hit them rather than some random number bullshit.
Anyway, lock-based AA takes zero skill (especially mobile AA) in terms of the firing action (point, lock, fire) so even a cabbage can kill you using mobile AA, or even static AA if it's being used from a point that you own, or if they hop on it when you're otherwise engaged. AA is all about positioning (in mobile AA) and timing (in static AA), so once you get used to flaring immediately, you need to think more about situations & positions. Once you become aware of all of the positions & lines of sight, you should be able to pre-emptively waste the suspect AA sites before you get locked by 'em (e.g. on sharqi you should be able to hit the hotel, surveillance and tv station AA from a variety of positions & heights).
I personally like to use .50 cals on choppers because I'm in charge of whether I hit them rather than some random number bullshit.