elite
Member
+89|7175|Sheffield, England
wont it be good if they brought out a bf2 server that all the world could go on with an average of 20-30 ping, so volx could play along side firestorm and blazin with no lagg, would be really cool if they do.
polarbearz
Raiders of the Lost Bear
+-1,474|7250|Singapore

.
GunSlinger OIF II
Banned.
+1,860|7104
,
Aphex_D
I live for the 306
+26|7102|Uk

polarbearz wrote:

.
yeah, totally agree
BUDFORCE
Moderator Emeritus
+76|7233|London UK

yeah common you wankers.

You laugh now, but one day, a game like that will be a real thing.

Its a cool idea, and a cool dream.
Aphex_D
I live for the 306
+26|7102|Uk

polarbearz wrote:

polarbearz wrote:

polarbearz wrote:

.
Darth_Fleder
Mod from the Church of the Painful Truth
+533|7267|Orlando, FL - Age 43
At this time it is physically impossible to acheive a ping of 20-30ms especially in the worst case scenario where a player is located on the opposite side of the globe from the server. The limiting factor is the speed of light (c). For example, given that the equatorial circumference of the Earth is 40,075 km and c = 299,792 km/s, the theoretical shortest amount of time for a piece of information to travel half the globe along the surface is 0.066838 s (ping=67). Double that for the signal to be returned to the originating source (ping=134). Bear in mind that does not take into account other factors. The actual propagation delay is going to be significantly longer due to the fact that the speed of light is slower by about 30% in an optical fiber (ping =95 one way and 190ms round trip) Also the cable will not be directly connected from server to source and will have to repeated many times to prevent signal degradation. Typical single-mode systems can sustain transmission distances of 80 to 140 km (50 to 87 miles) between regenerations of the signal. 40075km/140km = 286 repeaters best case. Each repeater will add to the ping.

Last edited by Darth_Fleder (2006-04-03 14:21:32)

GunSlinger OIF II
Banned.
+1,860|7104

Darth_Fleder wrote:

At this time it is physically impossible to acheive a ping of 20-30ms especially in the worst case scenario where a player is located on the opposite side of the globe from the server. The limiting factor is the speed of light (c). For example, given that the equatorial circumference of the Earth is 40,075 km and c = 299,792 km/s, the theoretical shortest amount of time for a piece of information to travel half the globe along the surface is 0.066838 s (ping=67). Double that for the signal to be returned to the originating source (ping=134). Bear in mind that does not take into account other factors. The actual propagation delay is going to be significantly longer due to the fact that the speed of light is slower by about 30% in an optical fiber (ping =95 one way and 190ms round trip) Also the cable will be directly connected from server to source will have to repeated many times to prevent signal degradation. Typical single-mode systems can sustain transmission distances of 80 to 140 km (50 to 87 miles) between regenerations of the signal. 40075km/140km = 286 repeaters best case. Each repeater will add to the ping.
two words...flux capacitor
Darth_Fleder
Mod from the Church of the Painful Truth
+533|7267|Orlando, FL - Age 43

GunSlinger OIF II wrote:

Darth_Fleder wrote:

At this time it is physically impossible to acheive a ping of 20-30ms especially in the worst case scenario where a player is located on the opposite side of the globe from the server. The limiting factor is the speed of light (c). For example, given that the equatorial circumference of the Earth is 40,075 km and c = 299,792 km/s, the theoretical shortest amount of time for a piece of information to travel half the globe along the surface is 0.066838 s (ping=67). Double that for the signal to be returned to the originating source (ping=134). Bear in mind that does not take into account other factors. The actual propagation delay is going to be significantly longer due to the fact that the speed of light is slower by about 30% in an optical fiber (ping =95 one way and 190ms round trip) Also the cable will be directly connected from server to source will have to repeated many times to prevent signal degradation. Typical single-mode systems can sustain transmission distances of 80 to 140 km (50 to 87 miles) between regenerations of the signal. 40075km/140km = 286 repeaters best case. Each repeater will add to the ping.
two words...flux capacitor
Then we will need 1.21 GigaWatt power supplies

Last edited by Darth_Fleder (2006-04-03 14:23:07)

KEN-JENNINGS
I am all that is MOD!
+2,993|7093|949

at least we don't have to depend on the Libyans for plutonium

Last edited by KEN-JENNINGS (2006-04-03 14:25:07)

BUDFORCE
Moderator Emeritus
+76|7233|London UK

GunSlinger OIF II wrote:

two words...flux capacitor
Encoded
The bf2s eunuch
+11|7176
we need to assemble some quantum mechanic engineers for this endeavor of the flux capacitor.
VidSicious
Member
+25|7235

Darth_Fleder wrote:

GunSlinger OIF II wrote:

two words...flux capacitor
Then we will need 1.21 GigaWatt power supplies
No problem.  Everyone log in at exactly 10:04 PM Saturday.  Lightning should strike the clock generating 1.21 gigawatts and the flux capacitors will work!  I am gonna be pissed if my ping isn't under 100.
TriggerHappy998
just nothing
+387|7308|-
Those of you who have chosen to be assholes in this thread won't be around much longer.

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