No no and no, A mate plays on 256k Download and around 50 upload, and he gets around 30-40 pings on the same servers as me (3.0mbps/512k)
you people must have fucking shit quality internet
the net is slow over here but smooth as anything
i have 512/128 connection, and i get a ping of 18 to my bf2 server thats in melbourne (just under 1000 km)
and pings of 30 to anything else i join (havent tried western australia) and ping of 45-50 to new zealand
the net is slow over here but smooth as anything
i have 512/128 connection, and i get a ping of 18 to my bf2 server thats in melbourne (just under 1000 km)
and pings of 30 to anything else i join (havent tried western australia) and ping of 45-50 to new zealand
i have 1.5 mbps and i still don't usually get below 130 ping, i can't play servers unless they're in the us or canada and my comp is so-so. idk whats wrong
Yeah, I have the same.
Well would a 10 meg upload and download internet handle 3 people playing bf2 on the same connection?
Yes. 512kbps is optimal for one person. 10megs is godly.Onidax wrote:
Well would a 10 meg upload and download internet handle 3 people playing bf2 on the same connection?
Bandwidth doesn't really affect ping. Quality of your connection, the quality of your phone line itself, and most importantly the actual distance from you and the server you're playing on is what affects ping. Just make sure that nothing else is "using" your connection whilst your playing and keep the server close to home and you'll have a decent ping.
You can have 512kb/s internet or 8Mb/s internets and you'd still get more or less the same ping on servers. That's how it's been for me. I've gone from 256kbps to 8Mbps and I've not noticed no ping changes, or anything when playing online games.
I'd say 512kbps or higher (just to be sure) and you're good to go. It's rare to find 256kpbs anyway, that's pretty low by todays standards.
You can have 512kb/s internet or 8Mb/s internets and you'd still get more or less the same ping on servers. That's how it's been for me. I've gone from 256kbps to 8Mbps and I've not noticed no ping changes, or anything when playing online games.
I'd say 512kbps or higher (just to be sure) and you're good to go. It's rare to find 256kpbs anyway, that's pretty low by todays standards.
Last edited by Mek-Izzle (2008-02-07 05:57:27)
Bandwidth affects latency a great deal.Mek-Izzle wrote:
Bandwidth doesn't really affect ping. Quality of your connection, the quality of your phone line itself, and most importantly the actual distance from you and the server you're playing on is what affects ping. Just make sure that nothing else is "using" your connection whilst your playing and keep the server close to home and you'll have a decent ping.
You can have 512kb/s internet or 8Mb/s internets and you'd still get more or less the same ping on servers. That's how it's been for me. I've gone from 256kbps to 8Mbps and I've not noticed no ping changes, or anything when playing online games.
I'd say 512kbps or higher (just to be sure) and you're good to go. It's rare to find 256kpbs anyway, that's pretty low by todays standards.
Let's assume that we have a 1Mbps connection, and we want to send a 1.5kB packet, as is typical over a segment with a 1500 byte MTU. Across this link, we can send 1*(10^6) = 1,000,000 bits per second. This means that our 1,5kB, 12kb packet takes ((12*1024)/(1*(10^6))) ~ 0.012 seconds, or 12ms to traverse the link from our CPE to the Internet provider's access equipment.
Now, let's assume a 512kbps connection. We have the same 12kb packet, but we need to transmit it across a link that can carry 512*(10^3) = 512000 bits per second. Applying the same calculation, transmitting the same packet across this slower link will take ((12*1024)/(512*(10^3))) 0.024 seconds, or 24ms.
Double the bandwidth, and you half your local loop latency. Half your bandwidth, and you double the latency.
Last edited by mikkel (2008-02-07 10:48:37)