Weflect
wut?
+30|6205|Finland
Click me!

Why there is 2 tanks and 2 apcs on 16 player version but only 2 tanks on 64 player version? Did DICE make a mistake?

Last edited by Weflect (2008-04-20 12:34:04)

cowami
OY, BITCHTITS!
+1,106|6564|Noo Yawk, Noo Yawk

I only see one APC, and it's probably because the 64 versions have transport choppers.
https://i.imgur.com/PfIpcdn.gif
BRiiNDED
Member
+137|6399
Only one APC, one tank, and one Vodnik
Weflect
wut?
+30|6205|Finland
USMC has also 1, so 1 + 1 = 2.
MrAnderson
Ghost Town T90/Apache Whore
+99|6274|Aberdeen, Scotland
Most of the maps have different combinations of vehicles for different map sizes,

for example Road Rage has 2 helis + 1 plane each on 32, but 2 planes and 1 heli each on 64.
N00bkilla55404
Voices are calling...
+136|6206|Somewhere out in Space

MrAnderson wrote:

Most of the maps have different combinations of vehicles for different map sizes,

for example Road Rage has 2 helis + 1 plane each on 32, but 2 planes and 1 heli each on 64.
And the center flag spawns tanks/aa in 32.
Snake
Missing, Presumed Dead
+1,046|6841|England

Weflect wrote:

Click me!

Why there is 2 tanks and 2 apcs on 16 player version but only 2 tanks on 64 player version? Did DICE make a mistake?
They do make mistakes...like how Daqing has 4 arty pieces for USMC and PLA on 32size, yet on 64 size, USMC get 3 and PLA get 4


MrAnderson wrote:

Most of the maps have different combinations of vehicles for different map sizes,

for example Road Rage has 2 helis + 1 plane each on 32, but 2 planes and 1 heli each on 64.
That is SO much fun! 32 road rage > 64 road rage:

https://i232.photobucket.com/albums/ee53/SFSSnake/Random/screen708.png
https://i232.photobucket.com/albums/ee53/SFSSnake/Random/screen710.png
https://i232.photobucket.com/albums/ee53/SFSSnake/Random/screen704.png


M.O.A.B
'Light 'em up!'
+1,220|6498|Escea

16 size online RR has the muscle cars not sure about 32
Snake
Missing, Presumed Dead
+1,046|6841|England

M.O.A.B wrote:

16 size online RR has the muscle cars not sure about 32
Negative, only Midnight Sun on 32 and 64 sizes has it.
Harvest has the muscle car on 16player

Last edited by Snake (2008-04-21 15:21:06)

M.O.A.B
'Light 'em up!'
+1,220|6498|Escea

Snake wrote:

M.O.A.B wrote:

16 size online RR has the muscle cars not sure about 32
Negative, only Midnight Sun on 32 and 64 sizes has it.
Harvest has the muscle car on 16player
Wut? But I was playing the BF2S US server a while back with Fox racing him with the muscle cars. They spawned in the suburbs flag.
N00bkilla55404
Voices are calling...
+136|6206|Somewhere out in Space

Snake wrote:

M.O.A.B wrote:

16 size online RR has the muscle cars not sure about 32
Negative, only Midnight Sun on 32 and 64 sizes has it.
Harvest has the muscle car on 16player
ITT: doing it wrong
MrAnderson
Ghost Town T90/Apache Whore
+99|6274|Aberdeen, Scotland
Lol nice heli whoring

I don't get the multiple arty pieces, would be cool if after destroying 1 cannon the arty barrage was weaker...
cablecopulate
Member
+449|7013|Massachusetts.
I swear 32 Road Rage is the most unbalanced map in the game. The only way to make it fair is all the good players on MEC and horrible rookie scrubs on US. And even then they have a chance.
steelie34
pub hero!
+603|6656|the land of bourbon

Snake wrote:

They do make mistakes...like how Daqing has 4 arty pieces for USMC and PLA on 32size, yet on 64 size, USMC get 3 and PLA get 4
omfg u have no idea how long i spent looking for the 4th usmc arty
https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png
Tehremos
Parcel of ol' Crams
+128|6683|Somersetshire

MrAnderson wrote:

I don't get the multiple arty pieces, would be cool if after destroying 1 cannon the arty barrage was weaker...
that is what happens, you get less arti shells firing because of less guns
MrAnderson
Ghost Town T90/Apache Whore
+99|6274|Aberdeen, Scotland

Tehremos wrote:

MrAnderson wrote:

I don't get the multiple arty pieces, would be cool if after destroying 1 cannon the arty barrage was weaker...
that is what happens, you get less arti shells firing because of less guns
You sure about that? I always thought the strikes were the same...
Godless
Member
+13|6213
Nice teams Snake.

Also, the map size does not correspond to vehicles etc. as others have said.  OCS 16p has more armour than 32 IIRC.
AWSMFOX
Banned
+405|6738|A W S M F O X

Godless wrote:

Nice teams Snake.

Also, the map size does not correspond to vehicles etc. as others have said.  OCS 16p has more armour than 32 IIRC.
tru stroy!1!@!
Babb Master Flash
Justice for the 96!
+540|6656|Oslo, Norway

Snake wrote:

M.O.A.B wrote:

16 size online RR has the muscle cars not sure about 32
Negative, only Midnight Sun on 32 and 64 sizes has it.
Harvest has the muscle car on 16player
Not according to Wiki. There it says Midnight Sun (all sizes) and Road Rage (16 map).

But the truck cab is on Harvest (16 map).
Snake
Missing, Presumed Dead
+1,046|6841|England

MrAnderson wrote:

Tehremos wrote:

MrAnderson wrote:

I don't get the multiple arty pieces, would be cool if after destroying 1 cannon the arty barrage was weaker...
that is what happens, you get less arti shells firing because of less guns
You sure about that? I always thought the strikes were the same...
Nope, they do fire less shells. I think each arty piece fires 3 shells per barrage.
Ive got some modded maps with 20 + arty cannons, believe me, that is amazing to watch. And you blow a lot of them up, less shells fall (think about when you are commander, with 2 of 3 destroyed and the barrage is weak as hell)



steelie34 wrote:

Snake wrote:

They do make mistakes...like how Daqing has 4 arty pieces for USMC and PLA on 32size, yet on 64 size, USMC get 3 and PLA get 4
omfg u have no idea how long i spent looking for the 4th usmc arty
Lol...but the sandbags are still left there for the 64player version. I only realised after playing 32size seeding a server and LGM'ing their assets



Babb Master Flash wrote:

Snake wrote:

M.O.A.B wrote:

16 size online RR has the muscle cars not sure about 32
Negative, only Midnight Sun on 32 and 64 sizes has it.
Harvest has the muscle car on 16player
Not according to Wiki. There it says Midnight Sun (all sizes) and Road Rage (16 map).

But the truck cab is on Harvest (16 map).
I meant it doesnt exist on 32 road rage It does on 16size, but not the SP version. And yeah, I forgot its the truck cab on Harvest...my mistake
howler_27
Member
+90|6962
"I swear 32 Road Rage is the most unbalanced map in the game. The only way to make it fair is all the good players on MEC and horrible rookie scrubs on US. And even then they have a chance."



Sorry to dissapoint, but if you can't break out as MEC in 32 player Rage, something is wrong.  There are more than enough stinger sites, as well as mobile AA to keep the aircraft grounded.  As for taking flags, buggy AT crews FTW.

Last edited by howler_27 (2008-04-22 11:17:07)

Snake
Missing, Presumed Dead
+1,046|6841|England

howler_27 wrote:

"I swear 32 Road Rage is the most unbalanced map in the game. The only way to make it fair is all the good players on MEC and horrible rookie scrubs on US. And even then they have a chance."



Sorry to dissapoint, but if you can't break out as MEC in 32 player Rage, something is wrong.  There are more than enough stinger sites, as well as mobile AA to keep the aircraft grounded.  As for taking flags, buggy AT crews FTW.
I think hes referring to the imbalance of having 2 MD530's on the US whereas MEC get 2 of the shitty EC635's.

But then, there is a mobile AA spawning at every flag (except the uncaps)...which is a pain

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