Subscribing to stereotypes is like the open admittal that you fall firmly into Category B.
Grow the fuck up and quit with the narrowmindedness... like all of 13 million people worldwide fit into the 1980's Dungeons & Dragons category, I'm sure. You know, 5 years ago people that played RTS or FPS games were viewed with 'nerd suspicion' also... it wasn't socially acceptable back then to spend all your time on a console/PC playing shoot 'em ups or devoting your time to developing new strategies in an RTS. Now it is because of fancy marketing and a new generation of youth that recognise gaming as a culturally and socially acceptable thing to do. Hell, now it's "cool" to spend 1000's of hours on Guitar Hero mastering some pointless 4-button 'solo', or to "pwn" your friends at Halo 3 or Call of Duty 4 over XboxLIVE... for 4 hours a night, every night after school. Point is, these gaming stereotypes are oldfashioned and massively outdated, and you're just making a generalisation that was probably more appropriately made 10 years ago.
The inherent irony of trying to reason with other gamers, on a gaming Forum, that 'x' game is less nerdy than 'y' game.... it blows my mind. None of you seem to get it though, the bigger picture here - that gaming is in a transistory shift from nerdy-underground to popularized mainstream culture - doesn't get through to the majority of you. Carry on playing your 'cool' and 'social' FPS games, they're great games, but don't look down on or ridicule other gamers because of their personal preference in game. One and the same.
If anything, you should be thanking your average, casual WoW player. Their hobby gives much to the PC gaming industry, in terms of mainstream awareness, recognition and publicity. Just remember, every time that BBC News reports an article on World of Warcraft- the
entire industry gets a lift. World of Warcraft is one of the forces behind the paradigm shift that is moving PC gaming from a misunderstood and unpopular entertainment form into the more widely-acceptable mainstream public. What exactly are the other developers doing at this point in time for the industry and market as a whole, apart from bitching about piracy, crying over their profit margins and developing ever-more intricate DRM methods to alienate the consumer?
Last edited by Uzique (2008-11-21 04:27:50)