speenerd
Member
+0|7103
Ever been in fight and die when your anti-tank rocket was like a foot from your target?  Then it just magically disappears!!!!!!!!  That is so lame.  They should allow the rocket to finish its course.  I think this would be more true to life and make the game much better. Any other thoughts on this topic?
GunSlinger OIF II
Banned.
+1,860|7105
it happens
Hummeth
Member
+4|7106|Wisconsin
it should continue on its course
iceman785
Member
+93|7134|Alaska, mother fucker.
i think that when you die you should drop your rocket launcher and the wire/laser guide thing should make the rocket go and a random course that would be cool, random kills ftw
kilroy0097
Kilroy Is Here!
+81|7305|Bryan/College Station, TX
I dislike how things disappear immediately upon death. If you are in the middle of firing an AT rocket, TOW, throwing a grenade or dropping a mine it just disappears. Why can't these things just expire normally?

AT Rocket and TOW continue upon last directed path in a straight line as if directed that way.
Grenades and Mines should continue falling from your hand onto the ground at your feet.

And that's my feelings on it.
"When fascism comes to America, it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
unnamednewbie13
Moderator
+2,077|7233|PNW

You can get post-mortem deaths easily. Grenades, mines and claymores do not just vanish.

However, there is an occasional issue with anti-tank rockets, where if you fire one off before dying, even if it was almost point blank, it won't do any damage. I've even been in tanks and have killed AT kit guys with the coax, and their rocket just harmlessly splashes fire on my hull without taking off even a fraction of a health bar.

This does not happen on single player. It is a network bug.

Last edited by unnamednewbie13 (2006-04-04 04:26:55)

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