I though i was the only one to use that spot (Jk) when i play kark noone is there ever maybe once er twiceKkookie wrote:
If your sniping post gets you more than ten kills without attracting any sort of response from enemies, chances are you have a pretty safe spot and should stay there. tops of buildings, while great vantage points, usually offer poor concealment so move after a short while. choose bushes, rubble, and other dark objects that you can blend in with. try to avoid objects that stand out from their surroundings, like dark bushes in the middle of a white desert.
my all time favorite sniping post is the apc wreak at the entrance to Karkand. it has this metal plate that sticks up so you can just barely be seen, and it blends perfectly with ghile. commanders even have trouble seeing me sometimes.
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- Sniper tactics - is constant relocation really necessary?
The key reason I believe to relocate is when playing against another sniper.
The vengence of a regular player is fatal, yes, but not as deadly as that of an opposing sniper. If you shoot a fellow sniper and stay still, your death is coming. I am a fairly seasoned sniper on BF: 2 and I know if I get shot, I can generally figure out where I was shot from. When another sniper knows your location, death is coming for you so movement will turn out important. Anyway, most of the best sniping spots are like this...
l l
l l You get boxed in.
l________l
The vengence of a regular player is fatal, yes, but not as deadly as that of an opposing sniper. If you shoot a fellow sniper and stay still, your death is coming. I am a fairly seasoned sniper on BF: 2 and I know if I get shot, I can generally figure out where I was shot from. When another sniper knows your location, death is coming for you so movement will turn out important. Anyway, most of the best sniping spots are like this...
l l
l l You get boxed in.
l________l
I read in one of my WW2 books, there were 2 kinds of snipers in WW2.
1. - Stationary Sniper. Usually works alone, or with 1 or 2 other snipers. Remains in a camoflauged position or "nest" as you called it, and because the position was so well hidden/protective of the sniper, the sniper/observer team would remain in these positions for days and sometimes weeks at a time (going back to their field HQ for rations, of course). In BF2, this kind of sniper is better for larger maps, either overlooking a hotspot for infantry, or overlooking an enemy airfield, with long, predetermined ranges, to compensate for bullet drop.
2. - Combat sniper. May work alone, or he may work with a squad (Pvt. Jackson in Saving Pvt. Ryan is an example). Actively moves around, taking shots he KNOWS will be 1 shot kills. This kind of sniper works at relatively medium ranges, compared to 300-400m. This kind of sniper also encounters close quarters combat occasionally. Better fit for urban combat
Most snipers in BF2 are number 2 type, because 1, this isn't real life, remaining stationary in a video game is risky, and 2, they like the front-line type of action. I know the sniper tactics have evolved from WW2, but I'm just using it as an example.
Either way works, I've done it both ways and I've seen people doing it both ways. I guess it just depends on your mood/situation/map.
1. - Stationary Sniper. Usually works alone, or with 1 or 2 other snipers. Remains in a camoflauged position or "nest" as you called it, and because the position was so well hidden/protective of the sniper, the sniper/observer team would remain in these positions for days and sometimes weeks at a time (going back to their field HQ for rations, of course). In BF2, this kind of sniper is better for larger maps, either overlooking a hotspot for infantry, or overlooking an enemy airfield, with long, predetermined ranges, to compensate for bullet drop.
2. - Combat sniper. May work alone, or he may work with a squad (Pvt. Jackson in Saving Pvt. Ryan is an example). Actively moves around, taking shots he KNOWS will be 1 shot kills. This kind of sniper works at relatively medium ranges, compared to 300-400m. This kind of sniper also encounters close quarters combat occasionally. Better fit for urban combat
Most snipers in BF2 are number 2 type, because 1, this isn't real life, remaining stationary in a video game is risky, and 2, they like the front-line type of action. I know the sniper tactics have evolved from WW2, but I'm just using it as an example.
Either way works, I've done it both ways and I've seen people doing it both ways. I guess it just depends on your mood/situation/map.
Last edited by Spearhead (2006-03-07 20:19:48)
Pshh, I love teh cranes and I'm not a noob sniper.
You must be playing against n00bs then becasue after playing sniper for a while the first thing I do no matter what kit I play is check all the obvious sniper spots. I just switch my rifle to single shot and pop-pop-pop so long sniper.Wicked89 wrote:
Pshh, I love teh cranes and I'm not a noob sniper.
1. doing this keeps me alive
2. Snipers are easy to kill because they are prone.
In terms of the original post on this thread. I have one spot on Warlord that I never relocate from. Even if I know I've been spotted I just retreat a little and draw the enemy into my clays. I now have a streak of 24 using the M24 on Warlord. Insurgents: if you think the tops of the buildings are safe you are dead already.
If I'm out on an open terrain map and start absorbing bullets I immediately get up and run away. Usually I'm being hit by counter-snipers. When you run don't run in a straight line either! You may be running directly along his gunbarrel.
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