Zar_Niko
Member
+1|7093
I have a question:

What's the Assault's purpose?
The only thing it makes him worth to play is the grenade launcher but on some Special Forces Maps you even can't use it (Only G3 and the new Assaultrifle)

IMHO the G3 is shit, it has nothing of accuracy (even when the stats on this page say so, G36E is much more accurate on first shot, prone). you only got 20 bullets, so the infight with moving target will often end in a disaster.

Some people say the assault is good for capping flags, but without a grenade launcher he is not worth to play: bad sprint, not very powerful weapons (except launcher).

So the only thing may be the armor, but i really dont see much difference in armor or not armor. Does anybody know the effect of armor? wahts the damage reduction?

I think they should rise the armor of the assault (not of the support pls, supp is strong enough now) or give him some special abilities like 4-5 smoke grens with duration and some sprint. The assault is supposed to go infight, and other classes should be a bit of afraid of an incoming assault...so smoke (for coming into close range) and a n improvement of the prone acc of the g3 would be cool. If i don't hit the standing enemy while being in prone aiming for his torso something is wrong. With the medic i hit everything from everyhere...so may it be

Have fun

Zar_Niko
specialistx2324
hahahahahhaa
+244|7139|arica harbour
well zar_niko..... assault class is good for one thing and one thing  only " RUN AND GUN"

run all over the map and shoot at everything that moves.. noob tube everyone in sight basically. no need for tactics, just shoot.. you are a basically a walking tank.. you can march into a heavily defended area and blast 6 tangos at least. maybe more..


second, armor does not mean anything to me. i only need a good clean head shot and your dead. i dont care what class you are.

the G3 rifle... accuracy is average.. awsome stopping power but only 20 rounds.

problem is two things 1) sprint distance sucks 2) your rifle has more stopping power but not as accurate as a g36k/c/e

me personally, i play one class more than anything else: SPEC OPS.... and i will tell you several reasons

----- we can run and gun to a certain point, but we cant do is as well as assault
----- we can snipe thanks to our very highly accurate carbines... although the stoping power of those rifles is
        is not as good as a assault rifle. i have neutralized many snipers from rooftops from a distance.
---- we can do anti tank, anti vehicle assuming we can get close enough while undetected to plant c4..
----- we can do an engineers job of putting mines.. c4 near a road that is well placed. when a tank comes
       near it .. i detonate the c4 and the tank is history.
---- we can blow up attillery, UAV, radar .. basically the infrastructure of a enemy commander.

in conclusion we may not be the most powerful class there is but we have many talents. SPEC OPS is the most versatile class in the game. the key to doing well with this class : STEALTH..... no one sees you and  you must neutralize hostiles without being noticed... special weapons and tactics is the key here (SWAT).

If i am not playing spec ops... then i play sniper.... either class if i play my cards right.. i can get like 20 -35 kills and 6 deaths in a round. thats without vehicle whoring.
NZDeathBoy
Member
+20|7150|Chch, New Zealand
Zar_Niko, how many hours have you played assult?
When i started playing bf2, it was my lest favoured kit, i only played suport and medic as they help the team. But when i was trying to get all my vet badges, i had to play 15hrs on assult. It grew on me. Now i play it all the time, and i still havn't unlocked any of the unlocks for it.

Why do i use it? Simple. Its like anti tank, can take out jeeps etc in one shot (sometimes) but more likely 2, you can switch to single fire mode and use it as a sniper, trust me it works. And once you figure out how to use the rocket launcher afectivly, as your caping a flag you can aim the launcher and take them out before they even know you are there.

You don't need speed or more amour, just need to know how to use it, and the best way to take the flags.
Mensi
Member
+0|7081|San Diego, CA, USA
Personally, I think that Assault is best played when you have a squad that supplies you with ample health and ammo. Otherwise it's painful to engage, die, and repeat. If I'm running with a squad that has their shit together, I'll generally go with assault, knowing that I'll get more noobtube rounds and health whenever i get hit. This makes you much more effective, if you stay alive and hitting hard. Bottom line, I think assault is a good class, but I find it awkward to play as a lone wolf.
Spearhead
Gulf coast redneck hippy
+731|7141|Tampa Bay Florida
Mensi is right.  Assault IS the best squad kit, it has armor, plus the assault rifle and grenade launcher.  It just needs a squad to back it up.

I would like to add something -- Medics

Swap the G36e and G3 (Assault gets G36e, Medic gets G3), Medic CANNOT heal himself, and Medic does not get grenades.  If these changes are made, (they never ever will) many more players would play as Assault, plus, it's more realistic.  (No one can properly heal themselves when they are SHOT multiple times)
EvilJebus
Member
+11|7076
These guys are right, assault is THE kit to play if you want to run around and shoot stuff with your gun (the only exception is support, that is the run and prone kit). I don't know what your problem with the G3 is but I sware it performs like a full auto sniper, it's very accurate for me. Smoke grenades are invaluable for your team if you use them right, same with flash bangs.

And just to be a smartass specialist, unless your playing Special Forces expansion and your against terrorists, you won't be shooting "tangos". Tango is a code name for terrorist in the military. It comes from the military alphabet, 'T' is tango, terrorists starts with 'T' therefor they are codenamed tango.
Mason4Assassin444
retired
+552|7113|USA

Spearhead wrote:

Mensi is right.  Assault IS the best squad kit, it has armor, plus the assault rifle and grenade launcher.  It just needs a squad to back it up.

I would like to add something -- Medics

Swap the G36e and G3 (Assault gets G36e, Medic gets G3), Medic CANNOT heal himself, and Medic does not get grenades.  If these changes are made, (they never ever will) many more players would play as Assault, plus, it's more realistic.  (No one can properly heal themselves when they are SHOT multiple times)
Not healing yourself as medic moots the position to a point. Its like in WoW you wouldn't be a priest if you could only heal others. Screw that. Though priests should be giving.....to a point.....not that point!! You nasty bastards.
Superior Mind
(not macbeth)
+1,755|7143
Assault is probaly my favorite kit.
M16A2/M203 - Uber accurate, great stopping power at medium range, 'nade launcher for vehicles.
AK101/GP30 - Stopping power like crazy in short range, 'nade launcer...
Ak47/GP25 - Amazing power in short to CQC ranges. (My fav. AK), 'nade launcer...
G3 - By far the best stopping power of any assault rifle in CQC-medium ranges.
F2000 - Average gun, decent at all ranges + flashbang, 'nade launcer...
SCAR-H - Average gun, easy to place long shots w/ laser scope, cool looking.
=FDX=VEga
Carlos Hathcock Jr
+7|7162|'Ull, Yorkshire, England
I'm not 100% on the effects of the body armour in game but i'm pretty sure it halves the damage of small arms fire (not sure of its effects against explosions)

I know that when i am getting my arse kicked on a close combat map like Karkand or Warlord I can whip out the Assault kit and turn the tables. Ok you can't destroy heavy vehicles like Spec Ops or AT but you can pretty much shit all over anyone in CQB (even the PKM whores) with a G3 or F2000. Add to that the addition of flashbangs, which are incredibly useful in the right situation (the same goes for smokes but to a slightly lesser degree) and the body armour and you've got yourself a lean mean killing machine.

Put simply, your Assault kit turns you into Arnie out of Commando

https://www.pathguy.com/arnoldlawnshootx.jpg

'Let off some schteem Bennett!'
imdead
Death StatPadder
+228|7220|Human Meat Shield
Wow... One who dissed the G3 probably doesn't have enough time using that kit. The Assault is your primary MeatShield, He is the first to go in, the first to die, the first to get c4'd, the first to look around the corner just to get a bullet in the head, the first to see the SRAW close-up; the Assault class to me is well respected and I respect that class and won't hesitate to give them ammo, meds or stand behind them to see what else lies ahead and stand clear if you see his body fly 10,000ft in the air. I really call this class the Meat Class. Everyone of the Classes have roles. Some people think the Support Class should go in first with the high powered PKM, I disagree. The Assault class isn't for someone that is a lonewolf all the time unless they are figuring on being dead alot.

If you've played SF with the G3 alot you probably would fall in love with it, it is the best gun. But if you run out of ammo or don't change your clip everytime you are screwed.
cam420
Member
+1|7101
^totalley aggree, the g3's one of the best weapons
Spearhead
Gulf coast redneck hippy
+731|7141|Tampa Bay Florida

Mason4Assassin444 wrote:

Spearhead wrote:

Mensi is right.  Assault IS the best squad kit, it has armor, plus the assault rifle and grenade launcher.  It just needs a squad to back it up.

I would like to add something -- Medics

Swap the G36e and G3 (Assault gets G36e, Medic gets G3), Medic CANNOT heal himself, and Medic does not get grenades.  If these changes are made, (they never ever will) many more players would play as Assault, plus, it's more realistic.  (No one can properly heal themselves when they are SHOT multiple times)
Not healing yourself as medic moots the position to a point. Its like in WoW you wouldn't be a priest if you could only heal others. Screw that. Though priests should be giving.....to a point.....not that point!! You nasty bastards.
I know it would suck for medics, but it would solve the Medic>Assault problem, because the Medic kit would suck (to a certain extent) without the ability to heal yourself
Zar_Niko
Member
+1|7093
Do you really think i haven't played assault enough time?
Assault is the class who represents Ego-Shooters....so it definitely is my domain.
I used the G3 very often and you can trust me....its accuracy is average. On long distance every skilled player rips you off with G36E/C. You have nothing of a chance. The upped damage of the G3 is nice, but doesn't make the difference. Same for a sniper rifle...if it does 95 damage or 80 damage...who cares. The important thing for me is: how many hits do i need for reaching the 100 dmg. and G36E (34dmg) or G3 (40dmg) is no great difference.

And look at the stats of a normal Assalt player...you kill a lot, thats right...no class is stronger in infight.
But the thing people often forget is, that you usually die more often than other classes. And if you make 30 kills, but you die 20 times...you are NOT cool!

Assault players offten drop the tickets of a team in extreme way. So it can't be the way to go into heavy defended area...killing 3 people easily and then to die. For the team it would be better to have a sniper who maybe makes only 2 kills but doesnt die.

I don't talk about squad playing right now...i know what the purpose of an assault in a squad is...jump in, make high damage with grenade launcher and to take bullets....medic should revive him.
But if you dont have medics, the assault really really sucks.

And i dont remember who said, that you can destroy jeeps with your GL...HAR HAR...you need a very lucky hit on a former damaged vehicle. If you are good you kill the gun mounting player...but WHICH vehicle stands still for your second nade?

Give me a good reason to play assault pls...or asked in a differend way:
What can the Assault what my fav lass (medic) can't do. And i can cap flags...i live much longer with my healing. I'm more accurate on every distance than assault. So what???

Zar_Niko
deject
Got His War On
+37|7225|Golden, CO
The Assault class is the basic all-around class.  They don't have any special abilities, but they have more firepower than most of the other classes.  I know that I'd rather be Assault than a medic if a Vodnik shows up.  Yeah the hand grenades will blow up the car, but the GL gets the grenade there faster and immediately blows up rather than being timed.  It also has a longer range.

Basically what I'm saying is the assault class is good for killing people.
specialistx2324
hahahahahhaa
+244|7139|arica harbour
you guys are dead wrong.... spec ops are the best all around kit in the game.... we got the most accurate hand held weapons ( actually second to sniper rifles) . you may have all the firepower but your accuracy is crap.... i tested it myself... a double tap causes your rounds to spread out more... my g36c has less spread.

why should GL a vodnick when i can sneek up to it and place a c4 charge... then boom....

we dont just shoot bad guys.... we can take out asseets easily.

BTW.. all that body armor dont mean squat if i get you with a head shot....

It takes far more skill to be sneaky with spec ops than to rush people with an assault class..
NPN_Scorpio
Member
+2|7133|King's Island
Ok, specialist, so you like being sneaky.

Well, so do I.

But  for snipers and spec-ops to remain relatively stealthy there needs to be some grunts willing to put pressure on the enemy positions at close range, to *assault* those positions. So what if the assault rifles have less accuracy than the carbines? The assault class isn't supposed to shine at range, it is supposed to be in the enemy's face, shooting and advancing. This works best with support and medics to back them up. Assault isn't so much a kit as a mindset. "Charge!" Compare the roles of samurai and ninja.
Zar_Niko
Member
+1|7093
Ehm specialistx234, how old are you...

the way you are writing seems very naive.

The things that scorpion said are true. While I'm playing grunt there is no moment when i feel totally helpless. Maybe that is what scorpion means. It makes a difference to throw a grenade or to shoot it, because of the time until it explodes. So when vehicles appear or more than two soldiers come to your location the best thing you can be is assault...you shoot an early grenade, than you hide and reload, second grenade...switch to automatic fire and lets go. Every other class would had problems in a confrontation with 3 other soldiers. The good thing i realiz e now is that you can pop up around the corner, shoot the nade and disappear in a matter of seconds.

Ok, SpecialistX234...now again some words to your nice Spec Ops.

[ou guys are dead wrong.... spec ops are the best all around kit in the game.... we got the most accurate hand held weapons ( actually second to sniper rifles) . you may have all the firepower but your accuracy is crap.... i tested it myself... a double tap causes your rounds to spread out more... my g36c has less spread]

spec ops don't have themost accurate weapons...minimum deviation is for all sniper rifles and for all support weapons. than you got the medic weapons with the same deviation as the Spec Ops Weaponry...so the spec ops weapons aren't as accurate as you think.

[why should GL a vodnick when i can sneek up to it and place a c4 charge... then boom....]

easy answer...because the vodnik can shoot you...while you run at him...an assault even can hide before the driver notices the explosion. Do you know how many Spec Ops i have killed while they attempted to be sneaky?

[we dont just shoot bad guys.... we can take out asseets easily]

yapp, thats the main purpose of spec ops, thats why you carry C4

[BTW.. all that body armor dont mean squat if i get you with a head shot....]

Don't know how good you are, but when I'm Spec Ops and an assault with GL rushes around the corner...my aiming is not so controlled to give him an headshot sometimes it works but usually you will read Assaultplayer [GP-30]You

[It takes far more skill to be sneaky with spec ops than to rush people with an assault class..]

Yapp, Spec Ops are not for Killing...everybody knows that. In my first post i said that i don't understand why people should play assault i knew that every other class (except for Support with unbalanced PKM) can't win a direct confrontation against a skilled assault.

The only thing i hate about Assault is that i die to often...i got a good ratio...3:1 or something like that, but it has to be better...maybe you should only play assault if you got some good medic around.

Scorpion, thanks for your explanation! It was very helpful!

Cyas
specialistx2324
hahahahahhaa
+244|7139|arica harbour
sorry dude.. its just i got spec ops down to an "art"

if i am under heavy fire ....i run to the nearest hallway..plant c4... whip out the detinator.. when i see them...KABOOM...... you will be suprised how many people fall for that trick.. whats even funny is to see the animation of them flying in the  air screeming...it always crack me up
Spearhead
Gulf coast redneck hippy
+731|7141|Tampa Bay Florida

specialistx2324 wrote:

sorry dude.. its just i got spec ops down to an "art"

if i am under heavy fire ....i run to the nearest hallway..plant c4... whip out the detinator.. when i see them...KABOOM...... you will be suprised how many people fall for that trick.. whats even funny is to see the animation of them flying in the  air screeming...it always crack me up
I believe that Spec-Ops is the 2nd best all around kit.  Sure, the carbines are more accurate, but they do very little damage and the kit itself doesn't include body armor.  BTW, the Assault rifles are tons better than the carbines.  M16 on burst mode is much better than M4, IMO.
unnamednewbie13
Moderator
+2,074|7222|PNW

BF2 is a squad game, and people don't seem to think that assault can be a team kit. I've perhaps seen all of three smoke grenades tossed for squad cover in my 300 hours of gametime, and I'm the only one I've ever seen using flashbangs at all in vanilla BF.

I was on a squad once with a medic, two anti-tankers, a support, and myself as assault, dropping smokes for cover and reloading with ammo bags. Flag capping was extremely simple.

Last edited by unnamednewbie13 (2006-03-11 00:03:11)

imdead
Death StatPadder
+228|7220|Human Meat Shield
Ha! yeah I remember when the flashbangs first came alive and everyone was using them, thank god they don't do it anymore, I think mostly it was blinding thier teammates. On SF that is the biggest asset of the Assault Class, easy kills as the blinded person is running into a wall. People have thier own opinions, but the original poster asked why be Assault. To be assault you are the Meatshield and take out whatever is in front of you while the meds,support, spec, engys are behind you as you clear the way, and if you end up ontop of a roof with no ladder then they know to turn the other way. Some instances I agree with the medic bit about you can heal yourself and basically have the same weapon (China, US-- for two) why be assault? Assault Class is meant for squads, but if you are lonewolf take the medic class. Like I said Assault has the a brutal weapon in the G3 or the FN2000. Sure you can say the DAO or shottys or snipers have the best weapon up close and far, but the G3 is the best of both worlds. Just think 3 shots to kill a pixel from any range.
scorps
Member
+2|7072
I prefer the MEDIC kit  but i dont go around reviving people for points or   running half a map just to get a point and give someone a health kit. i use it cuz it has an awesome gun(g36e) and when youre weak you can reheal yourself.

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