That's not exclusive to iron gator, it's an SF thing. When you take a headshot full on (like an AK-47 shot to the head) you can't be revived.Im_Dooomed wrote:
Do you think there is time for them to fix the no revive bug on Iron Gator? Basically you have a 50/50 chance of NOT being able to revive a teammate when he dies on the gator
It truly makes for the ultimate claymore spamming fest...
Can someone suggest this to the big wigs on the ea forums?
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shit I cant login to online account, it just drops back with no error and when trying offline SP it crashes. Well, seems like no testing for me. gotta wait final release.
you are my man! thx.Sup wrote:
I just got a confirmation by DICE that this error is a feature and will also be included in the final versionlegionair wrote:
shit I cant login to online account, it just drops back with no error and when trying offline SP it crashes. Well, seems like no testing for me. gotta wait final release.
When I have to reinstall BF2 I always play around or two of Mashtuur. Loved the original BH's. So glad if the final rrelease brings them back for good.notorious wrote:
Go Blackhawks!Spark wrote:
The blackhawk change has pricked my ears up. They was some fun times in that blackhawk.
I lol'd at the point they made where they said that the J10 is superior to the F35.
Basement dwellers should know this. Delta-wing > whatever F35 is.
Basement dwellers should know this. Delta-wing > whatever F35 is.
noice
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669
http://forums.electronicarts.co.uk/batt … ost8942669
OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
That could actually be good. It very much depends how it's done. I cannot say anything for sure until I can test it. In 2142 it didn't quite work tbh.Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
The whining will probably be so massive that it ain't going to be added though
Last edited by DeathUnlimited (2009-05-13 06:04:58)
main battle tank karthus medikopter 117 megamegapowershot gg
Ok well how do you think it could work?
It would stop instaproning. Instaproning causes 1v1 to be Reg v Reg, not Aim/Movement v Aim/Movement.Fat_Swinub wrote:
Ok well how do you think it could work?
On another thought I do not think it would fit in this game though. The weapons are inaccurate enough already and it would too severely change the movement in BF2. Movement isn't something that needs much tweaking in BF2 anyways and all extra restrictions are bad.
Last edited by DeathUnlimited (2009-05-13 07:52:26)
main battle tank karthus medikopter 117 megamegapowershot gg
wow....Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
So making one teams vehicle awesome, and making the other vehicle useless is jst fine? Fucking people are so dumb. Have you forgoten that most MEC vs. US maps are not Wake Island? Is it really so hard to give 50 cal guns splash damage too? Is it so hard to just put the same guns in all transport choppers? no.Spidery_Yoda wrote:
The USMC relies on their transport choppers to make successful attacks on many maps, whereas the other armies rarely even need to use theirs. This, coupled with the fact that the other transport choppers share the same gun as jeeps, means they don't need to be improved and can't easily be improved.Ajax_the_Great1 wrote:
So they're making Blackhawks better but keeping all the other transport choppers shitty...
Well congragulations to them on keeping their streak up of every patch making the game worse than it was before.
The Blackhawk change was wonderful. Why do people have to complain about everything.
OMG, they just hating on the support guys. Well I suppose it is one way to increase nade spam, make the support guns even more useless.Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
Yes, I think it is great. his way the "window jump" possibilities and other physical movements are not affected, but alleydiving and the like are less effective.DeathUnlimited wrote:
That could actually be good. It very much depends how it's done. I cannot say anything for sure until I can test it. In 2142 it didn't quite work tbh.Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
The whining will probably be so massive that it ain't going to be added though
You might be right about the whining though. Perhaps more people in favour of the changes implemented should speak out. Just post more "I did like that you changed (.X.)" comment, next to the Ï don't like that you changed (.Y.) comments.
Damn, I like this I am hitting 2.0/mbps and I am on the east coast.legionair wrote:
wow thanks thats a fucking speed of 10Mb/s!md5 wrote:
I've upped another mirror for people in Europe: http://zoeff.replayirc.com/bf2/BF2_Patch_1.50-Beta2.exe (Located in Netherlands)
Keyword: Support. They shouldn't be the squad's frontline or corner proning.DrunkFace wrote:
OMG, they just hating on the support guys. Well I suppose it is one way to increase nade spam, make the support guns even more useless.Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
I like this addition. I think it'll affect corner proning G36 medics more. Loving it.
But unlike an 'E' support guns more or less need to be fired from a prone position.Ilocano wrote:
Keyword: Support. They shouldn't be the squad's frontline or corner proning.DrunkFace wrote:
OMG, they just hating on the support guys. Well I suppose it is one way to increase nade spam, make the support guns even more useless.
I like this addition. I think it'll affect corner proning G36 medics more. Loving it.
Yeah, that's the shitty part, but is more realistic. Would be nice if you could mount the LMG against some edge like COD and then get mounted gun accuracy.DrunkFace wrote:
But unlike an 'E' support guns more or less need to be fired from a prone position.Ilocano wrote:
Keyword: Support. They shouldn't be the squad's frontline or corner proning.DrunkFace wrote:
OMG, they just hating on the support guys. Well I suppose it is one way to increase nade spam, make the support guns even more useless.
I like this addition. I think it'll affect corner proning G36 medics more. Loving it.
Being prone isn't nerfed, instaproning in CQB, in alleys etc., is. Used correctly, support is just as effective as ever.DrunkFace wrote:
But unlike an 'E' support guns more or less need to be fired from a prone position.Ilocano wrote:
Keyword: Support. They shouldn't be the squad's frontline or corner proning.DrunkFace wrote:
OMG, they just hating on the support guys. Well I suppose it is one way to increase nade spam, make the support guns even more useless.
I like this addition. I think it'll affect corner proning G36 medics more. Loving it.
The one and only jet fighter shot down by a helicopter was shot by TV guided AT missile. Anti-Tank? Anti-Air? Multirole, in hands of experienced gunnerDoctaStrangelove wrote:
TV Missiles are Anti-Tank, not Anti-Air.
My god, I hope that delay of increased acc whilst going prone is at least 1 second.
Instant proning L85 randoms can't just flop down and spray you with 0 aim or movement.
Sweet.
Instant proning L85 randoms can't just flop down and spray you with 0 aim or movement.
Sweet.
I'm afraid to DL the new beta patch.
I'm working away from home and only brought the #1 BF2 CD so If I eff something up I cannot reinstall!!!
I'm working away from home and only brought the #1 BF2 CD so If I eff something up I cannot reinstall!!!
Wow, that's a huge change in the game. I don't know if it's good or bad but 'taking a leaf out of BF2142's book' doesn't seem too smart, given that 2142 was kind of a flop.Fat_Swinub wrote:
AAAAAAAAAAAAAAAAAAAAAAAAAA
http://forums.electronicarts.co.uk/batt … ost8942669OK so the jumping is back at 0.3 second delay.
However thats not the end of this, we have taken a leaf out of BF2142's book and now added deviation when going prone. So while it'll be possible to prone in the air you'll lose your aim accuracy in exchange.
2142 was also a better game when it came to balance and teamwork.
It had flaws (big ones), but they weren't it.
It had flaws (big ones), but they weren't it.
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
3 hours after starting the download I'm at 35% Abilene, Texas "high speed" internet at it's best.....FML.
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