Bevo
Nah
+718|6781|Austin, Texas


Shooting pilots out of chopper = win

2 midair shots, one while it was still on the ground, the pilot was pretty pissed.

https://static.bf2s.com/files/user/19950/lolol.JPG
Lucien
Fantasma Parastasie
+1,451|6913
Gotta love those elite snipers
https://i.imgur.com/HTmoH.jpg
Rohirm
Fear is a Leash
+85|6432|New Austin, Not
Oh God, when ever I get onto the hill facing the chopper, Anybody who gets in dies. Presighted cockpit+Pilot+m24=Dead Pilot

I only bagged a gunner once when the Apache is up...Nice shot Bevo

Last edited by Rohirm (2010-02-09 18:25:18)

-MetaL*
Sup guies
+157|5894|Southern California
http://ultimateprestige.com/

M4A1, M60, and other guns added.

Last edited by -MetaL* (2010-02-09 19:34:21)

globefish23
sophisticated slacker
+334|6584|Graz, Austria

Chou wrote:

When this game comes out, I'll never be playing on a snow map again.
I disabled the bloom effect in settings.ini.
Helped reducing some of that blinding light and also gave some performance boost.
UK|Hooligan
Seriously, fuck off.
+103|6948|"The Empire"

venom6 wrote:

No jets?
Thankfully no, there is hardly anything to kill the Apache, a Jet would just ruin this game.

FloppY_ wrote:

Jets were the cancer that was killing BF2
I would never go on a map with jets unless it was IO. I'm giffting nobody a 50+ kill steak.
Sisco
grandmaster league revivalist
+493|6604

-MetaL* wrote:

http://ultimateprestige.com/

M4A1, M60, and other guns added.
M60 uses the MG3 pic
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
Spark
liquid fluoride thorium reactor
+874|6935|Canberra, AUS
very sneaky of dice to allow mw people to see it.
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Rod Foxx
Warblgarbl
+78|6244|Perth, Australia
People who steal vehicles should be gutted and strung up by their intestines.

Getting mighty sick of moving my tank out of harms way to repair it and then find either my gunner or some other random jumps in and nicks off with it.
Cheez
Herman is a warmaphrodite
+1,027|6699|King Of The Islands

Rod Foxx wrote:

People who steal vehicles should be gutted and strung up by their intestines.

Getting mighty sick of moving my tank out of harms way to repair it and then find either my gunner or some other random jumps in and nicks off with it.
HEYMANTHANKSFORTHETANKGOTTAGOSEEYABAAAII!
My state was founded by Batman. Your opinion is invalid.
Chou
Member
+737|7051

Cheez wrote:

Rod Foxx wrote:

People who steal vehicles should be gutted and strung up by their intestines.

Getting mighty sick of moving my tank out of harms way to repair it and then find either my gunner or some other random jumps in and nicks off with it.
HEYMANTHANKSFORTHETANKGOTTAGOSEEYABAAAII!
Something like that
Spark
liquid fluoride thorium reactor
+874|6935|Canberra, AUS

Rod Foxx wrote:

People who steal vehicles should be gutted and strung up by their intestines.

Getting mighty sick of moving my tank out of harms way to repair it and then find either my gunner or some other random jumps in and nicks off with it.
i fucking LOVE nicking enemy tanks - and then shooting/squashing the previous user for extra lulz

getting a tank as a defender is a sure ticket to rapeface

in fact i love the sneakier/sly aspects of the game.

edit: oh you meant friendlies stealing your tank. yeah that is supremely irritating. however the only times i've seen the gunner nick the tank, i've just let out a few choice words and in every case they return it - so far.

Last edited by Spark (2010-02-10 05:33:07)

The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Scratch[USA]
Member
+105|6807
Conquest maps look linear.  Almost like the game mode in POE2 where you had to capture the next control point to advance to the next.  Could be good.
Spark
liquid fluoride thorium reactor
+874|6935|Canberra, AUS

Scratch[USA] wrote:

Conquest maps look linear.  Almost like the game mode in POE2 where you had to capture the next control point to advance to the next.  Could be good.
yeah i think they woke up that maps like daqing where a good team could spend most of its time flaghopping, avoiding contact and winning through superior speed and thus ticket bleed kinda wasn't what they intended
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
Chou
Member
+737|7051

Spark wrote:

Rod Foxx wrote:

People who steal vehicles should be gutted and strung up by their intestines.

Getting mighty sick of moving my tank out of harms way to repair it and then find either my gunner or some other random jumps in and nicks off with it.
i fucking LOVE nicking enemy tanks - and then shooting/squashing the previous user for extra lulz
I lol'd hard
Scratch[USA]
Member
+105|6807

Spark wrote:

Scratch[USA] wrote:

Conquest maps look linear.  Almost like the game mode in POE2 where you had to capture the next control point to advance to the next.  Could be good.
yeah i think they woke up that maps like daqing where a good team could spend most of its time flaghopping, avoiding contact and winning through superior speed and thus ticket bleed kinda wasn't what they intended
That is true.  I always hated those rounds where all you did was run around an cap flags.  Forcing battles.
zeidmaan
Member
+234|6675|Vienna

Scratch[USA] wrote:

Spark wrote:

Scratch[USA] wrote:

Conquest maps look linear.  Almost like the game mode in POE2 where you had to capture the next control point to advance to the next.  Could be good.
yeah i think they woke up that maps like daqing where a good team could spend most of its time flaghopping, avoiding contact and winning through superior speed and thus ticket bleed kinda wasn't what they intended
That is true.  I always hated those rounds where all you did was run around an cap flags.  Forcing battles.
Project Reality had it good. One or maximum 2 flags a team could take.

And I seriously hope that its going to take longer than couple of seconds to capture a flag. What really iritated me in bf2/2142 is that you had to defend the flag by staying inside cap radius (or very close).
thepilot91
Member
+64|6496|Åland!

-MetaL* wrote:

http://ultimateprestige.com/

M4A1, M60, and other guns added.
1st: ROFL at guides xD
2nd: hope that the "conquest" pics of the maps aren't the only conquest mode , since theres no difference in size between cq and rush in that case and
3rd: wtf no pic of the m4a1 for engineer ? I would become a total engi whore if i could have a silenced m4 with 4x zoomopicts
Mekstizzle
WALKER
+3,611|6881|London, England
I realised last night that you can use the electric wrench-drill thing as an offensive weapon. It slices through vehicles like butter too. So if you've run out of rockets just try and run upto it and drill baby drill.

Dunno if it can kill infantry, will try.
Scratch[USA]
Member
+105|6807
Kill inf... Yes
using the wrench on enemy vehicles, I believe, does not give off the effects of being attacked.  Just the armor gauge counting down.

Last edited by Scratch[USA] (2010-02-10 07:55:31)

M.O.A.B
'Light 'em up!'
+1,220|6483|Escea

Mekstizzle wrote:

I realised last night that you can use the electric wrench-drill thing as an offensive weapon. It slices through vehicles like butter too. So if you've run out of rockets just try and run upto it and drill baby drill.

Dunno if it can kill infantry, will try.
Killed via Black and Decker, IRA style
venom6
Since day One.
+247|6819|Hungary

Scratch[USA] wrote:

Kill inf... Yes
using the wrench on enemy vehicles, I believe, does not give off the effects of being attacked.  Just the armor gauge counting down.
Enemy tank is camping you go with your wrench and you start drilling him, after a few secs the tank would fall apart
lol would be funny
Lucien
Fantasma Parastasie
+1,451|6913
Against a decent tank crew I'd rather use the drill than a rocket launcher. There's no way your rockets can kill a tank if there's someone repairing it, even just occasionally.
https://i.imgur.com/HTmoH.jpg
FloppY_
­
+1,010|6546|Denmark aka Automotive Hell

Lucien wrote:

Against a decent tank crew I'd rather use the drill than a rocket launcher. There's no way your rockets can kill a tank if there's someone repairing it, even just occasionally.
two snipers can do a great deal of damage tbh

#1 calls artillery onto the front of the tank
#2 calls artillery a few metres behind it..

2-3 direct hits from mortar will kill it... same goes for rockets to the back... The mounted TOWs also do more damage than the RPGs
­ Your thoughts, insights, and musings on this matter intrigue me
Guardian_Ekim
I'm a god damn American Jedi
+51|6810|775

Between Mortar Strikes and having the armor marked with tracer darts for the engies, tanks and light armor don't last very long in the games I've played...

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