Cold Fussion
72% alcohol
+63|7133|Sydney, Australia
make it so the player with the higher kill to death ratio gets in. and for helo pilots, make it by there helo team points ( attack pilots shouldn't be getting kills)
JimKong
Member
+31|7108|Ohio

NZDeathBoy wrote:

I did red it, it doesn't slove the problem, it just makes more, there alredy is too many planes in the game, and infentry get walked over by them, along with tanks etc. Having more planes would mean you get no where....
About to cap a flag, you here a plane, aww crap.. BOOM! Your dead. More AA isn't going to do shit, you need more as it is....
Four jets is too much? Better A-A would do shit. It would shoot down the jets easier. I'm nowhere near being the best player but you must suck pretty bad if two enemy jets ruin the game for you.
RSI_paratrooper
Member
+2|7112

earth.citizen wrote:

RSI_paratrooper wrote:

How do they learn? It's called single player.
Hey dumbass, you can't acquire the necessary POINTS in single player to make your "application" system work. LET THEM FLY! IT'S WHAT MAKES THE GAME THE GAME!
If you were a decent citizen you wouldn't need to resort to name calling. Unfortunately you are wrong. The original proposition I had was that you apply to fly just as the commander applies for his position. This gives you the right to fly in one round on a public server. The other guy asked me how n00bs were going to learn to fly and my answer was that they should learn to fly on single player. It has nothing whatsoever to do with points which can be accumulated in the usual manner- with rifle, explosives, knife, armor and pistol on public servers. If you follow this formula:

a) Smacktards won't be M95ing you in the back of the head when you happen to walk near an asset
b) If you practise on single player then you will at least be competent to pilot your aircraft
c) You should have less problems with incompetent pilots on public servers

Not being much of a flier myself, the only hole I can think of in this arguement is that you won't get much experience going head-to-head with other pilots on single-player (do the bots fly? I can't remember!). The upside of this is that there will be something challenging to learn when you do get to the point that you can win an election for flight.

Last edited by RSI_paratrooper (2006-03-05 22:06:01)

RSI_paratrooper
Member
+2|7112

schakl wrote:

What about that:
After a teamkill which was punished, you are not able to enter a plane/tank/helo for a period of time (e.g. 1 minute). This will make intentionally TKs useless and it might be easy to implement (lock enter button for some time).

Hawk
The idea has merit, however if you fly a plane and accidentally bomb one of your own team before being shot down you are unable to enter the aircraft even though the teamkill was unintentional. I'd also say that 2-3 minutes would me more effective.
RSI_paratrooper
Member
+2|7112

rustynutz wrote:

or make is so when u have 20 or w/e points that round u are able to fly, that way it makes u want to be good at infantry not just jet whoring, which some times i do
Not bad. not sure what w/e points are though. If you have to have scored points in the round before you can fly it means that there will be a poeriod of time at the start of each round where there are no air assets. I think they do need to be flying to counter the armor.
-=S8M=-Phoenix
Member
+45|7259|South Cybertown, Texas
I still like the idea of using a ranking system for flying (hell, use it for all assests).

Example: If you have two corporals running for the same asset (heli, plane, tanks, etc.), which ever one has the higher global score get it.

I started a new account about a week ago and already have over 1300 points as commander. Now if I can rack up that many commander points between Private and Corporal, someone should be able to do the same with other assest, should a system like what is being discussed be put into place.

I scout new servers all the time and find many out there that have underutilized assets, you just have to look! Last night I played on three differant servers. On one no one wanted to fly, the other there were always armor to drive and the last, no one wanted to be a commander.


P.S.

malarkeycoon
EA could easily solve that by making it not a team kill for hitting someone on a runway. Basically if you are hit by a jet or a helicopter then you are standing in a stupid place. End of story.
I agree, 100%!

Last edited by -=S8M=-Phoenix (2006-03-06 08:35:52)

Freshmetal
Member
+0|7126
How about a flight school?
Has anyone thought of that???
apollyonpt
Member
+0|7098
i think this issue could be solved whit time zones, every plane or chopper, should have a time zone around them, so the player that is longer in the zone would have priority, if 3 or more players would be in the time zone, then the one whit more time in the time zone would have like 15 or 20 secs to enter before they loose the slot, and so on for the other in the time zone. its very lame to be waiting like 5 minutes  for a plane and some other guy that just respawned, places himself right next to it and keeps pressing E to enter before you, imo
Ballistix5
Member
+36|7240|Forster NSW
I can Answer the whole Argument in one answer,

Whoever is good enough to avoid All the runway blockers and friendly M95 Fire is Good enough to fly

There ya go
Sorted
ReVmAn
Member
+0|7138|Where politics is not needed
Why always wanna change the game?!?!?!?!? Use the game as it is damned! Stop complaining about everything and just play the goddamned game as it is today ... jeeeeezzzzz
apollyonpt
Member
+0|7098
im not complaining...im just giving a thought of what i believe it would make the game better
Gooners
Wiki Contributor
+2,700|7098

I dont like that idea, if u want the jet/chopper, u need to get to it first it aint anybody's fault if ur slow.
[pt] KEIOS
srs bsns
+231|7118|pimelteror.de
i like the idea of a jet-map. maybe something like a small "wake island" with two (sinkable) carriers and a lots of planes and helis, with the mission to keep air-superiority while airborne infantry tries to capture the island. so when you´ve got 10 jets on each side, there would be massive dogfighting, the carrier-aa would be permanently overheated and it would be a hell of a thrill to sneak up to the island with a fully loaded blackhawk...

at least, concerning the tk for jets etc.: it could be so easy, when people would behave like they do in real life. wait, until its your turn. if someone was there first, let him take the jet... so easy... and if you don´t get along with the jet, let other people fly and do some training on single player (op clean sweep).
apollyonpt
Member
+0|7098
thats the point of the treath, ure there first and then some kid just places himself on a strategic position and keeps on pressing E just to steal what u were waiting for a long time.....if u enjoy that.....
i know the game its like this, if i didnt, i wasnt posting in the improvement section what i feel it would i improve the overall scene of the game, cause at least ure not gona be left a sense of injustisness.

If a noob comes in a map and his there like the whole map waiting for that plane but some leetbitchr that his so smart and places himself over and over again, not letting that noob play on the jet how cool is that?

the more i go on this comunity, the more i realise its the same or worse has cs
RSI_paratrooper
Member
+2|7112

[pt] KEIOS wrote:

i like the idea of a jet-map. maybe something like a small "wake island" with two (sinkable) carriers and a lots of planes and helis, with the mission to keep air-superiority while airborne infantry tries to capture the island. so when you´ve got 10 jets on each side, there would be massive dogfighting, the carrier-aa would be permanently overheated and it would be a hell of a thrill to sneak up to the island with a fully loaded blackhawk...

at least, concerning the tk for jets etc.: it could be so easy, when people would behave like they do in real life. wait, until its your turn. if someone was there first, let him take the jet... so easy... and if you don´t get along with the jet, let other people fly and do some training on single player (op clean sweep).
I once played on a server called Escape the Planet of the Apes where they had set up the server as something called dogfight. Now I don't know if this is a legal thing to do on a ranked server but there were at least a dozen choppers in the air dogfighting! Needless to say a ground-pounder like me went elsewhere fairly quick since it was pre-1.2 and the AA was useless (I did try!). I've played Planet of the Apes a few times but I've only seen them do this once.

All the best, RSI_paratrooper (holding down 9 doesn't work- you gotta bash it about 4-5 times on my keybd!)
l41e
Member
+677|7114

RSI_paratrooper wrote:

How do they learn? It's called single player.
Wow. Just wow.

Have you EVER played SP? Let's start.

-Only one map with planes: Clean Sweep. And that doesn't even have the fighters.
-No F-35s.
-Sucky bots (overconfidence, anyone?)
-Eternally manned Tunguskas in Clean Sweep.

Stop being a jackass and let them fly for once.
Mason4Assassin444
retired
+552|7128|USA

F.Rabshaw wrote:

I think if you tk people with certain weapons (ie: m95, knife) you should be kicked as they are 99% of the time intentional.
If you are Tk'd by a M95 or knife it was 100% intentional.
Mason4Assassin444
retired
+552|7128|USA

Terrible_chester wrote:

Hee hee hee,

I become a little more happy that I never had any interest in the flying on this game everyday!!

I never have had another support player TK me for the right to re-arm the assult guy who just called for ammo....
Hence the difference between groundpounders and flight people who group at a runway waiting on the jet to spawn while our last flag......by the runway......gets taken. You super uber duper king koopa pilots go guys!!!
I wouldn't piss on any of you runway humpers if you were ablaze.  If the jet flew away, wave it goodbye and go get points for flag cap'n. Thats right. You DO get points for that too.


Did anyone else see a fellow on a post last week or so type he is "tired of support guys laying prone in one spot and spamming bullets" ? I looked for the post but cannot remember what the heck it was called. But that is the most hilarious thing I have ever read since being on this forum. Nitro91 is the funniest view I've seen.

Just sharing.

Peace
Mason4Assassin444
retired
+552|7128|USA

RSI_paratrooper wrote:

rustynutz wrote:

or make is so when u have 20 or w/e points that round u are able to fly, that way it makes u want to be good at infantry not just jet whoring, which some times i do
Not bad. not sure what w/e points are though. If you have to have scored points in the round before you can fly it means that there will be a poeriod of time at the start of each round where there are no air assets. I think they do need to be flying to counter the armor.
w/e = whatever

In this case meaning "20 or (insert whatever # of points here)".

# = number
Bf2specialforces
Member
+1|7112

SpecialOp21 wrote:

This system is already in place; whoever shoots the pilot in the head with the m95 first earns the right to fly.
lol
EvilJebus
Member
+11|7090
I think "applying" to fly is the dumbest thing I've ever heard.

The way I see it there's two problems here, people that don't know how to fly, and asshole that will ONLY fly and TK for the plane.

To solve the first one, BF should take a lesson from America's Army. There should be a simple single player training for a plane and one for a helicopter. When you complete these you can fly their respective vehicles online.

As for the jackasses that will do anything to get that plane, well there realy isn't much you can do about those morons. If we limit pilots to commissoned ranks, then one team might have all their air assets up and the other team has nobody "qualified" to fly... Then you have "applying", how exactly would that work, run up to what you want to fly and press ctrl+e to apply or something? Then you gotta wait 30 seconds to make sure nobody else applies?

It just doesn't work, the system we have now ain't great, but it's not the games fault, its the morons that play it.
apollyonpt
Member
+0|7098

EvilJebus wrote:

It just doesn't work, the system we have now ain't great, but it's not the games fault, its the morons that play it.
also true
RSI_paratrooper
Member
+2|7112

EvilJebus wrote:

I think "applying" to fly is the dumbest thing I've ever heard.

As for the jackasses that will do anything to get that plane, well there realy isn't much you can do about those morons. If we limit pilots to commissoned ranks, then one team might have all their air assets up and the other team has nobody "qualified" to fly... Then you have "applying", how exactly would that work, run up to what you want to fly and press ctrl+e to apply or something? Then you gotta wait 30 seconds to make sure nobody else applies?
Wow, a WHOLE 30 seconds. That's like 2xdeaths. Gee I don't think I can wait that long either. I'm a champion of premature encapsulation in the cockpit!
RSI_paratrooper
Member
+2|7112

Mason4Assassin444 wrote:

RSI_paratrooper wrote:

rustynutz wrote:

or make is so when u have 20 or w/e points that round u are able to fly, that way it makes u want to be good at infantry not just jet whoring, which some times i do
Not bad. not sure what w/e points are though. If you have to have scored points in the round before you can fly it means that there will be a poeriod of time at the start of each round where there are no air assets. I think they do need to be flying to counter the armor.
w/e = whatever

In this case meaning "20 or (insert whatever # of points here)".

# = number
Thanx dude. Couldn't find that one in the Urban Dictionary I obviously haven't got my expert SMS badge yet. This is meant to be humorous and in no way an insult to the original poster. If anything I am denigrating myself!
JediMasterSMD
Member
+0|7061|UK _ Essex
Why not just add a new Kit "Crew" like a Snipper or Medic kits, the "Crew" kit is the only Kit that is aloud to Fly planes / Helos, give them a standard P90 pistol and smoke.  Will stop whores racking up points on Kits they would never get on the ground.

Board footer

Privacy Policy - © 2025 Jeff Minard