Answers to specliasist:
1) more lag. ping will go up quite a bit
- Lag, wether it is network lag or graphics lag, can be avoided. Current broadband connections can take it, current servers have enough power and network capacity to take it... Graphics lag? Well, if there are 100 players in the same screen it might affect some older graphics cards. That is your personal issue if you cant afford a better one. But in PR -mod due the large scale maps it is highly unlikely to have that situation, so problem doesnt exist. In vBF2 you can have your max 64 players, again it doesnt needs to be changed. This is just about enabling the engine to go over 64 if someone wants it, and people playing the mods wants it.
Next, this term 'ping' you are using is about how long it takes for a packet to travel from place A to place B. This value is based on your location and in how congested your network usage is, it doesnt have anything to do with 100 players... Unless you are using dial-up.
2) more asshats noobs running around Tking each other/ immature insults flying like grenades
Asshats can stay playing vBF2 with their 64 player Karkand city. Again, the game doesnt need to be affected... It is just about enabling the engine to go over 64 players if someone wants it to happen.
3) 114 noobs is just too much for an administrator to keep up with. there might as well be no admin. and i hear about this auto admin crap which to be quite honest is even worse.
114 noobs can TK in 64 player servers, again.. Nothing needs to be changed, this is only about enabling the servers to go over 64 if someone wants it to happen.
Get it already?
1) more lag. ping will go up quite a bit
- Lag, wether it is network lag or graphics lag, can be avoided. Current broadband connections can take it, current servers have enough power and network capacity to take it... Graphics lag? Well, if there are 100 players in the same screen it might affect some older graphics cards. That is your personal issue if you cant afford a better one. But in PR -mod due the large scale maps it is highly unlikely to have that situation, so problem doesnt exist. In vBF2 you can have your max 64 players, again it doesnt needs to be changed. This is just about enabling the engine to go over 64 if someone wants it, and people playing the mods wants it.
Next, this term 'ping' you are using is about how long it takes for a packet to travel from place A to place B. This value is based on your location and in how congested your network usage is, it doesnt have anything to do with 100 players... Unless you are using dial-up.
2) more asshats noobs running around Tking each other/ immature insults flying like grenades
Asshats can stay playing vBF2 with their 64 player Karkand city. Again, the game doesnt need to be affected... It is just about enabling the engine to go over 64 players if someone wants it to happen.
3) 114 noobs is just too much for an administrator to keep up with. there might as well be no admin. and i hear about this auto admin crap which to be quite honest is even worse.
114 noobs can TK in 64 player servers, again.. Nothing needs to be changed, this is only about enabling the servers to go over 64 if someone wants it to happen.
Get it already?