General_CoLin_Tassi
Member
+-2|7137|England, UK
Have the Helicopter's had too much of a raw deal since patch 1.2? What are your views?
My point is that all helicopter's have had there hit points reduced along with the attack helicopters missile reduction, TV missile range reduction and they have to contend with the new AA aswell.

Last edited by General_CoLin_Tassi (2006-02-17 11:35:32)

Kobrakai
Weirdo
+152|7225|England
Nothing can survive in the air anymore imo. Im not to bothered though, I mostly play as infantry now anyway. I just feel sorry for people who are new to the game, how are they supposed to learn to fly aircraft now they are only for the pros? oh well ...I guess they should have got the game 6 months ago...
paranoid101
Ambitious but Rubbish
+540|7176

General_CoLin_Tassi wrote:

Have the Helicopter's had too much of a raw deal since patch 1.2? What are your views?
No way I still hit Helis with tank shells and they still survive, It should just be one shot with a tank and one dead heli, but they still have chance to blow you up.

The only thing I will admit it does seem alot easy to take them down using the guns on the vehicles.
Masta_Daco
Member
+39|7173|Amsterdam,The Netherlands
i find it a bit harder to fly helo's and plane's but the key is just flyby and seacrh for aa and troops at the same time then turn and bomb them that always works for me and if there are any aircraft ill take them down first to bomb easily so its not to hard for me so i am happy with that
General_CoLin_Tassi
Member
+-2|7137|England, UK

paranoid101 wrote:

General_CoLin_Tassi wrote:

Have the Helicopter's had too much of a raw deal since patch 1.2? What are your views?
No way I still hit Helis with tank shells and they still survive, It should just be one shot with a tank and one dead heli, but they still have chance to blow you up.

The only thing I will admit it does seem alot easy to take them down using the guns on the vehicles.
The hit points, IMO, have been lowered too much and hence they can be gunned down too easily with a .50. Perhaps a slight hit point increase would even things up a little.
Raevin
Member
+0|7087

Kobrakai wrote:

Nothing can survive in the air anymore imo. Im not to bothered though, I mostly play as infantry now anyway. I just feel sorry for people who are new to the game, how are they supposed to learn to fly aircraft now they are only for the pros? oh well ...I guess they should have got the game 6 months ago...
I think alot of people are unaware of the "Create Local Server" option...before even attempting to fly in a populated server, I believe everybody should at least spend an hour or so getting the feel of each aircraft, chopper, etc, by creating a local server, setting up 32 player map on Gulf of Oman (or their aircraft/chopper map of choice) and then just flying around...bombing things, etc, etc...

It may not give you real combat experience, but, at least it's a way to get behind the yoke and get the basics of flying down before you hop into a server and try to pilot a fully loaded Blackhawk only to fly it on it's back killing you and everybody inside.
Stun_Gun
The Tom Cruise of BF2 pilots
+102|7209|California, US
ok the thing about the helo that make me mad now is that i cant kill someone with the bh now.... i will shoot at where they are and can see the bullets fly to their position but i never get a hit mark. they nerfed the bh too much.
RDMC_old
Member
+0|7173|Almere, Holland

Raevin wrote:

Kobrakai wrote:

Nothing can survive in the air anymore imo. Im not to bothered though, I mostly play as infantry now anyway. I just feel sorry for people who are new to the game, how are they supposed to learn to fly aircraft now they are only for the pros? oh well ...I guess they should have got the game 6 months ago...
I think alot of people are unaware of the "Create Local Server" option...before even attempting to fly in a populated server, I believe everybody should at least spend an hour or so getting the feel of each aircraft, chopper, etc, by creating a local server, setting up 32 player map on Gulf of Oman (or their aircraft/chopper map of choice) and then just flying around...bombing things, etc, etc...

It may not give you real combat experience, but, at least it's a way to get behind the yoke and get the basics of flying down before you hop into a server and try to pilot a fully loaded Blackhawk only to fly it on it's back killing you and everybody inside.
thats the way I learned how to ground pound with the Vulcan and learned to Bomb! works pretty neat
bob_6012
Resident M-14 fanatic
+59|7092|Lancaster Ohio, USA
If people wanna get a feel for how it is to fly just go on single player...load up Dalian Plant on expert and get in the chopper and wait for the enemy to cap the point with the AA vehicle...that gives ya a good idea of how it is in the game...ya just gotta use the terrain to your advantage...hell I fly so low that I've run into vehicles before and flag posts...that's just how low ya gotta fly sometimes...use the terrain to your advantage and if ya get in trouble have an escape route...I admit it's a little more difficult to fly helo's now but it's all about having skill, a good knowledge of the battlefield and a plan of attack and escape...a few months from now people will have new tactics ironed out and we'll be right back at it...
Flecco
iPod is broken.
+1,048|7101|NT, like Mick Dundee

Just want to point out that they didn't nerf the BH guns, they just stopped them doing splash damage...

I want transport choppers to have the full amount of hit points back, I play Wake as a ground pounder and it takes the US team ages to get a CP now...
Whoa... Can't believe these forums are still kicking.
General_CoLin_Tassi
Member
+-2|7137|England, UK

bob_6012 wrote:

If people wanna get a feel for how it is to fly just go on single player...load up Dalian Plant on expert and get in the chopper and wait for the enemy to cap the point with the AA vehicle...that gives ya a good idea of how it is in the game...ya just gotta use the terrain to your advantage...hell I fly so low that I've run into vehicles before and flag posts...that's just how low ya gotta fly sometimes...use the terrain to your advantage and if ya get in trouble have an escape route...I admit it's a little more difficult to fly helo's now but it's all about having skill, a good knowledge of the battlefield and a plan of attack and escape...a few months from now people will have new tactics ironed out and we'll be right back at it...
I agree mate but IMO the heli's have had a two fold degrade as in the uber AA and the vehicle degrades when the airpower problem mostly laid with the jets sometimes over owning the maps.
[CANADA]_Zenmaster
Pope Picard II
+473|7182

Flecco wrote:

Just want to point out that they didn't nerf the BH guns, they just stopped them doing splash damage...

I want transport choppers to have the full amount of hit points back, I play Wake as a ground pounder and it takes the US team ages to get a CP now...
Someone mentioned they did 1/12th original damage though.
CackNBallz
Member
+45|7179|Toronto, Canada
That's the key in almost all combat situations.  Know your way in and a way out if things go awry.  I am not thrilled to fly an attack helicopter and jet with the added threat of getting shot down.  If a jet is chasing me, I am actually getting a heartrate increase! There is no more of a mad dash to the attack helicopters and I seem to only get experienced gunners as the newer players are afraid of getting in air vehicles now.

Use the terrain like hills and treeline to your advantage pop up and fire off a TV missile before lock and drop down once it has been fired (The gunner takes control of the missile and doesn't need to be line of sight anymore).  Using real-life tactics in a game especially infantry tactics in Special Forces really ups the game experience, fun factor and gets you wins.
General_CoLin_Tassi
Member
+-2|7137|England, UK

CackNBallz wrote:

That's the key in almost all combat situations.  Know your way in and a way out if things go awry.  I am not thrilled to fly an attack helicopter and jet with the added threat of getting shot down.  If a jet is chasing me, I am actually getting a heartrate increase! There is no more of a mad dash to the attack helicopters and I seem to only get experienced gunners as the newer players are afraid of getting in air vehicles now.

Use the terrain like hills and treeline to your advantage pop up and fire off a TV missile before lock and drop down once it has been fired (The gunner takes control of the missile and doesn't need to be line of sight anymore).  Using real-life tactics in a game especially infantry tactics in Special Forces really ups the game experience, fun factor and gets you wins.
True. If your an accomplished pilot you can adapt but it seems too much of a swing to the army. A go between the new patch and patch 1.12 regarding the helicopters maybe the way forward. New pilots are going to seriously struggle.
cheshiremoe
Evil Geniuses for a sparsely populated tomorrow
+50|7146
I think the atack helis are fine as long as you have a gunner and a good piolet that knows where the AA is.   Sure there going to get shot down more often but thats only 4 or so more deaths per round.    The black hawks are going to be flying death traps on any of the maps that have a decent amount of AA(mostly the maps with PLA where US is invading). Bh will only be usefull in areas that you have control already and have to suppress an atack.
General_CoLin_Tassi
Member
+-2|7137|England, UK

cheshiremoe wrote:

I think the atack helis are fine as long as you have a gunner and a good piolet that knows where the AA is.   Sure there going to get shot down more often but thats only 4 or so more deaths per round.    The black hawks are going to be flying death traps on any of the maps that have a decent amount of AA(mostly the maps with PLA where US is invading). Bh will only be usefull in areas that you have control already and have to suppress an atack.
Yep. Any transport heli is going to struggle. The hit points need increasing on these as they can carry 6 people and they are now too easy to shoot down. AA and .50's are now to strong against the heli's IMO.
H3llWeasel
Member
+0|7162
a response to air rapage was definitely needed
planes are fine because any halfway decent pilot can still evade missles, but helicopters dont really dodge that well, imo theyre still alright, but its waaaaaaay more of an adjustment for chopper than for plane
Raevin
Member
+0|7087

H3llWeasel wrote:

a response to air rapage was definitely needed
planes are fine because any halfway decent pilot can still evade missles, but helicopters dont really dodge that well, imo theyre still alright, but its waaaaaaay more of an adjustment for chopper than for plane
Teamwork is what needs to happen.  If you have a decent pilot, the pilot can take out the AA while the transport moves in safely.
General_CoLin_Tassi
Member
+-2|7137|England, UK

Raevin wrote:

H3llWeasel wrote:

a response to air rapage was definitely needed
planes are fine because any halfway decent pilot can still evade missles, but helicopters dont really dodge that well, imo theyre still alright, but its waaaaaaay more of an adjustment for chopper than for plane
Teamwork is what needs to happen.  If you have a decent pilot, the pilot can take out the AA while the transport moves in safely.
Maybe.
uk.solidsnake
Member
+3|7144|England, UK
AA just needs to be tweaked slightly and things will be fine. I finished a round on Sharqi in silver, and my trusty copilot in first. I only died twice, both caused my my bad judgement of distance and the terrible hit detection when flying close to trees.

The main difference between 1.2 and pre 1.2 is you now absolutely have to have a compentant copilot. Teamwork is essential for survival now.
bigelectricat
Member
+3|7128

General_CoLin_Tassi wrote:

Have the Helicopter's had too much of a raw deal since patch 1.2? What are your views?
My point is that all helicopter's have had there hit points reduced along with the attack helicopters missile reduction, TV missile range reduction and they have to contend with the new AA aswell.
like it was said in another post. it now takes skill to fly a heli or a jet. they forced the pilots to fly higher and faster to avoid LOW ALTITUDE anti-aircraft missiles. now pilots have to deal with other pilots instead of getting easy ground kills. i cant remember the last time i saw a pilot actually give combat air support to ground troops before the 1.2 patch.
bigelectricat
Member
+3|7128

General_CoLin_Tassi wrote:

Yep. Any transport heli is going to struggle. The hit points need increasing on these as they can carry 6 people and they are now too easy to shoot down. AA and .50's are now to strong against the heli's IMO.
try flying lower to avoid detection as you approach a target and fly faster. they wont know youre coming. then leave the area after you drop ground troops instead of spawncamping with the blackhawk.
trepid_jesse
Member
+4|7155
Personally, I don't think it's going to change much for competent helicopter pilots. The biggest thing that you have to deal with is knowing that people are always going to be in the AA turrets and mobile AA, so, just routinely kill all of those.  There's typically always been a queue of people waiting on turrets and AA vehicles, so, it's almost like free kills.

Even before the patch, I would think that's what most adept pilots were doing anyway, so, it's not much different for them.  You just have to do it more often, and get a little closer for TV missle shots.

For new pilots, or people who weren't too great before the patch, I would say it's gotten much harder for them.

I do agree, along with most everyone else, that the behavior of the AA missles is far from reasonable, though.

Last edited by trepid_jesse (2006-02-17 15:01:09)

[-CGZ-]BioRaveN
Don't make me toothpick you.
+31|7141|The beautiful hills of Sharqi
Oh well, I havent gunned in a blackhawk since the new patch, so I cant comment, I mostly do some infantry now, and I notice the BH cant get me.
niomosy
Member
+26|7126
Armor decrease, good.  Better AA, good.  Decrease in missles?  Was this really an issue?  Seems odd to have decreased missiles.

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