I along with a lot of other ppl hav been guilty of the overuse of claymores now that they no longer tk with patch 1.2.
With the up and coming patch 1.21 claymore's are going to be restricted to the placement of only 2 claymores at any one time.
http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022206
While I hav no prob with limiting the number you can place as at the mo it's as though someone is trying to plant claymores as a cash crop!!
I feel that the sniper kit would benefit from having at least another 1 to 2 claymore's, which would put it on a par with the other explosive carrying kits (Spec Ops 5xC4 and Engineer 5 AT Mines (I think)) which would allow tactical flexibility in ambush/flag defence and not just for the defence of a snipers position without been overused.
Just wanted to know what the rest of the BF2s community felt on this issue created by patch 1.2 and to be resolved by patch 1.21.
P.S
If the patch will enable a sniper to reload from ammo packs when 1 of his 2 claymores has exploded then it may not be such come down from the fun with claymore we hav been having lately, as I do enjoy killing ppl with cunningly placed claymores! , rather then before the patch killing team mates with cunningly place ones!!
With the up and coming patch 1.21 claymore's are going to be restricted to the placement of only 2 claymores at any one time.
http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022206
While I hav no prob with limiting the number you can place as at the mo it's as though someone is trying to plant claymores as a cash crop!!
I feel that the sniper kit would benefit from having at least another 1 to 2 claymore's, which would put it on a par with the other explosive carrying kits (Spec Ops 5xC4 and Engineer 5 AT Mines (I think)) which would allow tactical flexibility in ambush/flag defence and not just for the defence of a snipers position without been overused.
Just wanted to know what the rest of the BF2s community felt on this issue created by patch 1.2 and to be resolved by patch 1.21.
P.S
If the patch will enable a sniper to reload from ammo packs when 1 of his 2 claymores has exploded then it may not be such come down from the fun with claymore we hav been having lately, as I do enjoy killing ppl with cunningly placed claymores! , rather then before the patch killing team mates with cunningly place ones!!