Thats because they keep adapting old jokes into items at a later date, not because they had anything planned at the time.Flecco wrote:
This is valve m8... There's no such thing as a coincidence. Ever.Spidery_Yoda wrote:
I always just assumed it was a joke. Having 'dracula' randomly appear on their warning board. It was funny.
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I've just been rackin' up points by building sentries and dispensers, love the Engineer class, and the Sentry's aim is spot on.
Thanks for the tips, though. I'll have have to branch out eventually because the Engineer doesn't have any unlocks. (yet? )
Thanks for the tips, though. I'll have have to branch out eventually because the Engineer doesn't have any unlocks. (yet? )
You get points for teleports too. Build them, your team will love you.TopHat01 wrote:
I've just been rackin' up points by building sentries and dispensers, love the Engineer class, and the Sentry's aim is spot on.
Thanks for the tips, though. I'll have have to branch out eventually because the Engineer doesn't have any unlocks. (yet? )
Last edited by Peter (2009-05-26 07:33:31)
Don't play a class just because it has unlocks. Most of the unlocks are worthless, and the most you can do with a class is with it's stock weapons (The Medic is the exception here). Play classes based on the class itself, not because of unlocks.TopHat01 wrote:
I've just been rackin' up points by building sentries and dispensers, love the Engineer class, and the Sentry's aim is spot on.
Thanks for the tips, though. I'll have have to branch out eventually because the Engineer doesn't have any unlocks. (yet? )
Last edited by Spidery_Yoda (2009-05-26 07:46:14)
Did you even see what I highlighted?Zukabazuka wrote:
When they disguise as your teammate, once they attack they lose cover and every sentry nearby will fill the spy with bullets. That is you wont see the character switch weapon or being able to use the weapon your disguise have. Also if you are pyro, just flame away anyone coming near you. If they catch fire, just hunt them down.Fenris_GreyClaw wrote:
You must be kidding.Zukabazuka wrote:
You will see spies who can take an identity of your teammate, but they often have half HP and can't attack or switch weapon while in disguise.
So basicly any character that run around with one weapon and half the hp and doesn't fire back when you shoot at is quite often a spy. Ofcourse you can change weapon yourself as in spy form and the only weapon you can use while in disguise is sappers without losing your cover. Any other weapon is getting your cover blowns
You CAN SWITCH WEAPONS WHILE IN A DISGUISE - While disguised, select your weapon (Main, 2ndary, Melee) and press 'b'. It will change the weapon you're holding to the disguises equivalent (Sappers are exception to this).
Don't tell me you didn't know that Flecco? D:
Ummmmmmm
Three hands wat?
Three hands wat?
Yeah the Spy's hand has been appearing everywhere.
<3 Huntsman
@ Finray I had that too, a few times
@ Finray I had that too, a few times
Have you not been playing the last year?Zukabazuka wrote:
When they disguise as your teammate, once they attack they lose cover and every sentry nearby will fill the spy with bullets. That is you wont see the character switch weapon or being able to use the weapon your disguise have. Also if you are pyro, just flame away anyone coming near you. If they catch fire, just hunt them down.Fenris_GreyClaw wrote:
You must be kidding.Zukabazuka wrote:
You will see spies who can take an identity of your teammate, but they often have half HP and can't attack or switch weapon while in disguise.
So basicly any character that run around with one weapon and half the hp and doesn't fire back when you shoot at is quite often a spy. Ofcourse you can change weapon yourself as in spy form and the only weapon you can use while in disguise is sappers without losing your cover. Any other weapon is getting your cover blowns
Spies can choose what weapon they show to be holding in disguise, and if you're fast enough, you can make it seem like you're almost switching weapons using the scroll wheel.
Also, you now show the exact health of the person you're disguised as, so someone with red health can be a Spy now.
dracula seems purposely done though. the pyro speculation surely turned into the real thing just because they want to please their fan base. same with jarate. but dracula wasn't suggested by anyone, and wasn't an april fool's joke, it was created by valve themselves.Spidery_Yoda wrote:
Thats because they keep adapting old jokes into items at a later date, not because they had anything planned at the time.Flecco wrote:
This is valve m8... There's no such thing as a coincidence. Ever.Spidery_Yoda wrote:
I always just assumed it was a joke. Having 'dracula' randomly appear on their warning board. It was funny.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
I already have arranged trades with one particular guy on my friends list
One of my three Cloak & Daggers for one of his three Dead Ringers
One of my three Jarates for one of his two Huntsman
Hurry up and release trade Valve please
One of my three Cloak & Daggers for one of his three Dead Ringers
One of my three Jarates for one of his two Huntsman
Hurry up and release trade Valve please
/facepalm
Last edited by Mutantbear (2009-05-26 12:35:16)
_______________________________________________________________________________________________
Since the free weekend there's been thousands of w+m1 pyros on every server, and nothing stops those dumb fucks like a sentry. But as it turns out, in Pipeline you might as well just build the sentry right above their base, trapping everyone in spawn
of course I couldn't have done this without the mining hat
I have non-'stock' controls.Fenris_GreyClaw wrote:
Did you even see what I highlighted?Zukabazuka wrote:
When they disguise as your teammate, once they attack they lose cover and every sentry nearby will fill the spy with bullets. That is you wont see the character switch weapon or being able to use the weapon your disguise have. Also if you are pyro, just flame away anyone coming near you. If they catch fire, just hunt them down.Fenris_GreyClaw wrote:
You must be kidding.
So basicly any character that run around with one weapon and half the hp and doesn't fire back when you shoot at is quite often a spy. Ofcourse you can change weapon yourself as in spy form and the only weapon you can use while in disguise is sappers without losing your cover. Any other weapon is getting your cover blowns
You CAN SWITCH WEAPONS WHILE IN A DISGUISE - While disguised, select your weapon (Main, 2ndary, Melee) and press 'b'. It will change the weapon you're holding to the disguises equivalent (Sappers are exception to this).
Don't tell me you didn't know that Flecco? D:
Whoa... Can't believe these forums are still kicking.
got 70+ points this way, building sentries and dispensers everywhere. We had a huge pack of engineers running around helpeing each other's guns and such, was awesome.Lucien wrote:
http://i217.photobucket.com/albums/cc77 … ne0029.jpg
Since the free weekend there's been thousands of w+m1 pyros on every server, and nothing stops those dumb fucks like a sentry. But as it turns out, in Pipeline you might as well just build the sentry right above their base, trapping everyone in spawn
of course I couldn't have done this without the mining hat
At least some folks remember that "team" is what the game is about...
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* The Ambassador now does full critical hits on headshots, instead of mini crits
* The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early
* Fixed Spy disguise menu not being visible in HUD minimal mode
Server log improvements:
* Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the airburst
* Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them
* Identified feign deaths in the events sent to server logs
* Fixed server crash related to the Jarate
Ambassador kicks major ass now.
Team Fortress 2
* The Ambassador now does full critical hits on headshots, instead of mini crits
* The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early
* Fixed Spy disguise menu not being visible in HUD minimal mode
Server log improvements:
* Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the airburst
* Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them
* Identified feign deaths in the events sent to server logs
* Fixed server crash related to the Jarate
Ambassador kicks major ass now.
Last edited by Bevo (2009-05-26 17:32:19)
Sounds like it's time to re-equip the Ambassador.
I thought the pyro's handbag thingy had been there for ages.......haffeysucks wrote:
dracula seems purposely done though. the pyro speculation surely turned into the real thing just because they want to please their fan base. same with jarate. but dracula wasn't suggested by anyone, and wasn't an april fool's joke, it was created by valve themselves.Spidery_Yoda wrote:
Thats because they keep adapting old jokes into items at a later date, not because they had anything planned at the time.Flecco wrote:
This is valve m8... There's no such thing as a coincidence. Ever.
Whoa... Can't believe these forums are still kicking.
I call dibs on your second when trading comes.Spidery_Yoda wrote:
Sounds like it's time to re-equip the Ambassador.
main battle tank karthus medikopter 117 megamegapowershot gg
It is. One headshot isn't QUITE enough to take out a sniper, but its 1 HS+1 more. 1 HS + 2 shots for a pyro.Spidery_Yoda wrote:
Sounds like it's time to re-equip the Ambassador.
Anyone want my third? Lol. I'm really racking up the damn things.
Me.Spidery_Yoda wrote:
Anyone want my third? Lol. I'm really racking up the damn things.
I'm rather upset about the dead ringer being changed. That was not needed, you still need to explain that picture you posted before Spider.
Okay, fair's fair, drain the Dead Ringer fully each time, how about you also allow it to collect ammo like the usual watch. In my opinion that's a fair trade.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
Steam: http://steamcommunity.com/id/tzyon
Topic closed
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