I don't think you have grasped the concept of this discussion, it's not whether or not PR is any good, but whether the player limit should be increasedJoshP wrote:
PR doesn't need any servers, it's shit
guize who wants to be an asshole and help me CTD all the popular PR servers like every 10 minutes for a few days until PR dies and all the PR nubs cry?
it'll be epicgriefing
then again i'd probably have hundreds of army-nerds who play PR stalk me and find out where i live, lulz (srsly, PR seems to be full of quite a few real military people, which seems stupid to me, but yeah...)
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Imagine 8 claymores guarding every flag and imagine the nade whores on karkand. The lines for the vehicles would also be insane. I think the less people the better IMO. More tactical if you don't have loads of people just running around trying to get kills instead of working together.
you have 10 more days and 10 moar karma than me12/f/taiwan wrote:
Zimmer wrote:
No.
wat
Retarded idea.
Last edited by Oisín | Irishpride (2009-02-06 09:50:40)
...and even more douchebags spending the entire round waiting in the jet hangerebug9 wrote:
Simply means more idiots racing to the vehicles at the start of every round. And more force tk's during the rounds.
I find the game most fun with between 40 and 50 people on the smaller maps, and 50 and 64 on the larger ones. Any more would just make the game cramped and shitty.
I like it at 32 size maps with no more slots than 38-40.
Or 16 size maps with about 26 slots.
32 size maps are the best maps though (Zatar <3 Karkand <3 Cleansweep <3 Daqing <3)
Or 16 size maps with about 26 slots.
32 size maps are the best maps though (Zatar <3 Karkand <3 Cleansweep <3 Daqing <3)
I don't think you have grasped the concept of a thread derailTehremos wrote:
I don't think you have grasped the concept of this discussion, it's not whether or not PR is any good, but whether the player limit should be increasedJoshP wrote:
PR doesn't need any servers, it's shit
guize who wants to be an asshole and help me CTD all the popular PR servers like every 10 minutes for a few days until PR dies and all the PR nubs cry?
it'll be epicgriefing
then again i'd probably have hundreds of army-nerds who play PR stalk me and find out where i live, lulz (srsly, PR seems to be full of quite a few real military people, which seems stupid to me, but yeah...)
terrible idea.
you say if it was increased to 108 that the larger maps would be more playable? well one problem, you cant find a server on any of those large maps now that are actually full. just because you increase the limit for the number of people on a map doesnt mean that more people will play on that map
you say if it was increased to 108 that the larger maps would be more playable? well one problem, you cant find a server on any of those large maps now that are actually full. just because you increase the limit for the number of people on a map doesnt mean that more people will play on that map
32 player Dragon is awesome.Oisín | Irishpride wrote:
I like it at 32 size maps with no more slots than 38-40.
Or 16 size maps with about 26 slots.
32 size maps are the best maps though (Zatar <3 Karkand <3 Cleansweep <3 Daqing <3)
It's like, Sharqi, but better.
i like the idea...it would be total chaos at carrier on wake with 57 fecking retards running around...karkand servers would crash due to to many medpacks and nades, but ive a list of top needing more players maps : 1 fhushe 2: Zatar 3: dragon ,and maybe daqing the ground fighting on the ground would be so much more fun
And what if it catches on and soon you'll only see 114 player servers? Just like people DID NOT HAVE to play IO yet 90% is IO now. Just saying...(HUN)Rudebwoy wrote:
I dont see why it is a problem to have a 114 map size as an OPTION. If this will be introduced, you wont HAVE TO play on 114 player servers, there will be many 64 size still. Since this is an option, it wont damage any minor community or the vanilla BF2 players.
Of course it could happen that a server will be unenjoyable with 114 ppl(regardless if it is a mod or not), but if it will be, than you simply wont play on them.
Please be a bit more open-minded.
/signed
Huge numbers should be limited to larger and lesser played maps, the good ones.
It would be fun on maps like Dragon Valley and Fushe Pass. Not on Wake Island or Karkand.
The only maps I see the 114 slot working are Songuah_64, Kubra_64, Cleansweep_64 and Daqing_64...M.O.A.B wrote:
Huge numbers should be limited to larger and lesser played maps, the good ones.
Like you said, the good maps.
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