Try and keep it serious, please.
Here's some of my ideas. I think they're pretty balanced:
Perk 1:
Heat Vision - allows you to see through smoke grenades, but range is limited and terrain is difficult to see.
Taunt - sort of the opposite to dead silence. Pressing left would make your soldier call out, allowing you to attract people to ambush them.
Laser Trip - when someone goes through the beam (invisible), you hear a beep. Stops people sneaking up on you when sniping.
Perk 2:
Grenade Kick - pressing R2 allows you to quickly kick incoming grenades away rather than throw them. This would counteract martyrdom.
Throwing knife - allows you to throw your knife. This is very accurate (and 1 hit kill) over 10m or so, but leaves you knifeless (knife cannot be retrieved)
Perk 3:
Ghillie Suit - gives a ghillie suit (light green, so it actually blends in with the grass) no matter the class.
Enemy uniform - gives you an enemy uniform, enough to confuse enemies for a few seconds. You still appear on the uav and red on crosshairs as normal.
Attachments:
Bayonet Knife - attached to assault rifles, this gives you a much longer melee range. Throwing knife cant be used with this.
IR beam - the same beam on the M4 SOPMOD in single player.
Flash suppressor - attached to sniper rifles, this reduces the muzzle flash.
Sawn-off barrel - increases spread but reduces range of shotgun.
Shot limiter - limits you to single shot (AR/LMG) or burst fire (SMG), but increases accuracy by x1.4 (only attachable to LMGs, SMGs and automatic rifles)
Here's some of my ideas. I think they're pretty balanced:
Perk 1:
Heat Vision - allows you to see through smoke grenades, but range is limited and terrain is difficult to see.
Taunt - sort of the opposite to dead silence. Pressing left would make your soldier call out, allowing you to attract people to ambush them.
Laser Trip - when someone goes through the beam (invisible), you hear a beep. Stops people sneaking up on you when sniping.
Perk 2:
Grenade Kick - pressing R2 allows you to quickly kick incoming grenades away rather than throw them. This would counteract martyrdom.
Throwing knife - allows you to throw your knife. This is very accurate (and 1 hit kill) over 10m or so, but leaves you knifeless (knife cannot be retrieved)
Perk 3:
Ghillie Suit - gives a ghillie suit (light green, so it actually blends in with the grass) no matter the class.
Enemy uniform - gives you an enemy uniform, enough to confuse enemies for a few seconds. You still appear on the uav and red on crosshairs as normal.
Attachments:
Bayonet Knife - attached to assault rifles, this gives you a much longer melee range. Throwing knife cant be used with this.
IR beam - the same beam on the M4 SOPMOD in single player.
Flash suppressor - attached to sniper rifles, this reduces the muzzle flash.
Sawn-off barrel - increases spread but reduces range of shotgun.
Shot limiter - limits you to single shot (AR/LMG) or burst fire (SMG), but increases accuracy by x1.4 (only attachable to LMGs, SMGs and automatic rifles)