Adams_BJ
Russian warship, go fuck yourself
+2,058|7086|Little Bentcock
Do u think that u should b able to have a co-pilot sit in the co pilot seat in the blackhawk, they can spot for u and take over if u bail or get killed
Reaxzion
HOU A.U.B. JE MUIL!
+44|7058|Europe and goddamn proud of it
I actually think that would be useless, cause any passenger in the blackhawk can take over the control if the pilot leaves the blackhawk. Spotting for someone is useless too (i think) cause the pilot can see for himself, aswell as the other passengers.
The only way it would have use is by providing the blackhawk with more passengers...

Last edited by Reaxzion (2006-04-08 05:16:28)

Spearhead
Gulf coast redneck hippy
+731|7153|Tampa Bay Florida
I think it sounds like a good idea, but not for spotting.  The left door and can be open and they can just shoot out of that or something
stryyker
bad touch
+1,682|7184|California

id like a copilot to control things of the helicopter. like flares and stuff
NZDeathBoy
Member
+20|7163|Chch, New Zealand

stryyker wrote:

id like a copilot to control things of the helicopter. like flares and stuff
Are you mad??? you get some noob who knows nothing about flying, they hear the lock on tone..... then boom 6 kills to some lucky bugger. Leave the pilot to do the flares.
PRiMACORD
Member
+190|7089|Home of the Escalade Herds

stryyker wrote:

id like a copilot to control things of the helicopter. like flares and stuff
That would be bad i think
unnamednewbie13
Moderator
+2,078|7235|PNW

PRiMACORD wrote:

stryyker wrote:

id like a copilot to control things of the helicopter. like flares and stuff
That would be bad i think
Hmm. Make the UH-60's AH-60's and give the copilot control of the forward guns.

That would fix things up a bit now that they made the doorguns all but useless. I mean, come on! It's now easier to get kills with mounted LMG's on top of sandbags, and their rate of fire can't compare. Now, the doorguns are about as useless as the ones in BFV. You have to be hovering in place for any accuracy through the lag, and only bots can make efficient use of them while you're moving.

I swear, I've landed the damn thing and held fire for five seconds on an enemy before he fell over. Meanwhile, dust puffs and crosshair indicators were going off wildly.

Silly.

How's this: implement rudder damage to send wounded helicopters out of the sky for a crash-landing, and restore transport firepower.

Last edited by unnamednewbie13 (2006-04-09 11:24:35)

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