Well, I'm posting this mainly for kicks and shits, since it's a rather strange thing, especially considering the memory ammount of my graphics card. But if you've got any ideas, let's hear 'em.
Anyhow, I was playing around with +szx and +szy on my laptop today, since it's a widescreen, so I have to use it. I first tried running at 1280x800, which is native res of the screen, and it ran pretty fine, 20-40FPS. Considering the graphics hardware not even being fully DX9 compatible, I was pretty happy.
Well, since there's only 64MB of graphics RAM on this thing, surely, cutting the resolution in half would buy me some performance. This is where the strange thing start happening; There's absolutely no difference in FPS between 1280x800, 640x400 and 320x200. 20-40FPS through every res. I mean, WTF! with a graphics card this weak, the differnece should be immense between resolutions, especially considering that it's 64MB and limited to AGP2X due to bugged drivers*. (533MB/s )
Anyhow, anyone got an idea of what could be causing this "issue"?
The rest of the specs:
HP Compaq nx7010
CPU: Intel Pentium M Banias, 1.6GHz/400/1MB
GFX: ATI Mobility Radeon 9200 64MB/AGP2X*/270MHz/250MHz (Core/Mem)
RAM: 512MB DDR333
Yes, I know it isn't a gaming laptop, and I know it's not supposed to even run BF2 at all, especially not at this performance. (30FPS avg is really, really good for a card like this!)
* Due to lack of driver support, and issues with the OEM graphics chip, I'm limited to AGP2X. If I put it on 4X, BF2 hangs in the menu. Happens to all of these laptops.
Anyhow, I was playing around with +szx and +szy on my laptop today, since it's a widescreen, so I have to use it. I first tried running at 1280x800, which is native res of the screen, and it ran pretty fine, 20-40FPS. Considering the graphics hardware not even being fully DX9 compatible, I was pretty happy.
Well, since there's only 64MB of graphics RAM on this thing, surely, cutting the resolution in half would buy me some performance. This is where the strange thing start happening; There's absolutely no difference in FPS between 1280x800, 640x400 and 320x200. 20-40FPS through every res. I mean, WTF! with a graphics card this weak, the differnece should be immense between resolutions, especially considering that it's 64MB and limited to AGP2X due to bugged drivers*. (533MB/s )
Anyhow, anyone got an idea of what could be causing this "issue"?
The rest of the specs:
HP Compaq nx7010
CPU: Intel Pentium M Banias, 1.6GHz/400/1MB
GFX: ATI Mobility Radeon 9200 64MB/AGP2X*/270MHz/250MHz (Core/Mem)
RAM: 512MB DDR333
Yes, I know it isn't a gaming laptop, and I know it's not supposed to even run BF2 at all, especially not at this performance. (30FPS avg is really, really good for a card like this!)
* Due to lack of driver support, and issues with the OEM graphics chip, I'm limited to AGP2X. If I put it on 4X, BF2 hangs in the menu. Happens to all of these laptops.
The idea of any hi-fi system is to reproduce the source material as faithfully as possible, and to deliberately add distortion to everything you hear (due to amplifier deficiencies) because it sounds 'nice' is simply not high fidelity. If that is what you want to hear then there is no problem with that, but by adding so much additional material (by way of harmonics and intermodulation) you have a tailored sound system, not a hi-fi. - Rod Elliot, ESP