Nyte
Legendary BF2S Veteran
+535|7222|Toronto, ON
What are considered good for infantry weapons:

-Assault
-Shotgun
-Sniper
-Carbine
-Submachine Gun


(I won't count LMG's/Explosives/Grenades/AT AA because of their volatility).



I want to know what you each consider good for those weapons in the following categories:
KD ratio, Accuracy with respect to time played with those weapons as well as # of kills (This will count out all those people that have 50 kills and 1 death with only 3 hours play time using one of those weapons, sorry, but those people do not have sustained stats).
Alpha as fuck.
usmarine
Banned
+2,785|7232

Machine Gunner FTW!  Damn you to hell for leaving it out.
bakeshow
B|Unit
+8|7119|Grand ol' Ohio
- Assault rifles  K/d ~1.5 - 2  Acc ~20% powerful and relatively accurate
- Shotguns K/D ~1 - 1.25 Acc ~15% very powerful, but no range and LONG reload
- Sniper K/D ~1.5 -2.5 Acc 50+% Obviously accurate and powerful, but slow reload and nearly useless in CQB
- Carbine K/D ~1.25 - 2 Acc ~22-25% More accurate than AR but less powerful
`SMG K/D ~1 Acc ~17% Spray and pray with these babies.  Low damage as well.


EDIT # of kills is obviously highly related to time played, so I'm not gonna mess with that.

Last edited by bakeshow (2006-04-20 13:06:44)

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