I too make up for my bad arguments by criticising other people's stats.
DrunkFace: Is always right
Voted Yes
Wait behind the line ..............................................................
Yes, critising stats, I'd like to see where. I'd also love to know how you can claim anyone is 10 times better then me when you have never even seen me play. Hmmm could it be my stats? The same ones I didn't need to create multiple accounts for, just to prove how leet I am.Oisín | Irishpride wrote:
How about you shut the fuck up and stop criticizing people 10 times better than you.DrunkFace wrote:
Errr huh... good one. That coming from someone with almost 3 times the nade kill percentage and throws grenades 5 times more often then myself. How about you look up the word hypocrite then go play a map that isn't karkand.DeathUnlimited wrote:
You know, all kits have those fancy things called 'guns' as well.
You're shit, shut the fuck up.
As above... just one place please.Fat_Swinub wrote:
I too make up for my bad arguments by criticising other people's stats.
Ok whatever you say buddy, is that your only defence because you know I'm right.steelie34 wrote:
stats reference = fail
you have instantly lost all credibility in this debate
this is over people!!!!
no Changes on nades!!!!!
http://forums.electronicarts.co.uk/batt … cking.html
also reverted back to .03 prone delay instead of the .07
no Changes on nades!!!!!
http://forums.electronicarts.co.uk/batt … cking.html
also reverted back to .03 prone delay instead of the .07
I would just like to say, HA HA!!!I'm Jamesey wrote:
When nagging the producer about reducing public bf2 nadespam he told me to make a poll.
<@Bazajaytee> yoyo|Jamesey feel free to make a poll on the forums about it
<@Bazajaytee> bt`Campez Nah, if enough people mention it we will change it
<@Bazajaytee> I want your feedback, I want this to be the community patch that you guys influence
If we get enough votes he will reduce the number of grenades in public bf2, maybe making it playable and attracting players back to bf2 again.
http://forums.electronicarts.co.uk/batt … s-bf2.html
your vote counts so register and do it. If you have any feedback, create your own poll and let's change the game for the better.
Im going to nade spam you on karkand K?
jdno_7 are you serious?
I didnt really care either way tbh
Yo, about criticising stats. It's right here. Right above these words that I'm typing. The words you said that meant you not only looked up his stats but then calculated the percentages of and then compared to your own. Drunkface without using a calculator if you could make a reasonable point about grenades it would great.DrunkFace wrote:
That coming from someone with almost 3 times the nade kill percentage and throws grenades 5 times more often then myself.
Bet you can'tjdno_7 wrote:
I would just like to say, HA HA!!!I'm Jamesey wrote:
When nagging the producer about reducing public bf2 nadespam he told me to make a poll.
<@Bazajaytee> yoyo|Jamesey feel free to make a poll on the forums about it
<@Bazajaytee> bt`Campez Nah, if enough people mention it we will change it
<@Bazajaytee> I want your feedback, I want this to be the community patch that you guys influence
If we get enough votes he will reduce the number of grenades in public bf2, maybe making it playable and attracting players back to bf2 again.
http://forums.electronicarts.co.uk/batt … s-bf2.html
your vote counts so register and do it. If you have any feedback, create your own poll and let's change the game for the better.
Im going to nade spam you on karkand K?
Swinub, DrunkFace, IrishPride, knock it off.
Unnecessary TBH. Nadespam isn't a problem for anyone with half a brain, either rush them and kill them (can't shoot you back without a gun out, now can they?) or go around behind them and cap their back flags.
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot.Sup3r_Dr4gon wrote:
Unnecessary TBH. Nadespam isn't a problem for anyone with half a brain, either rush them and kill them (can't shoot you back without a gun out, now can they?) or go around behind them and cap their back flags.
.:i7|Batman wrote:
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot.
.:i7|Batman wrote:
With maps like Karkand.
I found your problem.:i7|Batman wrote:
Karkand.
Yeah ignorant players like to blame karkand for everything that's wrong with bf2. find another map with decent balanced flow on 32 size and 64 size where the majority of rounds don't end in fullcaps or spawn rape.S.Lythberg wrote:
.:i7|Batman wrote:
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot..:i7|Batman wrote:
With maps like Karkand.I found your problem.:i7|Batman wrote:
Karkand.
find any bf2 map which can be played on 16 player size (which is the best size to play jalalabad, mashtuur and gulf of oman) which doesn't get ruined by nadespam and then you can blame karkand for every nade related gripe.
Tbh there's nothing wrong with Karkand. Well, I don't see anything wrong with it.
Disappointed about nothing being changed though, personally I would have removed all but one nade from each kit.
Disappointed about nothing being changed though, personally I would have removed all but one nade from each kit.
Granted nade spam does occur on other maps, I still find great rounds all the time, even 40+ rounds. I play Kark, too, but nades don't usually present a problem. I wonder why? If things degenerate into a spamfest, I simply leave. Maybe nade spam is a European thing? I guess I must be ignorant and you must be God's gift to BF2. How dare anyone question you.I'm Jamesey wrote:
Yeah ignorant players like to blame karkand for everything that's wrong with bf2. find another map with decent balanced flow on 32 size and 64 size where the majority of rounds don't end in fullcaps or spawn rape.S.Lythberg wrote:
.:i7|Batman wrote:
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot..:i7|Batman wrote:
With maps like Karkand.I found your problem.:i7|Batman wrote:
Karkand.
find any bf2 map which can be played on 16 player size (which is the best size to play jalalabad, mashtuur and gulf of oman) which doesn't get ruined by nadespam and then you can blame karkand for every nade related gripe.
Last edited by Rock Lobstah (2009-04-30 15:29:57)
Get off my dick.S.Lythberg wrote:
.:i7|Batman wrote:
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot..:i7|Batman wrote:
With maps like Karkand.I found your problem.:i7|Batman wrote:
Karkand.
Your dick is Karkand?.:i7|Batman wrote:
Get off my dick.S.Lythberg wrote:
.:i7|Batman wrote:
With maps like Karkand it can be difficult to do so especially when they're on USMC and they're capped out, not to mention no one nade spams in the open where they can be shot..:i7|Batman wrote:
With maps like Karkand.I found your problem.:i7|Batman wrote:
Karkand.
good one
Last edited by grassonwater (2009-04-30 20:58:37)
I don't think nades are the problem. I/O is the problem. Put DPVs, FAVs, humvees and vodnicks in I/ O servers and people can drive by them. The only reason jerks spam them is because they know slow moving infantry have to try making it threw a barrage of them.
Last edited by Evil_Black_Fox (2009-04-30 23:46:22)