I was looking at the game features listed in the sticky above and I came across this:
"Usable Toilets on the Battlefield"....wtf is this?Battlefield 2142: Overview
Battlefield: 2142 takes place in the year 2142, where humans are struggling to survive on the remaining 25% of Earth that is inhabitable.
Release Date
+ Expected Fall (Autumn) 2006
Features
+ More details are expected to be revealed at this year's BF-CON (April 28-30, 2006) E3 (May 2006).
+ Uses the same core engine as Battlefield 2, with improved visual and physics engines.
+ Thanks to this, more time can be spent developing new weapons, vehicles, maps, etc..
+ Maps can provide ideal vehicle-to-player ratios.
+ Usable Toilets on the Battlefield <----------------------------------------------------
+ More work has also been put into ensuring the game is balanced at release
+ Uses a similar squad system to that of Battlefield 2, but improved - for example squad leaders can now deploy a beacon which their squad-mates can spawn from, even if the leader dies
+ Parachutes are no-longer issued to troops - replacement is currently unknown
+ Grappling hooks and night vision (á la BF2: Special Forces) may be included - undecided
+ Expected to contain a new commander system, co-op mode (for teaming up against AI opponents) and possibly even an entirely new game-mode for the Battlefield series
Maps
+ Brand new locations and scenarios - set in the year 2142.
+ Most of the maps are based in North Africa (since this is where most of the remaining land is)
Teams and Classes
+ Players can play as the "American-European Alliance" (Continental America and most of Europe) or "Pan Asian Coalition" (made up of Russia, Middle East, India).
+ No Far East countries - possible add-on in the future?
Vehicles
+ Heavily influenced by futuristic sci-fi movies, such as Aliens.
+ Similar mix of vehicles as in previous Battlefield titles (tanks, APCs, transport, etc.), but with the addition of Mechs.
+ Mechs are armed with an anti-aircraft gun, TOW anti-tank rocket launchers, and anti-infrantry mini-guns on each arm
+ Other vehicles will be given more powerful weaponry to balance this out, such as EMP
+ Helicopters are replaced by blade-less hovering ships
+ Fighter jets are to be included, but details aren't yet known
Weapons
+ Although futuristic-looking, still based on current weapon technology on the whole (ordinary bullets).
+ EMP grenades to scramble vehicles' vision and reduce their speed
+ Number of new mines to use: Chaser (anti-tank)
+ Artillery will still be included
Last edited by Fancy_Pollux (2007-02-02 19:58:37)