I am bored of scamming and sleeper bashing. time to lose all my isk in PVP
im gonna sort out for zealots and curses methinks
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
fuuuuuuuuuuuuuuuuuck I have absolutions
Welcome to the Command Ship Club son. Have a seat and be stared at by that low-life filth that flies t1 frigates.lavadisk wrote:
fuuuuuuuuuuuuuuuuuck I have absolutions
In other news. What the fuck have I been doing:
- Trained full logisitics. Essentials to V, secondaries to IV
- Allmost all ewar skills up to IV, essentials to V
- Can fly any T2 ship except the industrials/freighters/marauders.
- Now in the process of T2 HAM's and upgrading missile systems.
- After that? I might go for the same T2 ships lineup as I have Caldari but then for Amarr.
The rest of us is too preoccupied with keeping our vessels in one pieceAdams_BJ wrote:
teds and I are the life of this thread. THE LIFE!
You think CR V is bad? Try BC V, or any large gun to V. I've come to a point where everything takes at least 3 days to train .Blade4509 wrote:
You're the life because amarr cruiser five takes way to damn long for me to sit around and pew pew while I wait. I'm going for zealot btw.
im being pretty good at not dying tbf bernie
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
GTFO MY WORM HOLE N00B
2009.11.16 21:50:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Tristan
System: J114308
Security: 0.0
Damage Taken: 827
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Hobgoblin II
Damage Done: 827
Destroyed items:
Concentrated Veldspar, Qty: 1617 (Cargo)
Iridium Charge S, Qty: 423 (Cargo)
125mm Prototype I Gauss Gun
Caldari Navy Antimatter Charge S, Qty: 127 (Cargo)
Expanded Cargohold I
Dropped items:
Acolyte I (Drone Bay)
Civilian Miner
Small Armor Repairer I
Iridium Charge S, Qty: 58
Civilian Shield Booster I
Civilian Stasis Webifier
2009.11.16 21:51:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Capsule
System: J114308
Security: 0.0
Damage Taken: 400
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Heavy Modulated Energy Beam I
Damage Done: 400
2009.11.16 21:50:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Tristan
System: J114308
Security: 0.0
Damage Taken: 827
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Hobgoblin II
Damage Done: 827
Destroyed items:
Concentrated Veldspar, Qty: 1617 (Cargo)
Iridium Charge S, Qty: 423 (Cargo)
125mm Prototype I Gauss Gun
Caldari Navy Antimatter Charge S, Qty: 127 (Cargo)
Expanded Cargohold I
Dropped items:
Acolyte I (Drone Bay)
Civilian Miner
Small Armor Repairer I
Iridium Charge S, Qty: 58
Civilian Shield Booster I
Civilian Stasis Webifier
2009.11.16 21:51:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Capsule
System: J114308
Security: 0.0
Damage Taken: 400
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Heavy Modulated Energy Beam I
Damage Done: 400
Didn't I just say GTFO not come back in a pod Idiot
2009.11.16 22:27:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Capsule
System: J114308
Security: 0.0
Damage Taken: 333
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Warrior II
Damage Done: 333
At least I poped Miffin Eaters Cherry
2009.11.16 22:27:00
Victim: pual mckingh
Corp: Blue Squadron
Alliance: NONE
Faction: NONE
Destroyed: Capsule
System: J114308
Security: 0.0
Damage Taken: 333
Involved parties:
Name: Assassin 23 (laid the final blow)
Security: 0.7
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Ship: Harbinger
Weapon: Warrior II
Damage Done: 333
At least I poped Miffin Eaters Cherry
Last edited by GR34 (2009-11-16 14:42:06)
you killed a tristen...
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
Yeah pretty awesome aint it. I win eve. was just trying to illustrate how dumb people areFatherTed wrote:
you killed a tristen...
Last edited by GR34 (2009-11-16 16:02:04)
Frigs will explode if you just lock them with the harb or the zealot.
They are just that awesome.
They are just that awesome.
True statement.Volatile wrote:
Frigs will explode if you just lock them with the harb or the zealot.
They are just that awesome.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
talking of which, i can now fly them.
any recommended shield/armour fits (has to be nullsec, so MWD is a must)?
any recommended shield/armour fits (has to be nullsec, so MWD is a must)?
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
Frigates will instapop when you warp to 0 on them.Volatile wrote:
Frigs will explode if you just lock them with the harb or the zealot.
They are just that awesome.
My navy comet will pull your insta pop ass over and give you a ticket
WEE woo WEE woo! Goin 8 AUs in a 3 eh? Wooooo son that'll cost you.GR34 wrote:
My navy comet will pull your insta pop ass over and give you a ticket
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
MWD on anything in 0.0. The time that you don't, you'll die before you can race back to a gate in a bubble camp or gate engagment.FatherTed wrote:
talking of which, i can now fly them.
any recommended shield/armour fits (has to be nullsec, so MWD is a must)?
Imo, pulses are for the harb, beams are for the zealot. The zealot doesn't have drones or anything to really protect it from close fast orbiting ships, so it's just an expensive loss waiting to occur if you use if for close battles. Use the zealot to kite targets at long range, and if they get too close warp out.
I will always try to fit the most heavy dps t2 guns. Toss on at least one or two heat sinks, and decide if you want to fit it with speed or tank.
Just check evemon and use one of the cookie cutter fits on there. Adjust to your preference.
EDIT: oh yeah, just found out how to make deep safes. :pimp strut:
Last edited by Volatile (2009-11-18 06:23:04)
I popped 4 frigs and a Curse at a gate with 1 Harby while under attack from a 20 man fleet before I sploded once.Volatile wrote:
Frigs will explode if you just lock them with the harb or the zealot.
They are just that awesome.
i leeroyed a drake into a 10man neut BC and cruiser fleet. popped a rax, vexor, put 3 in structure before i died. good times.
AND HOW THE FUCK DO YOU MAKE DEEP SAFES
still need a carrier?
AND HOW THE FUCK DO YOU MAKE DEEP SAFES
still need a carrier?
Small hourglass island
Always raining and foggy
Use an umbrella
Always raining and foggy
Use an umbrella
Make a nano ceptor with propulsion rigs and fly to the furthest out object in system. Start flying in one direction away from sun and then go on vacation for a week.FatherTed wrote:
i leeroyed a drake into a 10man neut BC and cruiser fleet. popped a rax, vexor, put 3 in structure before i died. good times.
AND HOW THE FUCK DO YOU MAKE DEEP SAFES
still need a carrier?
But seriously, I think they use probes of some sort. I know someone actually probbed thier way into Jove space once (talk about a fucking safe spot), but since there was no session change he could not interact with any celestial objects such as stations, gates and roids.
How to make deep safes:
http://www.scrapheap-challenge.com/view … ;start=120
It's the poast with pics towards the bottom.
http://www.scrapheap-challenge.com/view … ;start=120
It's the poast with pics towards the bottom.
FUCK THIS GAME i just got poped. since when does it take 4 guys to kill a t1 cruiser
PMS Iam yours where do I sighn.
2009.11.19 02:58:00
Victim: Assassin 23
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Destroyed: Vexor
System: Amarr
Security: 1.0
Damage Taken: 9586
Involved parties:
Name: RadioFreq (laid the final blow)
Security: -1.2
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Pilgrim
Weapon: Hammerhead II
Damage Done: 5810
Name: Hanso Sparxx
Security: -1.4
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Rapier
Weapon: Rapier
Damage Done: 2604
Name: H1RC1N3
Security: 0.3
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Nemesis
Weapon: Bane Torpedo
Damage Done: 1172
Destroyed items:
Warp Scrambler II
Energized Adaptive Nano Membrane II, Qty: 2
1600mm Reinforced Rolled Tungsten Plates I
10MN MicroWarpdrive I
Warrior II, Qty: 7 (Drone Bay)
Light Neutron Blaster II, Qty: 3
Caldari Navy Antimatter Charge S, Qty: 240
Hammerhead II, Qty: 5 (Drone Bay)
Dropped items:
Small Unstable Power Fluctuator I
Void S, Qty: 1000 (Cargo)
Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)
X5 Prototype I Engine Enervator
Damage Control II
Warrior II, Qty: 3 (Drone Bay)
Light Neutron Blaster II
Caldari Navy Antimatter Charge S, Qty: 80
There were 10 alliance members one jump away and they all said no teo helping with WT's
2009.11.19 02:58:00
Victim: Assassin 23
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Destroyed: Vexor
System: Amarr
Security: 1.0
Damage Taken: 9586
Involved parties:
Name: RadioFreq (laid the final blow)
Security: -1.2
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Pilgrim
Weapon: Hammerhead II
Damage Done: 5810
Name: Hanso Sparxx
Security: -1.4
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Rapier
Weapon: Rapier
Damage Done: 2604
Name: H1RC1N3
Security: 0.3
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Nemesis
Weapon: Bane Torpedo
Damage Done: 1172
Destroyed items:
Warp Scrambler II
Energized Adaptive Nano Membrane II, Qty: 2
1600mm Reinforced Rolled Tungsten Plates I
10MN MicroWarpdrive I
Warrior II, Qty: 7 (Drone Bay)
Light Neutron Blaster II, Qty: 3
Caldari Navy Antimatter Charge S, Qty: 240
Hammerhead II, Qty: 5 (Drone Bay)
Dropped items:
Small Unstable Power Fluctuator I
Void S, Qty: 1000 (Cargo)
Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)
X5 Prototype I Engine Enervator
Damage Control II
Warrior II, Qty: 3 (Drone Bay)
Light Neutron Blaster II
Caldari Navy Antimatter Charge S, Qty: 80
There were 10 alliance members one jump away and they all said no teo helping with WT's
Last edited by GR34 (2009-11-18 21:34:53)
Since ever. Thats one reason I quit playing because the whole game is just a war of attrition. One team will not fight another unless they have supieror numbers, which means you never get a fight and if you do, you're being ganged up on.GR34 wrote:
PMS Iam yours where do I sighn.
2009.11.19 02:58:00
Victim: Assassin 23
Corp: Repeated Ouide Syndicate
Alliance: Honourable Templum of Alcedonia
Faction: NONE
Destroyed: Vexor
System: Amarr
Security: 1.0
Damage Taken: 9586
Involved parties:
Name: RadioFreq (laid the final blow)
Security: -1.2
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Pilgrim
Weapon: Hammerhead II
Damage Done: 5810
Name: Hanso Sparxx
Security: -1.4
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Rapier
Weapon: Rapier
Damage Done: 2604
Name: H1RC1N3
Security: 0.3
Corp: Order of Shadows
Alliance: NONE
Faction: NONE
Ship: Nemesis
Weapon: Bane Torpedo
Damage Done: 1172
Destroyed items:
Warp Scrambler II
Energized Adaptive Nano Membrane II, Qty: 2
1600mm Reinforced Rolled Tungsten Plates I
10MN MicroWarpdrive I
Warrior II, Qty: 7 (Drone Bay)
Light Neutron Blaster II, Qty: 3
Caldari Navy Antimatter Charge S, Qty: 240
Hammerhead II, Qty: 5 (Drone Bay)
Dropped items:
Small Unstable Power Fluctuator I
Void S, Qty: 1000 (Cargo)
Caldari Navy Antimatter Charge S, Qty: 1000 (Cargo)
X5 Prototype I Engine Enervator
Damage Control II
Warrior II, Qty: 3 (Drone Bay)
Light Neutron Blaster II
Caldari Navy Antimatter Charge S, Qty: 80
There were 10 alliance members one jump away and they all said no teo helping with WT's
thats why hes going to join pms and risk his fucking balls for a nobile cause.