I hope the map will be uploaded today for you guys to download, please check back later. Once we got it, I'll include d/l instructions.
Nature is a powerful force. Those who seek to subdue nature, never do so permanently.
<3TehMyke wrote:
[23:53] Dooomed: post in my thread, it needs a good bump
[23:53] Dooomed: http://forums.bf2s.com/viewtopic.php?id=123784&p=5
Last edited by Im_Dooomed (2009-04-10 20:54:24)
Screw the match, this is going to be waaaaaaaaaaaaaaaaaaaaay more fun than any shitty league match.Mint Sauce wrote:
Not going to be able to play, got a CoD match. Sorry
Yeeeeeah, about the map...menzo2003 wrote:
i want the map
Last edited by Im_Dooomed (2009-04-11 11:06:43)
You would know?DoctaStrangelove wrote:
Screw the match, this is going to be waaaaaaaaaaaaaaaaaaaaay more fun than any shitty league match.Mint Sauce wrote:
Not going to be able to play, got a CoD match. Sorry
Let's take this... to the Sandbox. Jkjk, you need the map editor for spawns. They show up as little white cubes.Im_Dooomed wrote:
Map isn't finished, does anybody know how to change the map files for spawn points??
Is anybody familiar with loading custom maps into BF2cc??
The people who said they'd take care of this, aren't around all of a sudden
If you're server is run on a linux machine, make sure all the map files and folders are spelled with lowercase letters. Linux doesn't like capitals.Im_Dooomed wrote:
GOOD NEWS! I ran Filezilla, and got the mod map onto the FTP server, I loaded BF2CC and the map shows up, now i gotta make a profile for it, not sure about that....
GaryBuck: changed left and right to sas and spetz
GaryBuck: and gave at the me insurgent kit
GaryBuck: rpg is workking
Dooomed: upload upload!
Dooomed: I'll get it on their server via FTP
I can see the future... Civilian Car Wars retirement home.Im_Dooomed wrote:
Honestly not sure, depends on the total people, we can run 6 rounds, and one tie breaker, or 12, 14...15...100....
At 10pm GMTDoctaStrangelove wrote:
Wait, so when is this going to be?