Thanks for your answer, Torin. Thanks for support, SamSlater.
Here is my reply, Torin you first:
Torin wrote:
I'm going to assume you are one of those whiny ground pounders I always like to diss. Have you ever tried using a plane? Spent the time to get good using it? Do you even know what it feels like to pull a 60-0 round?
Partly, yes. I'm the guy on the ground that you like to kill so easily. True. But for planes - sorry, wrong address. I have spent hundreds of hours playing flight sims, including The One - MS Flight Simulator. I got even a chance of piloting real aircraft, Cessna - for just couple of minutes, illegally. Believe me, I know a thing or two about computer based aircraft simulation. I'm not saying that I was ever good at that, but I think that my BF2 stats have nothing to do with ability to fly. If you want to prove your skills, get MS Flight Simulator 5.1 (probably you have never heard of it as it was released before you were born, kid) and try the Nimitz challenge - should be easy for a pilot with your skills. Just have to land with Cessna on Nimitz carrier with NO HOOK. Have fun. I would love to see you trying
As for BF2, I tried some flying on my own server (to try maps other than Clean Sweep), and lack of realism pushed me back. I'll get back to this later.
As for the 60-0 rounds - probably feels great, when it's so difficult
Get it in Karkand. Will feel much better.
Torin wrote:
1 single AA emplacement will never, and should never be able to take out a jet in 1 salvo. It takes no skill to lock on, no skill to shoot.
Why not? C4 takes out tank in one salvo, and does not require any special skill. Killing somebody with SRAW takes one salvo and no skill at all. Killing tank with TV missle takes no skill. Killing somebody with APC takes no skill. How comes it does not bother you? My guess: you just PANIC (go, SamSlater, go!) that somebody will have any kind of effective weapon against you. Probably I'm wrong, you just don't panic, you just don't want the general 'playability'of the game ruined by having 20-5 instead of 60-0 rounds. LOL.
Torin wrote:
Gee, how about we implement the same thing for helis, tanks, apcs, humvees, etc. You know why we don't? Because it would ruin the fun of the game.
Oh well. I had no idea that tanks have to reload in bases after every five shots. My mistake
Torin wrote:
If you want to go making planes more realistic, then let me bomb 15 people at once from 15,000 ft. up, with no warning, and no way to stop me. Let me destroy tanks simply by spotting them on my radar, targetting them and letting an LGM go, from 15,000 ft up, with no warning, no way to stop me. Planes in BF2 are tons more vulnerabe than real life, hence also why there exists situations like flying over a runway to rearm. Add to the fact that most runways are not long enough to land properly, much less turn around, and you'll see why a plane rearms simply by flying over the runway. It's called playability.
Sorry, but the system is already in place. TV missles for instant killing and attitude of 300m to avoid AA. Besides, I joked about landing. Stop being that serious. I agree that landing would ruin the playability. It's just example of non-realistic advantage you have, so stop referring to real life as an excuse for your abusive game style. Yes, abusive. You heard me.
Torin wrote:
I'm real sorry that you can't cope with how good planes are, but that is reality in the Battlefield series. Don't like it? Try Special Forces (no planes there) or another game entirely. It just sounds like vanilla BF2 is not your cup of tea. Learn to enjoy every map, every weapon, every vehicle (even planes), and you will learn to appreciate the game. Until you do that, you're just another whiny ground pounder.
Special Forces - I got it and yes, I would love to play them more, but it's more complicated than you think. Poland is a country where people usually steal software instead of buying it. Result: there is one official SF server in Poland, and I have never seen a single person playing on it. I just suppose, people that bought Vanilla, can't afford to buy extension. Ping to foreign servers is usually to high for comfortable game. I'm not complaining, it's just the way the life is.
Torin wrote:
I risk getting teamkilled enough just trying to take off, I can only imagine the horror of landing and take off again.
Man, how can you live with such a burden, such risk every day? Now I understand why the life of a pilot is so hard. I admire your bravery. LOL.
Seriously, for a spoiled kid you apparently are, it might be absolutely unacceptable to get killed in a computer game. I understand your concern. So sorry. LOL.
Okay, I have to become serious. LOL. Can't do it. ROTFL.
Man, you risk getting TK'd once or twice in the round? This is a topic of the thread. Brilliant! You see, that's the point - THIS IS THE ONLY RISK THAT YOU HAVE TO DEAL WITH WHILE BEING A PILOT. This has a lot to do with the balance! Like it or not, kid, but The Game is not about points, ratios or badges, but about balance.
Now I got to the point where I can explain two things: why I don't fly in BF2 and why I think that at current stage planes are 'legal expoit'.
I don't fly, because this whole thing with your team loosing round because they stick to the runway waiting for a plane instead of fighting, makes me sick. Not to mention the TKs. This is really disgusting. If it's your definition of 'playablility', I'm just sorry for you. Hopefully, you will understand one day. On the other hand, some people never grow...
My point is that the best way to discourage people to fight for a plane it to balance airforce properly. Make them vunerable as every other unit in the game. There would be no point to fight for something that does not guarantee your success. Currently, playing as a pilot is the best way to score points, regardless the skill. This is why all those pathetic things happen. In my opinion, choice of kit/vehicle/strategy should not affect your score, when you are competent at it. Try to score over a hundred points in a fair round as a SpecOps playing his role - infiltrate enemy territory, destroy enemy assets. Be slow, effective, undetected. Have fun. I can assure you that you would love this game much more if it was closer to real battlefield, not some arcade flight-sim, it is now.
Torin wrote:
1 bomb to take out a tank.
You claim that there is nothing like that in a game? Have you ever tried to allow somebody to get into your bomber / chopper? Yes, there is a bomb like that. Called TV missle.
I think I'm done with you, Torin. All I have to say - grow up, maybe try to understand why online games can't be similar to Doom, with you as a superhero.
Now for SamSlater:
SamSlater wrote:
I love the way pilots say: 'stop whining!' and 'adapt or go elswhere!' I'm sure I can sense panic in their posts! I mean it's bad etiquette for a lowly assualt guy to even concider shooting down a plane! How dare you ask for better AA?! Stop being selfish and think of what it would do to that pilots stats!!! The shame!
Amen. It's all about being selfish. That sad, pathetic child can't just imagine that it would be absolutely possible to avoid being shot down, even if AA turrets would be one shot one kill automatic (unmanned!) weapons with 100% accuracy. He seems to forget that he has his team (SpecOps!) to take out these AA sites. But again, who would help him after being TK'd on runway?
After I wrote it, I think it's even better idea. Picture that: tank or APC is a helpless piece of crap when not supported by infantry. Try to take flag with one single tank with nobody sitting in MG position... Good luck. One SpecOps will defend the flag in no time. So, tanks need infantry and helis, infantry needs tanks and helis. Helis need tanks and infantry. Sounds similar to scissors/stone/paper. It should, it's balanced. Planes are gods. Nobody needs them, they don't need anybody. They just score, regardless team's needs. Perfect balance. Way to go EA!
SamSlater wrote:
The same goes for anti-tank against tanks 1-2 shots for a kill, not 3 or sometimes 4.
I don't agree with you. SpecOps again. Yesterday I managed to 'convince' notorious tank whore with a load of C4 to stop driving it. Took just four easy kills. The guy was so pissed off, that he spent rest of the round running aroung with PKM hunting for me. I was really sorry for his score in the end. I suppose he wanted more.
BTW: my 'strategy' didn't get me 60-0, not even 40 points, but it helped my team to win, as this fucked up retard left the tank. Somebody else took it and used it against our VEHICLES. Made game much more enjoyable and playable for both teams. I guess this is exactly that Torin ment when he called me sad, sad player. Oh, well...
AT kit is also not that helpless against tanks - it just takes bit more skill than SpecOps. Search threads with my posts - I found one thread related to AT and got some nice tips. Really helped.
One more thing about scissors/stone/paper game: you are 100% true. Everybody needs them all, unless some retarded, spoiled kid like Torin brings nuke. Life is full od idiots. The thing about his IQ - that was also funny. I wish he said: my mom told me, that I have 250, so shut up!